In Many Servers Spies would go to other Guilds and would gain the Guild Master's Trust and would get promoted.Then the spies or a character would kick all of the members for fun or for their original guilds power. Because of this the guild members that got kicked would loose the contribution and they will join another guild. The Solution for this problem is too make everyone a guild officer and only pick 2-3 most trustful and closest members.Guild officers cannot kick each other so in this case only a Guild Master/assistant guild master can only have the power to kick anyone. The only power for the guild officer is too recruited a member which is beneficial for the guild.I know making everyone a guild officer sounds stupid, but if you want to keep the guild safe and functioning then this is the only way for now. ![Smile](https://forum.r2games.com/core/images/smilies/smile.png)
![Smile](https://forum.r2games.com/core/images/smilies/smile.png)
![Smile](https://forum.r2games.com/core/images/smilies/smile.png)
![Smile](https://forum.r2games.com/core/images/smilies/smile.png)
![Smile](https://forum.r2games.com/core/images/smilies/smile.png)
Comment