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Fix your damn classes - or at least re-balance them so everyone has a chance

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  • opiumdance
    replied
    mhm...The thing is , i'm playing for mage , and i'm a bit embarassed cause of imbalance...
    1 : Mage have SLOWEST attack speed , archers and knights are much faster , proved.
    2 : Mage have lowest DEF. Highest MDef , thou , useful battling mages , but most players are archers on our server , and i think on other servers as well . Anyway , 1 type of players that Mdef is useful against are mages , so 2 ( 2 > 1) types will hit you hard anyway.
    3 : Mage have lowest HP . Nothing to comment in here.
    4 : Mages have not orientated to Crit / Block. And believe me , that stats give you big advantage everywhere...
    5 : Mages have slow rage buildup. We ALWAYS struggle for rage.
    6 : Mages got worst passive skill...MDEF ? Again ? Are you joking ? VS mages and in FC only...Compare this to knight's passive...
    7 : Check Percentage of Damage dealt for ultimate skills...Mages ulti's are AoE but % + dmg are just miserable...
    8 : Striking skill from top branch...Damnation...That became better after update...But...Knights have Intercept skill , that is a really killing blow for slower rage-gaining characters (archers and mages)
    9 : I did not saw lvl 60 legend weaponry , but lvl 50 legend , lvl 55 arena set weapons for mages look **** and CHEAP ! As lvl 20 , and lvl 25 (or 30 ?) ...Huh...Check how archer's weapon's look...
    10 : As archers are orientated on Crit stat , it's really doubtful afterall that GA astral would be much useful ...Cause archer's crit stat gives +% back...and 100% crit multi...

    Yes , we have AoE.
    Yes , we have Heal ( which we struggling to get Rage for ( see p.5 ) ) . You need to choose what you will use - attack or heal . There is NOT enough rage to do both (only with rage set) (but it's worse as everyone knows). That's in PvP battles , i mean.

    So , i think , for AoE and Healing abilities , that is UNREASONABLY high prices afterall.

    In every RPG game mage have lowest def...But they have SUPERIOR attacking power as well. Much greater than other classes . And if there are other classes with a bit lower attack , u still have a hand over them , cause u playing a mage , u have VARIETY in attacking spells... Here archers are as strong as us , even stronger , cause they have crit and more attacking spells ( more options how u can kill the opponent )...

    I'm not talking about high-cashers , cause that makes a difference , if u are casher of not...

    I like playing as mage , but u know , that disbalance...It's too often feels so disappointing...Some guyz are telling : " Bla-bla-bla , stop crying , and play "...Can answer , nobody's crying , u can always just tell such kind of things , cause u playing archer yourself , and it's much easier for u to play...

    Hopefully there would be some improvement about that imbalance...
    Last edited by opiumdance; 01-07-2013, 02:27 AM. Reason: misspelling

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  • Warcurse
    replied
    Originally posted by R25587941 View Post
    We need to shift this discussion on wealth. I agree there is no imbalance if you talk about characters builds and skills, Mages kills Knight, Knights kills Archers, and Archers kills Mages. There's balance. But on wealth, gold and gems, there is imbalance. If all three classes played at the same time, archers would acquire far more gold than others, Mages would gain far more gems than others in Catacombs. And wealth is a primary source to strengthen your character. On this wealth point of view it is clear that knights loose out on the other two, and that creates imbalance.

    I have a regular dungeon team, consisting of 2 archers, a mage, and me the tank. The Archers had to plant gold seed because they leveled too quickly and left me behind. They didn't have problem with gold, they have abundant gold reserve, better astral levels, better guild skills, and better exp gain daily (they planted exp seed). Me, I had to plant gold seed to make ends meet. My mage friend, well he gains around 4 more gems everyday from catacombs, I was behind him 2 bosses in catacombs. Multiply that for a month, you will realize the amount of gems his gaining from me, 4 x 30 = 120 gems. I'm being moderate in my calculation.
    I agree on archers.. they get way too much gold compared to others... but for catacombs, it doesnt really matter later, seeing everyone beats lvl 100 eventually, and that's around lvl 55, not that long.

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  • R25587941
    replied
    We need to shift this discussion on wealth. I agree there is no imbalance if you talk about characters builds and skills, Mages kills Knight, Knights kills Archers, and Archers kills Mages. There's balance. But on wealth, gold and gems, there is imbalance. If all three classes played at the same time, archers would acquire far more gold than others, Mages would gain far more gems than others in Catacombs. And wealth is a primary source to strengthen your character. On this wealth point of view it is clear that knights loose out on the other two, and that creates imbalance.

    I have a regular dungeon team, consisting of 2 archers, a mage, and me the tank. The Archers had to plant gold seed because they leveled too quickly and left me behind. They didn't have problem with gold, they have abundant gold reserve, better astral levels, better guild skills, and better exp gain daily (they planted exp seed). Me, I had to plant gold seed to make ends meet. My mage friend, well he gains around 4 more gems everyday from catacombs, I was behind him 2 bosses in catacombs. Multiply that for a month, you will realize the amount of gems his gaining from me, 4 x 30 = 120 gems. I'm being moderate in my calculation.

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  • akirayama0ka
    replied
    Originally posted by syntax_kim View Post
    Better quit warture start playing Counter Strike. LOL
    nice adverticement

    its RPG all rpg must have balance as stone->scissors->papper, but in this game papper's scissors<-stone->scissors

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  • syntax_kim
    replied
    Clearly nothing wrong with the character BUT so clear that players have something wrong. Stop complaining about the balance of characters they are all good in one way or the other.
    Wanna play balance character? Better quit warture start playing Counter Strike. LOL

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  • kattuktk
    replied
    Originally posted by KnowingEyes7 View Post
    It's a big deal.

    I can score just under a million with revives and 50% boost (potted/scrolled). Our top archers can net nearly 50% more gold and daru.

    It's extremely rare to see a knight in the top 10.

    At 65, there really is no more 'right build' as the number of options is limited. Any knight who cashes has double skilled and goes for 'all out offense'.

    Crits doesn't help by much... and we've tried going crit (lol?).

    The 16k knight referenced above would be #1 on or server but ours has just under 14k... and still gets destroyed in WB (and the players in the top 10 admit to also going 50% + revives).
    In our server some cash knights can outdamage the cash archers and mages in wb, and im talking about people who have spent almost the same amount as the archers and mages whom i was referrig to, oh and btw they are tanky as hell too..
    Last edited by kattuktk; 01-03-2013, 10:00 PM.

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  • KnowingEyes7
    replied
    It's a big deal.

    I can score just under a million with revives and 50% boost (potted/scrolled). Our top archers can net nearly 50% more gold and daru.

    It's extremely rare to see a knight in the top 10.

    At 65, there really is no more 'right build' as the number of options is limited. Any knight who cashes has double skilled and goes for 'all out offense'.

    Crits doesn't help by much... and we've tried going crit (lol?).

    The 16k knight referenced above would be #1 on or server but ours has just under 14k... and still gets destroyed in WB (and the players in the top 10 admit to also going 50% + revives).

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  • SirCyrus
    replied
    Knights do tend to fall behind in Cata and WB, yeah, this is natural, but between all the WB since the merge I still get around 300k gold and daru from each WB. That being said, like i said before, I don't have any of the DPS Knight skills so I don't do anywhere near as much damage as i could. The "Issue of Gold" isn't really a big deal if you start figuring out who to raid and around what times they have the most gold and remain unguarded. Today alone I fully enchanted one of my Wyvern Jewels that I had just bought from the crypt shop, thats including the cost of luck stones to prevent failure. Depending on how hard I try I can make 2 million gold a day fairly easy, within 2-3 days thats a guild skill being leveled up or alot of gold towards astrals. I was killing lvl 65 mages and archers in arena who had higher level troops than me to boot and still did it unbuffed fairly easy. Knights are a needy and complicated class that require a good amount of thought process to maintain and build. If your knight can't hack it where your at now, look at your skills, look at your astrals and look at your gems and gear and see what you can change around to make your character stronger * Dont forget to check out your guild skills and get those to where their providing adequate boosts too.

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  • bolananas2nd
    replied
    Originally posted by akirayama0ka View Post
    lol? what yr problem with catacombs? knights best of the best vs any boss in catas, out knights 1 of the firstess who complete 100 lvl n more easier in necropolis, 6k mdef enought for knight to complete 1-100lvl cata, if u cant, what i can say? i think u know, with blitz mode no more hard ye? maybe u love harcore or noob n complete with pain in live-mode

    in gold needs all, n 1 different how much they got its WB, n knights i told, better on wb, come to my server s34 n ask knights n mages who better
    most of mage in s19 (thats before we merged with s25, dunno what happen in s25) can clear cata 100 before lv50. even top rank knight only able to clear it after lv50+. talking about mdef, when a knight reach 6k+ mdef, a mage already have 8k+ mdef.
    come to s19, here we have a lv68 knight that dominate all 3 wb. with 16k patk, 14.5pdef, 10.9k mdef, 47k hp. added with 100% buff, imagine it yourself. yes, hes a balenor, a heavy balenor. if your knight have his stats, sure its easier to do necro.

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  • terayaki2
    replied
    come check S1 , lots of OP knight ... u might love their build , some make block and some make flat def with a little block , all i can say their damage are scary and hard to kill

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  • KnowingEyes7
    replied
    Originally posted by R24532821 View Post
    Knights are not under powered end of discussion if you cant beat a mage get more magic defense till you beat him practice in duels thats why there is a single player in Arena
    Not saying knights are underpowered. My only issue is that certain areas favor DDs - especially WB. In fact, I agree that mages are an intended counter to knights (assuming all aspects equal).

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  • R24532821
    replied
    Knights are not under powered end of discussion if you cant beat a mage get more magic defense till you beat him practice in duels thats why there is a single player in Arena

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  • KnowingEyes7
    replied
    Originally posted by akirayama0ka View Post
    hard in cata by knight? vs mobs, maybe, not vs bosses, i have knight 40lvl n have mage 55, i know a lot knights on my server, i asked them, i know what i talking about, if u have facts that knight worther then mage on wb, post some truth info, i said coem to s34 n ask every1 knight n mages on my server 50+ lvl
    Sigh.

    If you only have a level 40 knight, I doubt you have cleared cata. Usually mages and archers can clear (or get further in) cata long before a knight can.

    Ask anyone about WB rankings: archers > mages > knights. Revives/buffs/scrolls/pots help but if the archers/mages do the same, the knights are *trounced*.

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  • akirayama0ka
    replied
    Originally posted by KnowingEyes7 View Post
    It's a known fact that mages fare better than the other classes in cata. Archers still do well overall due to their punch damage. Knights bring up the rear.
    hard in cata by knight? vs mobs, maybe, not vs bosses, i have knight 40lvl n have mage 55, i know a lot knights on my server, i asked them, i know what i talking about, if u have facts that knight worther then mage on wb, post some truth info, i said coem to s34 n ask every1 knight n mages on my server 50+ lvl

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  • KnowingEyes7
    replied
    Originally posted by akirayama0ka View Post
    lol? what yr problem with catacombs? knights best of the best vs any boss in catas, out knights 1 of the firstess who complete 100 lvl n more easier in necropolis, 6k mdef enought for knight to complete 1-100lvl cata, if u cant, what i can say? i think u know, with blitz mode no more hard ye? maybe u love harcore or noob n complete with pain in live-mode

    in gold needs all, n 1 different how much they got its WB, n knights i told, better on wb, come to my server s34 n ask knights n mages who better
    You have to be kidding.

    It's a known fact that mages fare better than the other classes in cata. Archers still do well overall due to their punch damage. Knights bring up the rear.

    If you still think knights can compete with the other classes at the World Boss, you must be on something.

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