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[Guide] Wartune Patch 5.1

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  • #16
    And after i agreed to myself not to be negative about the development in this game......
    Can u define "players" for me... because i didnt see a player today that is 40% happy with all that is happening.

    Comment


    • #17
      Can you please go away with this hide all objecta button, it's ridiculously STUPID or atleast make it not check itself after 5 seconds after unchecking it, that's annoying as hell

      Comment


      • #18
        Well maybe you can convince toddlers who are in your country that this game is great. To the rest of us, it's just <expletive>!

        Here's where you went wrong. You took one of my suggestions, putting all mini games into a single icon (or box as you want to call it), and made it once a week instead of daily as I had originally suggested. As the result of such, I won't be playing such (if someone bludgeons me to the point I am comatose and puts this piece of <expletive> in front of me to play) because now I know it's going to take me 1000 years; so thank you on that.

        You can't do things right, and that's a fact. However, you get my one day of testing to check out the other stuff if it is all in order. If it's still <expletive> (guess I will have to go to ISIS and see if they can help me to set things straight), then this would be my last day playing. So if anyone knows of a great game that listens to their customers/players and isn't <expletive> on performance or graphics, send me a PM.

        Even if I was spending, I would not spend for a piece of <expletive>. This isn't Chinese logic, this is my logic.
        Vicious! Approach with Caution!
        Because some noob has called me such and had said it so
        Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
        Dissidia Final Fantasy - Opera Omnia: Rank 60

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        • #19
          Originally posted by R212958716 View Post
          This banner make me sick >.> coz it's not correct lmfao
          Optimized banner that fit better

          Comment


          • #20
            Originally posted by R2_Stormaggedon View Post
            Event Info
            • Players obtain rewards for killing Advanced Sylphs, Sophisticated Sylphs and the Sylph Atoll BOSS. Rewards will be sent to players' inventory directly. Players won't obtain rewards if they have run out of reward attempt. Reward attempts reset at 5:00 a.m. every day.
            Attempts reset at 00:00 like rest of the stuff now.
            Wartune S157: bornleader | Stormthrone S14: bornleader

            Comment


            • #21
              Originally posted by Psychonl View Post
              Optimized banner that fit better

              Should have read: "Version 5.1 Downgraded - R2 always put their stubbornness first and players last"

              Even players that spend tons of money on this piece of <expletive> are getting the shaft.
              Vicious! Approach with Caution!
              Because some noob has called me such and had said it so
              Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
              Dissidia Final Fantasy - Opera Omnia: Rank 60

              Comment


              • #22
                Originally posted by R2_Stormaggedon View Post
                Event Info
                • Beginning daily at 00:00, the Defend Sylph Atoll event is available every 3 hours in a day, each lasting 1 hour. The event icon will appear at the top of the screen when the event is available. Players may click the icon to join the event.
                • After the event starts, Angry Advanced/Sophisticated Sylphs may appear on a random Sylph Atoll level. Players may kill them for certain amount of rage. The Sylph Atoll BOSS will appear once the rage amount is full.

                [ATTACH=CONFIG]152803[/ATTACH]
                • Only one team is allowed to fight against the Sylph Atoll BOSS at a time. The rage resets once the BOSS is killed.
                • Players obtain rewards for killing Advanced Sylphs, Sophisticated Sylphs and the Sylph Atoll BOSS. Rewards will be sent to players' inventory directly. Players won't obtain rewards if they have run out of reward attempt. Reward attempts reset at 5:00 a.m. every day.
                Look... this patch is FULL of pure disappointment, but THIS?? THIS IS BY FAR THE WORST CHANGE I HAVE EVER SEEN!!!! All the expensive stuff we gotta harvest gold for, euda skills, dim chests, gear synth and enchants, holy forging... WE NEEDED THE DAM GOLD FROM AB, and u give us THIS JOKE INSTEAD??? 10 adv seps, about 40-60 glints, and some other trivial amounts of junk, ONCE A DAY?? Give me a damn break... Why, for the love of god, remove such a valuable source of gold that players NEED, after adding all these amazing ways to get stoves, hammers clamps and stithies??? we weren't able to make enough between events as it was, and now... now its just freaking STUPID... Oooh, but you do more damage at wb and it has more hpts now, so u get more gold from that... WHOOPIE, its not THAT freaking much more, AB WAS AMAZING, WHY THE HELL CHANGE IT??? And give us THIS ****? No more going in, fighting it, and getting that HIGHLY NEEDED gold, now ya gotta go in, fight a bunch of garbage and then HOPE your the first person/team to the boss or else you have to fight even more to spawn another one.. SO IGNORANT..

                Oh, but wait, it gets better, if you cant afford to use your HF materials as things were, and now you REALLY CANT afford to use em, u can always sell em... for a whopping 10gold a pc... Ty for giving them to us from purg maze, event exchanges, online rewards, narr and tara.. Soo glad we can harvest soo much materials to sell for 9k a stack... Shove it up ur posterior r2, 7roads, proficient city, whoever is ignorant enough to take credit for this steamy pile of stink.

                And im not even gonna touch on the other tweaks... this single one has me ticked off enough to carry my rage for all of them.. in fact, to hell with this stupid game.. gj r2... business suicide mastery level.

                And thx for leaving that broke pile of ****, lag creating trash pile of a hide button.. that btw, HID THE WRONG STUFF TO BEGIN WITH, even if it DID work, which it does NOT. Unless its job is to make the game less enjoyable and more laggy, then it did an exceptional job... smfh..


                And thanks for not letting us be able to HF as much now, bc our odds of getting a mount weren't already bad enough from 500 boxes, yea, sure, let us get even less per event now.. GOOD JOB, BUFFOONS!
                Last edited by Pyranthos; 11-05-2015, 02:01 PM.
                Pyranthos
                S372 Spirit Divide
                Mage : 5.4m br and climbing

                Comment


                • #23
                  @Pyranthos That why r2 changed it coz we need gold. And answer for it is Kitty by balens

                  Yea banner is nice joke, when i saw it i couldnt believe it how arogant r2 could be.

                  You do everything against player:
                  pressure to spend balens - this i could handle you want to earn and are greedy,
                  but this .... which is called "resolve the lag issues" make them more and more in-game.

                  One guy had right when left game and i asked him why - becouse every patch game has more lags and bugs. Definitely true.
                  火FireMan - S416

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                  • #24
                    Originally posted by fileman View Post
                    @Pyranthos That why r2 changed it coz we need gold. And answer for it is Kitty by balens
                    Yea, ROTFL, they can dream the frak on with that... They cant even fix problems, and they think they are gonna stiff arm people into spending on a laggy, broken game full of bugs and flaws when every time you turn around, instead of fixing things, they not only break more stuff, they make lag worse and THEN NERF the FEW THINGS this game had goin for it... Yea, THATS how u get people to spend... THEIR LOGIC IS BEYOND FLAWED, and they're insane if they think people will keep spending to be forced to deal with such garbage

                    And btw, cant help but notice, those big spender events.. have NEVER been broken.. Go figure.. Nerf those, I DARE YA R2..
                    Last edited by Pyranthos; 11-05-2015, 02:27 PM.
                    Pyranthos
                    S372 Spirit Divide
                    Mage : 5.4m br and climbing

                    Comment


                    • #25
                      Originally posted by R2_Stormaggedon View Post
                      Feature Overview
                      In the Game Box, you may find Wartune mini games including Fishing, Jewel Hunt, Cloud Adventures and more! Enjoy ultimate fun!

                      Level Requirement
                      [ATTACH=CONFIG]152797[/ATTACH]
                      The event icon is available for Lvl. 28+ players.

                      System
                      [ATTACH=CONFIG]152798[/ATTACH]
                      System Rewards
                      Players may obtain certain amount of Nickel while they're playing mini games. Nickel can be exchanged for items that reset every day.

                      System Adjustment
                      Fishing
                      • Removed Fishing level, Rankings and Weekly Points.
                      • Increased the quantity and the types of the fish.
                      • Removed the Fish Basket: Rewards will directly go to a player's inventory.
                      • Each fishing item has a stack limit. Players may purchase fishing items, but they cannot purchase or obtain more once the stack limit is hit.
                      • Removed Fishing cooldown.

                      Jewel Hunt
                      • Removed Jewel Hunt levels, Rankings and Weekly Points.
                      • Removed Temporary Inventory: Rewards will directly go to a player's inventory.
                      • Expanded the game panel.
                      • Removed the Point Chests: Reward items for a required amount of points will display directly.
                      • The Lucky Star will directly obtain the reward items instead of receiving a chest.
                      • Added a daily purchase limit.

                      Cloud Adventures
                      • Removed Sylph Formation.
                      • Now players will enter a battle on their own (without carrying a Sylph into battle).
                      • Removed the War Flag and the feature to ask a friend for help.
                      • Added event description and removed the confirm messages.
                      • Added more event types.
                      does it change the rewards from dice? no more bound balens?
                      forever faithful

                      Comment


                      • #26
                        how you can recicle activated mount cards? because dont work

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                        • #27
                          Very nice except fix the matchmaking thing in Arena as today i faced 15 lvl 70+ people with a level 35

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                          • #28
                            Originally posted by R210859511 View Post
                            R2 put the players first?
                            what a joke this is an organisation that when you send a ticket to support they don't even reply

                            so how do they put the players first ?
                            This made me sick to my stomach that they have the nerve. We truly know now that they are evil *******.

                            Comment


                            • #29
                              real patch notes:

                              - kitty stuff: noone wants it but we give a .... about it thats why it stays in the game, cause some 10 year old girls like it (oh f..k game is 18+, only selfrated by r2 theres nothing rated in game, just fake)
                              - were glad to tell u we ruined minigames totally: now u get another token to buy useless b*s from it, but this is not enough we cut all minigames from 7 days a week to 3 diff games in 1 week, but we also cut rewards, so soon enough u players wont miss minigames any more
                              - we will change all skills, matching and rewards to totally random, soon, but of course we raised the chance on mount drops from chests from 0.0001 % to 0.000002 % so we doubled the chance (hopefully all players are just to stupid to see the complete number and only see the raise from 1 to 2. (notice to myself:*explanation for intern use only, dont write into patchnotes*))
                              - we raised diviny soul requirements already and we prepare all other stuff to be raised, too. (tailoring from lvl 10, gems from lvl 13, res and will gems from lv 13)
                              - new devs got hired to slap even faces from last and dumpest cashers to show them how we care about them: we give a s...t about them

                              all sarcasm and ironics can be kept by the devs, so maybe they have better things to do (understand that posting) than to make another patch to get rid of more palyers

                              Comment


                              • #30
                                hi i,m sorry to say this but we loved the fishing, cloud adventures and jewel hunt like we had them not like this, and please when you guys can give us some divinity shards event or in flsh sail, not all evolved hades or apollo and we need to. Thank u

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