Heroes, are you prepared for a new day filled with adventures and surprises? The monsters are unknown and tough as usual. Surrender is never an option as we are armored with various gears of honor!
Event Duration: Every Weekend (6:00 AM Saturday - 23:59 Sunday)
Event Introduction
Tricks
Dice
Possibility Types
Friend Assist
Difficulty of Adventures
Rewards
Rules
Event Duration: Every Weekend (6:00 AM Saturday - 23:59 Sunday)
Event Introduction
- Players roll a 6 sided die to advance. Finish the quest of the corresponding space to roll again. Each quest provides certain rewards. Reach the destination to complete the adventure.
- How to Join
- Click the NPC, Adventurer Hans, in Cloud City to enter.
- Players of Lvl. 55 and above can join the event. Players who join the event need to have at least one Sylph ready for battle. Together, players can have 3 Sylphs fight with them in the event. Players without a Sylph cannot join the Cloud Adventures.
- During the event, players can join it once a day.
Tricks
Dice
- Common Die: Roll a common die to advance according to your luck.
- Magic Dice: Roll a magic die to advance based on which number you select.
Possibility Types
- Start - where everyone starts the adventure.
- Destination - where players complete an adventure.
- Normal battle - where players fight with monsters with average power.
- Reinforcement battle - where players might encounter waves of monsters.
- Boss battle - where players encounter both a strong BOSS and monsters with average power.
- Random event - where players receive random rewards without entering a battle.
- Trap - where a player’s HP decreases by 50% in their next battle.
- Treasure Chest - where players receive random rewards without entering a battle.
Friend Assist
- Players can apply for a friend’s assistance before a battle starts or when failing in a battle.
- Each player has 1 assist attempt each day. Purchase War Flags for more assist attempts.
- Players who are not qualified to join the event cannot assist.
Difficulty of Adventures
- The difficulty of the adventures increases while players level up.
Rewards
- Random event rewards: Gold, EXP.
- Battle Rewards: Players receive Golden Holy Water, Gold, Crystal Shard and Will Crystal Shard.
- Victory Rewards: Players spin a lotto to earn rewards accordingly, which include Bound Balens, Magic Pot, Gold, Golden Holy Water, Soul Seal, Mahra, Fashion Core, Mount Training Whip, Sepulcrum and Lvl. 1 Divinity Soul Chest.
- Players who don’t reach the final destination only receive event rewards.
Rules
- Players can join the event once a day.
- The event resets daily at 05:00. Whether or not players have completed the adventure, moves, normal dice and free War Flags will reset.
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