You went out of your way in making the farm smaller in its own window, which is okay since I kinda like flipping through farms/pastures of friends without leaving the campfire. However, there are some aspects I would like to request to make it better:
Field of Clicking - Animal
I am going to start with this one first since I do like to go pet the animals. Seems like the animals have that extended range when you point near them to harvest and to start up the next session. An animal can be literally feet away while clicking the one next to it, only to see the previous animal with the speedup/sell icons flashing on it. If possible, could we fix the field where its focused on the animal and not beyond it (long range) so we can easily click on each in that small field? I felt the animals are slightly small than the old farm system, but the field of clicking needs to be corrected to scale as well.
Pointer Size and Shape
Do we really need a "big aѕѕ" pointer in the farm/pasture screen? It really sticks out like a sore thumb and makes clicking on crops/animals very hard, especially when the first suggestion's problem is present. Again, I think it was that size when it was on the old farm system, but since the screen is smaller (okay in a window), could we scale that down as well?
Position of Speedup/Sell Icons
Okay, this one is what I have a problem with. As the health based icons (sick/frightened/harvest milk/feed status) are above the animal, the sell/speedup icons are right on top (as in, on its body) of the animal. This makes quick clicking very difficult as I am presented with either the speed up or sell animal confirmation boxes which can get frustrating at times, especially if one is in a hurry to log off after harvesting. My request is either of the following: a. putting the icons at the same level as the heath based icons, or b. taking them off and making two buttons to be placed on the farm view screen where players can click on either to speed up or sell an animal (each one) that they must click onto and confirm.
In the End
I am sure someone will present themselves and tell me if I wanted to harvest that I must get the spirit covenant or the auto-farm item. However, I am not looking to buy either and would think it's a poor gimmick and attempt to spend. I am looking to having a feature fixed so everyone can enjoy it at least. Thanks.
Field of Clicking - Animal
I am going to start with this one first since I do like to go pet the animals. Seems like the animals have that extended range when you point near them to harvest and to start up the next session. An animal can be literally feet away while clicking the one next to it, only to see the previous animal with the speedup/sell icons flashing on it. If possible, could we fix the field where its focused on the animal and not beyond it (long range) so we can easily click on each in that small field? I felt the animals are slightly small than the old farm system, but the field of clicking needs to be corrected to scale as well.
Pointer Size and Shape
Do we really need a "big aѕѕ" pointer in the farm/pasture screen? It really sticks out like a sore thumb and makes clicking on crops/animals very hard, especially when the first suggestion's problem is present. Again, I think it was that size when it was on the old farm system, but since the screen is smaller (okay in a window), could we scale that down as well?
Position of Speedup/Sell Icons
Okay, this one is what I have a problem with. As the health based icons (sick/frightened/harvest milk/feed status) are above the animal, the sell/speedup icons are right on top (as in, on its body) of the animal. This makes quick clicking very difficult as I am presented with either the speed up or sell animal confirmation boxes which can get frustrating at times, especially if one is in a hurry to log off after harvesting. My request is either of the following: a. putting the icons at the same level as the heath based icons, or b. taking them off and making two buttons to be placed on the farm view screen where players can click on either to speed up or sell an animal (each one) that they must click onto and confirm.
In the End
I am sure someone will present themselves and tell me if I wanted to harvest that I must get the spirit covenant or the auto-farm item. However, I am not looking to buy either and would think it's a poor gimmick and attempt to spend. I am looking to having a feature fixed so everyone can enjoy it at least. Thanks.
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