Hi all,
I was wondering if people could provide some guidance as to the etiquette of "walling" during a guild battle. While it seems universally agreed that everyone stays out of the spawn area, the specific spot one "isn't supposed to cross" is in contention. My personal experience has been that walling off the other guild is fine at the narrow point after the enemy's ward tower, since that doesn't invade their spawn area at all. However, I've been told by other people that one shouldn't go past the ward tower at all (that the ward tower was the line), and by others that walling should occur at the narrow point before the enemy's ward tower, which you shouldn't cross unless attacking the ward tower. All of these options seem respectable to me, but there's disagreement between me and others, and so I was wondering what the general consensus was in the Wartune community. The most logical point to me to wall off the other guild is at the far side, closest to their camp, so that they don't interfere with people attacking the ward tower. But if this is the minority view, I'd like to know so I don't raise it again.
Thanks!
I was wondering if people could provide some guidance as to the etiquette of "walling" during a guild battle. While it seems universally agreed that everyone stays out of the spawn area, the specific spot one "isn't supposed to cross" is in contention. My personal experience has been that walling off the other guild is fine at the narrow point after the enemy's ward tower, since that doesn't invade their spawn area at all. However, I've been told by other people that one shouldn't go past the ward tower at all (that the ward tower was the line), and by others that walling should occur at the narrow point before the enemy's ward tower, which you shouldn't cross unless attacking the ward tower. All of these options seem respectable to me, but there's disagreement between me and others, and so I was wondering what the general consensus was in the Wartune community. The most logical point to me to wall off the other guild is at the far side, closest to their camp, so that they don't interfere with people attacking the ward tower. But if this is the minority view, I'd like to know so I don't raise it again.
Thanks!
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