I've noticed in the 50 plus battlegrounds that there are an inordanate number of higher level players camping the spawn areas and attacking the same individuals over and over again because they know they can easily beat them and earn honor while at the same time causing the other player to lose hundreds of honor points at the same time. While there is nothing against this in the contect of the game, I believe the honor rewards and penalties are out of line with each other for this type of activity. It has gotten so bad recently taht many people on multiple servers don't even participate in battlegrounds any more.
I would suggest that a more fair way to handle the honor system overall in battle grounds with multiple attacks on the same person would be something similar to the below
- On first combat, the attacker risks the exact same amount of honor as they would win if they won the battle (e.g. if they would earn 30honor if they won, then they would lose 30honor if they lost. The one being attacked could lose no more than half of the honor at risk (e.g in this case 15 honor point
- On each subsequent attack, the attacker would have the same reward (30 if they won) but would lose an additional 50% if they lost (e.g. second attack = 45 honor lost, 3rd= 60 honor lost etc) , the defender would lose a decreasing amount of honor for the attack by 10% (e.g. 2nd loss 27 honor loss, 3rd = 24 etc)
Something similar to the above would discourage bullying and encourage more people to participate in BG.
I would suggest that a more fair way to handle the honor system overall in battle grounds with multiple attacks on the same person would be something similar to the below
- On first combat, the attacker risks the exact same amount of honor as they would win if they won the battle (e.g. if they would earn 30honor if they won, then they would lose 30honor if they lost. The one being attacked could lose no more than half of the honor at risk (e.g in this case 15 honor point
- On each subsequent attack, the attacker would have the same reward (30 if they won) but would lose an additional 50% if they lost (e.g. second attack = 45 honor lost, 3rd= 60 honor lost etc) , the defender would lose a decreasing amount of honor for the attack by 10% (e.g. 2nd loss 27 honor loss, 3rd = 24 etc)
Something similar to the above would discourage bullying and encourage more people to participate in BG.
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