Announcement

Collapse

GameRocks Transfer - Unable to locate toon

UPDATE!! All players with issues locating or logging into their characters since the transfer are required to send in a ticket. Please CLICK HERE for instructions!
See more
See less

Inventory Expansion

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • R22289894
    replied
    when do we get more space? or let us use the space we bought for xxx ammount of balens? have since i bought them 3 pages empty and the other 5 are almost full as we keeep getting more and more stuff we need to stash.......

    and when the buy limits get removed or raised?

    Leave a comment:


  • R22289894
    replied
    they need to move more *** to treasure inventory i have since the beginning 3 pages free of the 5 i bought

    Leave a comment:


  • R262181389
    replied
    Originally posted by MemoryLane View Post
    Technically, it's a programming limitation. It's all Flash to me, I'm not a programmer.

    32-bit integer is what you're looking for. World boss looks like 4.2 billion hp now, which would mean they've switched to an unsigned 32 bit integer for that. Gold storage still uses the signed 32 bit integer, which has a maximum value of 2.14 billion. 4.2 billion still isn't enough hp for a world boss at this stage of character development, so it was given a buff to compensate for laggy and late players, and to compromise between small and large players we also got static rewards.

    Again, I'm not a programmer, so I don't know if they can't switch to an unsigned integer for gold or if that would cause problems, or if 4.2 billion gold storage would even make much of a difference in the long run.

    Getting back onto the topic of inventory.. no clue why they can't just give all stacks the same integer treatment. Less stacks = less graphics to load = less overall lag. I'm on board with that concept. There's still enough variety of items, and more items coming since we still don't have everything for the current content, to warrant having more inventory space and solutions on top of that, though.
    Either way, there is a way around it. I am not saying that we need a higher max limit on gold, not really sure why that would help anyways. My point they proved it can be done, it's just if they want to take the time to do it. Why would it cause a problem with the gold? It's not causing problems with wb. And wb has higher hp than 4.2 bil hp, at least on my server, in fact it keeps changing.

    About the inventory, we already know 99k can be done as there is an item that goes past 9k, not sure what it goes up to but assuming it is 99k. So 99k for all items should be doable, just a matter of them actually implementing it, which I hope something is done real soon. Instead of going to 99k, they should just make it unlimited. Yes going to 99k will help out alot. But look in the past, items used to only stack to 99, then was switched to 999 but over time, that wasn't enough, so they switched to 9k which now isn't enough. So down the road, it will get to the point where 99k would not be enough and we will be asking for more inventory again.

    Leave a comment:


  • R22289894
    replied
    would be nice to get atleast 2 pages from treasure inventory to the normal inventory ( i use only2 pages of treasure since start when i bought them and wern't cheap) so i wasted balens on 5 pages where i have enough of 2 pages... the dev's need to move those pages to inventory or assign more stuff to the treasure pages.. as they keep putting in new stuff that we need to save

    Leave a comment:


  • MemoryLane
    replied
    Originally posted by R262181389 View Post

    That is my point, the flash limit should not be able to be used an an excuse as the new wb proves the flash limit is not an issue. And really, is there even a flash limit? I did some searching and could not find anything about a limit unless I wasn't wording my search right.

    Ty memorylane, hope they do something with the inventory real soon.
    Technically, it's a programming limitation. It's all Flash to me, I'm not a programmer.

    32-bit integer is what you're looking for. World boss looks like 4.2 billion hp now, which would mean they've switched to an unsigned 32 bit integer for that. Gold storage still uses the signed 32 bit integer, which has a maximum value of 2.14 billion. 4.2 billion still isn't enough hp for a world boss at this stage of character development, so it was given a buff to compensate for laggy and late players, and to compromise between small and large players we also got static rewards.

    Again, I'm not a programmer, so I don't know if they can't switch to an unsigned integer for gold or if that would cause problems, or if 4.2 billion gold storage would even make much of a difference in the long run.

    Getting back onto the topic of inventory.. no clue why they can't just give all stacks the same integer treatment. Less stacks = less graphics to load = less overall lag. I'm on board with that concept. There's still enough variety of items, and more items coming since we still don't have everything for the current content, to warrant having more inventory space and solutions on top of that, though.

    Leave a comment:


  • R262181389
    replied
    Originally posted by KS222 View Post

    The new world boss is invincible for 5 minutes, which helps it to last longer. I guess the point is, when R2 wants to, they can work around the flash limitations.

    R2 has addressed the inventory issue before. They first gave us the treasure tab (for balen, ofc) and the option to rent 2 more pages. Then they gave guild masters the ability to rent more tabs of guild inventory, which allows players some extra room to store items (but since its in guild vault, access to them isn't as easy and is very little help when opening chests that hog more than one line of space at a time).

    The problem, as I see it, is that 7Road keeps adding stuff that hogs inventory space faster than they add new options to store it. There have been several suggestions in this thread that would reduce the strain.
    That is my point, the flash limit should not be able to be used an an excuse as the new wb proves the flash limit is not an issue. And really, is there even a flash limit? I did some searching and could not find anything about a limit unless I wasn't wording my search right.

    Ty memorylane, hope they do something with the inventory real soon.

    Leave a comment:


  • MemoryLane
    replied
    Originally posted by KS222 View Post
    There have been several suggestions in this thread that would reduce the strain.
    And all of the suggestions have been forwarded, and will keep being forwarded so the idea stays super fresh. I think we've covered all of the bases in this thread - people support the suggestions, people have every available page active and full, and not everyone is sitting on piles and piles of things they are maxed out on. Hopefully we see something soon, or at least included in the next major patch.

    Leave a comment:


  • KS222
    replied
    Originally posted by R262181389 View Post

    Wait, where have I heard this before? Oh yeah I know, when everyone was suggesting a change to up the limit on world boss hp and said it couldn't be done because it was at the limit of flash. Well it's obvious that isn't true since the new wb has much more hp now.

    Back on topic, yes we need more inventory space. I also rent the 2 pages, have treasure inventory and 3 guild vault pages and still run out of room.
    The new world boss is invincible for 5 minutes, which helps it to last longer. I guess the point is, when R2 wants to, they can work around the flash limitations.

    R2 has addressed the inventory issue before. They first gave us the treasure tab (for balen, ofc) and the option to rent 2 more pages. Then they gave guild masters the ability to rent more tabs of guild inventory, which allows players some extra room to store items (but since its in guild vault, access to them isn't as easy and is very little help when opening chests that hog more than one line of space at a time).

    The problem, as I see it, is that 7Road keeps adding stuff that hogs inventory space faster than they add new options to store it. There have been several suggestions in this thread that would reduce the strain.

    Leave a comment:


  • R262181389
    replied
    What no comment about that flash part?

    Lets keep this thread active

    Leave a comment:


  • R22289894
    replied
    let them move 2 of the treasure inventory to the normal bag never used 3 pages of them where i have payed for from when they came out.. and we getting more and more treasures in bag's instead of the pages where it belong to

    Leave a comment:


  • gallopcg
    replied
    i agree with Immi. so much can be done or moved out of inventory spaces now.

    Leave a comment:


  • R262181389
    replied
    Originally posted by MemoryLane View Post
    No can do, without causing calculation complications. 2,147,483,647 is the largest integer that can be used in this game.
    Wait, where have I heard this before? Oh yeah I know, when everyone was suggesting a change to up the limit on world boss hp and said it couldn't be done because it was at the limit of flash. Well it's obvious that isn't true since the new wb has much more hp now.

    Back on topic, yes we need more inventory space. I also rent the 2 pages, have treasure inventory and 3 guild vault pages and still run out of room.

    Leave a comment:


  • xSouthWestx
    replied
    Originally posted by Immilyn View Post
    I know it has been mentioned in a couple of other threads but in light of the new materials this most recent patch has introduced as well as future materials that are surely on their way increasing our ability to store additional items seems to be something that is becoming paramount. To this end I have a few suggestions.

    1. Move all "shards" to the existing Treasure Inventory page. Clothing shards, will shards, crystal shards, fashion shards, tanks mount shard, the 12 different relic shards, etc. If it has the word shard attached to it, place in the Treasure inventory.

    2. Move all dimension coordinates to the Dimension Coordinate Inventory located in the Mystic Gate/Dimension interface. That would move all coordinates completely out of our normal inventory.

    3. Make Developing Potions a 'currency' that goes into our profile page instead of an inventory hog (especially when players are accruing the 100k+ needed for a level 10 advanced guild skill).

    4. Add an new inventory tab similar to Treasure Inventory called "Guardians" or "Otherworldly" or anything else you like that would be logical and place all sylph, eudaemon, and willpower related items there. Even if this is a bound balen purchase just as Treasure Inventory is it would still help to ease many players that are bursting at the seems right now.

    Implementing any/all of these in their suggested or in a modified form would surely be appreciated. Anyone else care to weigh in or make any suggested modifications to what I have proposed here? Thanks in advance
    I agree with all the suggestions, mail is overflowing and the increase of items most certainly requests an increase of space.
    We also need a better disposition/investment of items (like Soul Crystals and Mount Hoofs) that just keep pilling up. No Voyage or Marriage Tree is enough to use them on and selling them just seems like a waste.

    Leave a comment:


  • mugiwara.tsp
    replied
    +1 here too

    Leave a comment:


  • SmuttyRebel
    replied
    Originally posted by Immilyn View Post
    I know it has been mentioned in a couple of other threads but in light of the new materials this most recent patch has introduced as well as future materials that are surely on their way increasing our ability to store additional items seems to be something that is becoming paramount. To this end I have a few suggestions.

    1. Move all "shards" to the existing Treasure Inventory page. Clothing shards, will shards, crystal shards, fashion shards, tanks mount shard, the 12 different relic shards, etc. If it has the word shard attached to it, place in the Treasure inventory.

    2. Move all dimension coordinates to the Dimension Coordinate Inventory located in the Mystic Gate/Dimension interface. That would move all coordinates completely out of our normal inventory.

    3. Make Developing Potions a 'currency' that goes into our profile page instead of an inventory hog (especially when players are accruing the 100k+ needed for a level 10 advanced guild skill).

    4. Add an new inventory tab similar to Treasure Inventory called "Guardians" or "Otherworldly" or anything else you like that would be logical and place all sylph, eudaemon, and willpower related items there. Even if this is a bound balen purchase just as Treasure Inventory is it would still help to ease many players that are bursting at the seems right now.

    Implementing any/all of these in their suggested or in a modified form would surely be appreciated. Anyone else care to weigh in or make any suggested modifications to what I have proposed here? Thanks in advance
    I, for one, don't like the idea of adding shards or anything else to the treasure tab. I don't sort those pages, I have individual pages for resistance crystals, divinity souls, 2 for gems and the last for diamonds and will crystals. They aren't cluttered like my inventory and it's easy for me to see what's what at a glance.

    I DO like the idea of having an additional tab (or two) along the side that could open up 5 more pages, one that would include all things arrived at thru a bottom icon... sylphs, euadmons, etc. The other tab can include all shards and equipment related items (from luck stones to holy forge)... then "If it has the word shard attached to it" it can reside here. If they were included with the treasure tab, things like Ice Spirit Shards and Core Shards (which are made to make halidom and artifact) wouldn't be bunched together correctly.

    The next biggest help would be to up the limit on ALL stacks like they did the Fusion Spirit Shards (mine is currently sitting at 23k).... and there is no reason Willpower Talent Stones, Fushion Chi or each event cycles items are limited to 999.

    Items 2 and 3 I agree with 100%.

    I have been renting the 4th and 5th pages since they came out and have both of the extra guild vault pages. I currently have about 10 spaces free and that's a struggle with all of the junk that gets dumped in daily... gold, kyanite and reward chests from Castle Wars alone takes up 3 spaces. I really have to keep on top of it and sell off things I really don't want to just to maintain what few spaces I currently have. It's especially frustrating when the end of an event cycle rolls around and I have to open pages of emails to retrieve lucky exchange overflow.

    Leave a comment:

Working...
X