For dark/light sylphs:
When follows character or Eudamon in battle, attack turns into a mix attack, while Resistance will be the weaker one among Light Resistance and Dark Resistance.
After awakening, Resistance turns into Dark&Light mix Resistance.
Questions:
1- "attack turns into a mix attack" what means?
2- "Resistance turns into Dark&Light mix Resistance" what means? This can't meaning "Resistance will be the weaker one among Light and Dark" like in unawakened form.
For wind/water sylphs:
When following character or Eudaemon in battle, defense turns in to Holy Water. When attacked with non-divine attacks, defense will be PDEF or MDEF (the stronger of the two). Resistance turns into Wind or Water (the stronger of the two).
Questions:
3- "non-divine attacks" what means?
4- no passive after awakening?
5- if a player with dark/light sylph will meet a player with wind/water???
When follows character or Eudamon in battle, attack turns into a mix attack, while Resistance will be the weaker one among Light Resistance and Dark Resistance.
After awakening, Resistance turns into Dark&Light mix Resistance.
Questions:
1- "attack turns into a mix attack" what means?
2- "Resistance turns into Dark&Light mix Resistance" what means? This can't meaning "Resistance will be the weaker one among Light and Dark" like in unawakened form.
For wind/water sylphs:
When following character or Eudaemon in battle, defense turns in to Holy Water. When attacked with non-divine attacks, defense will be PDEF or MDEF (the stronger of the two). Resistance turns into Wind or Water (the stronger of the two).
Questions:
3- "non-divine attacks" what means?
4- no passive after awakening?
5- if a player with dark/light sylph will meet a player with wind/water???
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