Hello
Since some months, my guildies are bored by the gauntlet in hell difficulties.
We kill every wolves, even our alt char and we must set the number of kills to have a fair amount of damage for each.
So i would like to proposing some improvements :
- 4 paths instead of 3 ;
- more wolves ( 6 or more instead of 5) ;
- a reduced CD when killed ;
- a color signal indicating the power of the foes ( purple : easy ; red : medium ; yellow : hard).
Our guild member are seeking the thrill of a new challenge like before and having the happyness when we can save the angel.
Thanks for your attention.
Since some months, my guildies are bored by the gauntlet in hell difficulties.
We kill every wolves, even our alt char and we must set the number of kills to have a fair amount of damage for each.
So i would like to proposing some improvements :
- 4 paths instead of 3 ;
- more wolves ( 6 or more instead of 5) ;
- a reduced CD when killed ;
- a color signal indicating the power of the foes ( purple : easy ; red : medium ; yellow : hard).
Our guild member are seeking the thrill of a new challenge like before and having the happyness when we can save the angel.
Thanks for your attention.
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