I understand that not everyone has money to put into the game. I can't put a lot into a game either. Rent, Bills, Diapers, Taxes, etc. So, everyone who can't put money into the game do have a disadvantage because people pay for the better stuff; this is common with all games like this. People keep asking for things thinking it would help create the balance. Some of the ideas that were mentioned opened it up for all players and still keep it where the cashers could get the stuff too.
#1 So, if non-vip players got full stamina refills at midnight, they would get to blitz dungeons more and gain extra gold, materials and experience. Sounds like, oh great more work to bind us up and slow us down. Wrong. They just have to be smart and set the blitz then go do something while the blitzing is taking place, go back and blitz again, repeat. I get it that someone may buy diamonds and spend them on events without a VIP, and some get VIP but don't have extra money diamonds. Let's face it we can't please everyone. However, being a VIP is a good suggestion to the server that this person has money. So the non-VIP players get extra stamina.
#2 Also, I thought of another idea. This would have to be for everyone or it won't work. However, it would give free players a chance to get diamonds without recharging. I think that every time you level up, you should get diamonds. How it would work is, if you reach level 12, you get 12 diamonds. When you reach 22, you get 22 diamonds; when you reach 60 you get 60 diamonds and so on. It doesn't seem like much, but they do help. It would give non-chasers a chance to get more diamonds. I think r2 can deal with giving a few free diamonds here and there. Virtual and pixelated objects, rather just a number being issued is not going to cause them to be broke. It is creating nothing from nothing but equaling something. Yes, recharge from offers as well to complete quests. Because this option won't count as recharging.
#1 So, if non-vip players got full stamina refills at midnight, they would get to blitz dungeons more and gain extra gold, materials and experience. Sounds like, oh great more work to bind us up and slow us down. Wrong. They just have to be smart and set the blitz then go do something while the blitzing is taking place, go back and blitz again, repeat. I get it that someone may buy diamonds and spend them on events without a VIP, and some get VIP but don't have extra money diamonds. Let's face it we can't please everyone. However, being a VIP is a good suggestion to the server that this person has money. So the non-VIP players get extra stamina.
#2 Also, I thought of another idea. This would have to be for everyone or it won't work. However, it would give free players a chance to get diamonds without recharging. I think that every time you level up, you should get diamonds. How it would work is, if you reach level 12, you get 12 diamonds. When you reach 22, you get 22 diamonds; when you reach 60 you get 60 diamonds and so on. It doesn't seem like much, but they do help. It would give non-chasers a chance to get more diamonds. I think r2 can deal with giving a few free diamonds here and there. Virtual and pixelated objects, rather just a number being issued is not going to cause them to be broke. It is creating nothing from nothing but equaling something. Yes, recharge from offers as well to complete quests. Because this option won't count as recharging.
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