I wanna discuss how do u think about crit orientired mage.
Procs:
- has a chance to inflict +40% dmg + % with determination
- heal can create (for example my heal 11-12k when create it 20-21k)
- troops finnaly can create too (angels can create heal)
- new screen effect when create xD
- surpised attack, that can confused enemy
- better vs hight def opponents
- on WB better
Cons:
- +br
- need 2 astral slots as well
- need choose when refine equipment
- unstability dmg
- 1 more stat to improve hardly (crit rate)
- badly vs low def opponents
Now wanna ask what do u think, waste of time? o good choice for hight lvl? better for casher or for non-casher too? n how much crit need minimum for good balance?
Procs:
- has a chance to inflict +40% dmg + % with determination
- heal can create (for example my heal 11-12k when create it 20-21k)
- troops finnaly can create too (angels can create heal)
- new screen effect when create xD
- surpised attack, that can confused enemy
- better vs hight def opponents
- on WB better
Cons:
- +br
- need 2 astral slots as well
- need choose when refine equipment
- unstability dmg
- 1 more stat to improve hardly (crit rate)
- badly vs low def opponents
Now wanna ask what do u think, waste of time? o good choice for hight lvl? better for casher or for non-casher too? n how much crit need minimum for good balance?
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