Thanks! This is a great post for beginners like me
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Wartune: PvP Mage (Updated) Anti-Archer/Knight
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Originally posted by Learnasugrow View PostTo be honest, I don't think I've ever seen a mage with angels lol O.OOriginally posted by CreamySaucepanYou are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :POriginally posted by CreamySaucepanBehind every fat Space Slug is a blood thirsty sociopath urging it on.
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Originally posted by Learnasugrow View PostOhhh, cool! I think angels are better for knights really, not mages. Personally, I'd like to go against a mage with angels would be fun =].Originally posted by CreamySaucepanYou are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :POriginally posted by CreamySaucepanBehind every fat Space Slug is a blood thirsty sociopath urging it on.
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Originally posted by GingerTheHutt View Postdepends on your build really to be honest. Tanking mage with angels has an obscene amount of heal... >.<
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Originally posted by Learnasugrow View PostHowever, angels do have weak p def and a powerful enough knight with a high lvl whirlwind can knock the angels out in 1-2 hits. An archer with a lunatic shot could basically do the same thing.Originally posted by CreamySaucepanYou are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :POriginally posted by CreamySaucepanBehind every fat Space Slug is a blood thirsty sociopath urging it on.
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Originally posted by GingerTheHutt View PostEnough MATK on a mage and knights get squished very quickly too... it's swings and roundabouts.
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Originally posted by Learnasugrow View PostAhh yes, I can see that and makes sense. However, angels do have weak p def and a powerful enough knight with a high lvl whirlwind can knock the angels out in 1-2 hits. An archer with a lunatic shot could basically do the same thing. So that's not much for healing. I suppose it's useful in catacombs and campaign at least. I do agree though, depending on the build, I'm sure they can be effective.
angel can keep our health full.. usualy when battle start, the angels heal us
they're not meant to help us tanking, but to keep our health high enough thus saving star point
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Originally posted by R26341559 View PostNot really, you can get bless 1 at level 50 even with rof. But with that build, you can get bless 2 at level 62. I don't know if that's a good thing, but I switched to double tree because I saw the need for greater heal in tarraton's lair.
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Originally posted by idnshu View Postwell.... if we're talking 'bout layout... your guide is better
but if we talking 'but the information inside... pronab is better... at least he didnt give wrong guidance
and when pronab make this guide... damnation only good for boss, coz damnation only dmg 1 random enemy
f i'm still missing something, let me know. (i've reached the limit of 1500 characters per forms post so every time i'll update the guide and add something, 'll have to delete something older)
-- cheers~ Redoga ~
My very own detailed mage guide
Choosing between EWD and Crit - a comparative guide
My pathetic youtube channel
-------------------> Latest video:
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Originally posted by Learnasugrow View PostTrue weak knights with low m def will get owned. Keep in mind a knights delphic can 1 hit a mage if powerful enough and mage p def low enough lol.I don't need a plan.....just a goal, the others.....will follow on their own.
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Originally posted by R24152717 View Postthen i'm sure u are talking about a weak mage + weak troops there. if we are talking about a weak character, it works both ways. strong mage owns weak knights. strong knight owns weak mages. if they have about the same stats, i believe mage have better chance at winning due to tempo advantage..
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