Hi all and sorry if this has been posted in the past. Search systems aren't very good in most games so didn't find anything. Well lately i have seen a great increase in Enchant fails at high levels. Just to day i had 2 fails at 90% and 5 at 80% and out of the 5 fails at 80% it eat up 3 50% enchantment stones, very costly at level 25. This is alarming and should be looked in too. I hope the Dev's or DM's read these posts. Again i'm sorry if i missed any posts on this matter.
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Enchantment system needs a fix
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I dreaded MY chance failure at 70% coz thats where i usually fail; even my chance of success in enchant better at 60% ..heheheh..yes, luck is involved here; unless you have 100% there is no guarantee to success- i know since i've ever failed at 90% too several times muahahhahahMellisan of S3 Worg Lair out ( for good i hope..no more fun in arena 4v4 mean no more fun in wartune* since in patch 5.1 R2 decide to match campers with lvl 70++ ( win some-lose some* still no fun at all). Cya our beloved friends ( and dont expect meeting ANY of us in any other R2 games*WILL NEVER HAPPENED )
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Originally posted by Moriganna View PostThough its 90% and 80%, it is all luck. You can't forget that there is a 10% and 20% chance that the enchantment will fail. I failed plenty of times at 90% and it frustrated me, but its part of the game.
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