i don't know it's it should be every 10, 15, 20 min... but it would REALLY help.
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night atoll boss ; laster 2 hour 30 : when wartune will add a increase damage bonus ?
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2.30h is nothing tbh.
On my server (EU Armor) we had 3 am boss that lasted 7h. And was 1 team who done it from begining till end. I logged at 8 am and boss was still alive. More teams started to show up and boss died ~2h later. At the boss death time were 4 teams inside.
Total hours:7
Smth must be done cos this is quite bad.Less and less players bother with this certain event.
A good solution for this will be indeed damage increased but they wont do it as it will kinda grant rewards for almost all (as everyone will hit the minimum 6% mark). Besides that, rewards for someone who struggle that bad should be a must.
Another solution would be decrease hp after a certain time (again, is not in favor of lower players, as they won't hit the 6% mark prolly). But it surely prevents last minute joiner teams that get rewards with minimum of effort.
Tbh I cannot see a resonable solution for such a bad event without compromising somthing else.Last edited by akisakura; 12-19-2014, 02:16 AM.
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Originally posted by akisakura View Post2.30h is nothing tbh.
On my server (EU Armor) we had 3 am boss that lasted 7h. And was 1 team who done it from begining till end. I logged at 8 am and boss was still alive. More teams started to show up and boss died ~2h later. At the boss death time were 4 teams inside.
Total hours:7
Smth must be done cos this is quite bad.Less and less players bother with this certain event.
and when they see few people are inside, they don't wanna join as they won't have a chance to get the last hit chest.
so even fewer people are doing itRETIRED. Too much bugs, too time consuming, too few listening from Wartune
Wartune : NonoBoulot : S181 : Archer
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in my server there's a team who always get the 1st rank so most people wont bother doing AB.
however, its usually only took 30 mins for them and other 2-3 teams to kill the boss. it's rarely took more than 1 hour, so i wonder why other servers could take a long time beating the boss.
one of the solution is by removing the participant limit for the lucky chest, so more people would be interested to join.Originally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by Arlad View Postin my server there's a team who always get the 1st rank so most people wont bother doing AB.
however, its usually only took 30 mins for them and other 2-3 teams to kill the boss. it's rarely took more than 1 hour, so i wonder why other servers could take a long time beating the boss.
one of the solution is by removing the participant limit for the lucky chest, so more people would be interested to join.RETIRED. Too much bugs, too time consuming, too few listening from Wartune
Wartune : NonoBoulot : S181 : Archer
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Originally posted by ArnaudBo View Postasked so many time already, but never got an answer so farOriginally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by Arlad View Postin my server there's a team who always get the 1st rank so most people wont bother doing AB.
however, its usually only took 30 mins for them and other 2-3 teams to kill the boss. it's rarely took more than 1 hour, so i wonder why other servers could take a long time beating the boss.
one of the solution is by removing the participant limit for the lucky chest, so more people would be interested to join.
lol thats my team on server
the 4 strongest are full of noobs
they use the corresponding sylph for the boss type
bunch of idiots
all money no brainsIGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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we do a have a group that tends to do the Atoll Boss and normally they invite someone to join them. if you lucky you will get top rewards but sometimes if I am in a party and there this group I just do it for a laugh. Friend of and myself did just the two off us and once WB had finished we got two more and finished second out three groups.
DarkMephWillow. RIP 30/10/14 you will be missed.
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Originally posted by DarkMeph View Postwe do a have a group that tends to do the Atoll Boss and normally they invite someone to join them. if you lucky you will get top rewards but sometimes if I am in a party and there this group I just do it for a laugh. Friend of and myself did just the two off us and once WB had finished we got two more and finished second out three groups.
DarkMeph
like maybe if the title was permanent
place first 10 times or something
i got the mount and i dont care for it anymore, i just do it to help guildies who need the mountIGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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The thing I find a little stupid about atoll boss is that guaranteed around 18.00 server time when every man, woman and noob is online, the boss is 41mil hp or something equivalent that will take maybe 2 runs to kill. Then between midnight-6am, when every little elf is tucked safely in bed, it will be minimum 380mil and a guaranteed 2+ hour marathon. Is there no way that the hp can be regulated according to server time???Server: S371
Guild: Harmony♣
Class: Archer
Rapidly losing interest.......
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Originally posted by plancha View Postmy team just get 50% and then afks a while or else the hp would keep going up and up. we rarely have more then 2 teams in sylph boss cause rewards are very bad if you are not 1st. we dont have last hit rewards for more then 1 month.Server: S371
Guild: Harmony♣
Class: Archer
Rapidly losing interest.......
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