As Wartune has evolved, something I've noticed in playing two servers, and talking to others during things like CSGB that I think deserves to be considered.
We do NOT need City Plunders in this game.
For the most part, the only ones doing it, on any server, are those "trying to send a message" and trying to create drama. For no more than 800K gold per attempt, which really doesn't amount to much in the grand scheme here, you've got people just trying to create ill will, and detract from the game.
If you want to replace the gold, fix our world boss, that is so weak now we almost never last a complete battle round, never get to activate sylphs during the event, and often last 30-40 seconds or less. Adjust the World Boss as you did a couple of years ago to beef it up, add hit points in line with server strength and player strength, make it a fun event again, and keep it an anchor to the game it deserves to be.
If you want challenges, you've got a duel function, and players can test each others' mettle that way. Add something to hot events, or devotion, making a player run a duel...which lets player CHOOSE who they will battle, without the annoyance of plunder, certainly without the low class attitudes of some who only plunder a specific guild, or will still plunder the same player five times a day to send their "message."
If you're like me, you figured out a long time ago plundering the weak is only that...not much of a challenge most of the time, a really low-class thing to do, and it just gets people angry. It gets tired and old fast, and is long past its time in Wartune. Please kill it as an "event" in this game. Fix WB. Use the Duel function properly. Make the game better that way. And keep it fun for everyone by not giving the worst elements on every server the means of sending a bad "message" that drives away fun, and with it drives away good people and players.
We do NOT need City Plunders in this game.
For the most part, the only ones doing it, on any server, are those "trying to send a message" and trying to create drama. For no more than 800K gold per attempt, which really doesn't amount to much in the grand scheme here, you've got people just trying to create ill will, and detract from the game.
If you want to replace the gold, fix our world boss, that is so weak now we almost never last a complete battle round, never get to activate sylphs during the event, and often last 30-40 seconds or less. Adjust the World Boss as you did a couple of years ago to beef it up, add hit points in line with server strength and player strength, make it a fun event again, and keep it an anchor to the game it deserves to be.
If you want challenges, you've got a duel function, and players can test each others' mettle that way. Add something to hot events, or devotion, making a player run a duel...which lets player CHOOSE who they will battle, without the annoyance of plunder, certainly without the low class attitudes of some who only plunder a specific guild, or will still plunder the same player five times a day to send their "message."
If you're like me, you figured out a long time ago plundering the weak is only that...not much of a challenge most of the time, a really low-class thing to do, and it just gets people angry. It gets tired and old fast, and is long past its time in Wartune. Please kill it as an "event" in this game. Fix WB. Use the Duel function properly. Make the game better that way. And keep it fun for everyone by not giving the worst elements on every server the means of sending a bad "message" that drives away fun, and with it drives away good people and players.
Comment