Has anyone noticed that Annihilating fury seems to be a lot weaker then Delphic Sniper? I have both maxed out and used 100 rage when testing the 2.. Sniper seems to still do so much more dmg in all my tests.. Yes i know fury hits 3 times and when added up though it is still much much lower then the dmg sniper does.. Is this a bug? Fury says it does more yet it just seems like it doesnt.. Also added all 3 crits on fury too.. I didnt add it when one was not a crit..
Announcement
Collapse
No announcement yet.
Archer Delphic annihilating fury VS. Sniper
Collapse
X
-
Originally posted by Snowrat View PostHas anyone noticed that Annihilating fury seems to be a lot weaker then Delphic Sniper? I have both maxed out and used 100 rage when testing the 2.. Sniper seems to still do so much more dmg in all my tests.. Yes i know fury hits 3 times and when added up though it is still much much lower then the dmg sniper does.. Is this a bug? Fury says it does more yet it just seems like it doesnt.. Also added all 3 crits on fury too.. I didnt add it when one was not a crit..Precision----S3 Worgs Lair
Precisia----
s371 Harmony
-
Originally posted by LyNxEfecT View PostAdvanced archer skills all completely suck except for passives, all weaker than original skills including a skill that does no damage except increase damage for 1 turn.. So kinda pointless, would be ok if lasted 2 turns but currently it's biggest heap of **** I've ever seen. As for the Delphic yes it's a lot weaker and on top of that has no crit boost % either, normal Delphic is 20% extra chance to crit making it almost guaranteed for anyone with high crit value. Advanced Delphic again sucks balls and costs more rage.. Wether these can be upgraded with advanced talents ( if there will be any in the future) no one knows
Comment
-
Originally posted by Pickapath View PostQuick rush to 80 they said...you'll be behind everyone else..they will have advanced skills....mahahahahaha...fools FOOOOLS XD
Comment
-
Originally posted by Wraithraiser View PostThe skills are less of an issue, but a non-advanced player has 10% less HP from passive, less stats from the 8 advanced dragon soul levels (I'm about to hit lv4 with 0 balens/necro runs just from DI alone), advanced player also has 10 astral slots compared to the 9 a non advanced can have, in addition to the main slots being upgrade-able to further increase the boosts the astrals give. Probably forgetting something, but yeah, just by advancing class in that one day I went up ~10k or more BR, so if you have the chance to advance you should definitely take it lol.S371/Zetsuen.
Honor: GDK
KNIGHT ☣
Comment
-
Originally posted by OhBummer View PostI would argue that the archer ability Annihilating Fury still does very good damage even with 35 or more rage making it a good rage dump before going into sylph mode. While the ability blessed shot is a great way to gain 20 rage and give your next two abilities a greater chance to crit. So I do not believe either to be worthless. Although I would agree that it seems like Annihilating fury is somewhat weaker than sniper.Precision----S3 Worgs Lair
Precisia----
s371 Harmony
Comment
-
Originally posted by LyNxEfecT View PostAdvanced archer skills all completely suck except for passives, all weaker than original skills including a skill that does no damage except increase damage for 1 turn.. So kinda pointless, would be ok if lasted 2 turns but currently it's biggest heap of **** I've ever seen. As for the Delphic yes it's a lot weaker and on top of that has no crit boost % either, normal Delphic is 20% extra chance to crit making it almost guaranteed for anyone with high crit value. Advanced Delphic again sucks balls and costs more rage.. Wether these can be upgraded with advanced talents ( if there will be any in the future) no one knowsLast edited by Howie1; 08-23-2014, 04:48 PM.
Comment
-
Originally posted by Howie1 View PostI tested all the new archer skills in WB, PVP and mpd's - I totally agree that over all they are weaker. I just maxed the passives and dumped the rest! I can't believe that all these new skills are so poor!!!!!! Take for example Soulhunter's Arrow, rage consumption 45, deal 15% and 1,050 physical damage to random enemy. Over next 3 turns target loses 1% of HP, while castor restores 1% HP each turn (max 2,000). A paltry 6k heal restore in 3 turns is useless and damage nothing special!R2 s116 Red Realm + (s113-s119) + (s126-s129-s132-s135) + (s72-s75-s78-s84-s88-s91)
IGN : Illyasviel
Class : Archer
Guild : •OneŽ•
LvL : 80
Sylph : Zeus, Hecate, Poseidon
BR : over 9000!!!
Comment
-
Originally posted by DreamFrenzy View PostWhere wartunes developers that sort advanced skills out Drunk.
WERE you drunk when you typed that?IGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
Comment
-
Think getting advanced skills also allows mount refining, which is a huge FREE br boost. Advanced skills themselves seem to suck for all classes though, except for the passives. Don't see any situation that would make my advanced mage skills useful, and the knights on my regular team never use any of theirs either. Oh well, with all the extras, I've gone up about 30k br since the patch, so not complaining.
Comment
Comment