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Archers are underbuffed
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Archers are underbuffed
ever since the 1.45 patch, archers has been very close to useless in pvp, today i got knocked out by a knight who has lesser guild skills, lvl, and astrals than me. this is getting ridiculous, i didnt even layed a scratch on the guy. very disappointing, pls wartune developers work on this. im not asking that u make archers overpowered, just make it so that they can beat knights that has lower gears and stats. and to be honest, knights are the most overpowered of all, simple gears give them high battle ratings. due their underrated defenses. i lost 1k+ honor in just 1 battle group because pf this matter. if this goes on i might quit the game even if im almost reaching my goal of getting to lvl70.Tags: None
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^ false- that is runescape you are thinking of
and high HP= when they are hit a smaller amount of bar is taken away- hence "better defense"
also if HP matters more than literal defense why would mdef matter that much for knights- that's right-- doesn't...
"Knights have ridiculous HP
archers have ridiculous crit
mages have ridiculous Mdef "
they have 2 things helping with PvP and mages do not (except against other mages but that doesn't matter to class comparison)
u explain in your own post why mages die from everyone-- ironic...
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Archers kill mages
Mages kill knights
and knights kill archer
thats the principle of the game also quietcoat ur wrong on 1 point
knights don't have high defense
knights have high pdef
mages have high Mdef
archers have both but they have less on both
how knights have an advanatage is
KNIGHTS HAVE HIGH HP
archers have HP boost but can't compare to knights
mages don't have both
Knights have ridiculous HP
archers have ridiculous crit
mages have ridiculous Mdef
all together
supreme fighters with cool weapons and a big sword and a big bow
errrm u didn't get the point
if u look at knights then u will notice that knights always tend to gain more HP than any class
why?
cause we have more endurance gain per level and if u notice 2 of our skills work on our HP
block and aogran's shield
based on 20% of ur HP aogran's shield nullifies all attacks below ur 20% HP
block restores 4% of ur max HP which is also based on HP
knights have High HP
i also accept we have high Pdef thats why we can tank better in necro than mages can
but knights real strength is endurance
i don't mean knights suck in defense but knights just have the point on HP and not on defense if we did then we will be with both Mdef and Pdef on equal and higher level
meaning mages attacks will ne nullified and archers will always never win
thats defense pure and raw defense
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Originally posted by daren000 View PostI would have to disagree with this. The leader of the guild I'm in (level 70 mage, 52k BR) always seems to get cut down by archers of the same level, and at times, archers a level or two below the leader.
I think Quietcloak and CondorHero summed it up pretty well.
only way mages are good class is b/c we have high damage and level a little faster: better armour= we kill you... then others catch up and hold breath for the next 5 levels until new armor...
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Originally posted by daren000 View PostI would have to disagree with this. The leader of the guild I'm in (level 70 mage, 52k BR) always seems to get cut down by archers of the same level, and at times, archers a level or two below the leader.
I think Quietcloak and CondorHero summed it up pretty well.
I think Quietcloak and CondorHero summed it up pretty well.
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Originally posted by Ashanie View Postthe day when my knight can beat an archer i worldboss damage il agree with you..i however as a knight with intercept own mages and archers in gb cause no troops to hide behind lol 1vs1 or 2vs1 i win XDD
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the day when my knight can beat an archer i worldboss damage il agree with you..i however as a knight with intercept own mages and archers in gb cause no troops to hide behind lol 1vs1 or 2vs1 i win XDD
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Originally posted by R26092269 View PostOn my server, Mages go the furthest in Necropolis so....
Anyway necropolis is only for top cash players whatever the class so irrelevant point.
And Archers maybe a bit more needed than knights in mpd but for sure not more than Mages...
Archers may be a bit better in pvp until lvl 45+, after that its Knights and Mages and archers are far away behind them.
I think Quietcloak and CondorHero summed it up pretty well.Last edited by daren000; 01-29-2013, 05:26 PM.
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Originally posted by CondorHero View PostArchers are fine the way they are.
They go the furthest in Necropolis.
They are needed in L60+ MP dungeons. Without them, you can't complete it.
Not the same for Knights. Without knights, you can run through L60+ MPD.
Anyway necropolis is only for top cash players whatever the class so irrelevant point.
And Archers maybe a bit more needed than knights in mpd but for sure not more than Mages...
Originally posted by Quietcloak View Postarchers need the LEAST stuff!
they are by FAR the most powerful in PVP and MPD
all classes have perks-
knights have high def and great to have in a party- everyone likes taking in knights
mages level quick thanks to catas
rangers win PvP and WB
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Originally posted by CondorHero View PostArchers are fine the way they are.
They go the furthest in Necropolis.
They are needed in L60+ MP dungeons. Without them, you can't complete it.
Not the same for Knights. Without knights, you can run through L60+ MPD.
how about making knights more useful for mpds ?
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Ok then we buff their def. but nerf their damage output. Sound like a deal? I am sure the other classes would like a shot at top dog in WB events
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archers need the LEAST stuff!
they are by FAR the most powerful in PVP and MPD
all classes have perks-
knights have high def and great to have in a party- everyone likes taking in knights
mages level quick thanks to catas
rangers win PvP and WB
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Archers are not underpowered, just geardependent like every other top dmg dealer in games
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From knight whiners to archer whiners
why must everyone whine that their class is weak
if ur weak then it just means u don't play well
its not that ur class is weak
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