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[Patch Notes] Crystal Saga 11/7 Update

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  • #31
    It only hides some people with Aura and sperions I can still see some people with them, good job with that >.>
    'Do transformers get car or life insurance?'

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    • #32
      can't say I'm impress with the events, but the bug fixes was certainly appreciated. Much less lag now. TY!

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      • #33
        every new player who enters the map u r on u hav to again hit display and then hide to hide the sperions of players who just entered the map
        (-[>.<]-)

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        • #34
          just an idea .. on next update make shops visible in show/hide mode or add an option to show / hide shops
          i like to ignore everything but the shops when im shopping in game

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          • #35
            New Hide and Show mode, is completely useless in areas that have more than 50 players. AKA island of blessing and guessing game. Essentially no changes were made to the base hide and show feature in these situations. Even if you click it on and then off again, if theres too many players you cant hide any of them. Gonna have to take another look at that one please.
            Server- Plethuran Plains
            Char Name - (S52)Taken
            Level - Eidolon level 150
            Class - Knight
            Guild - (S52)Elysium

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            • #36
              I dont know if this has been mentioned... But I love the fact that auras and sperions are turned off with players now, but could their shop title blue bar thing not be please? Shopping can be laggy as it is, being in the most popular L with the most people, but it is worse with having to have players turned on....

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              • #37
                crypt + 1
                CE + 1
                daily quest + 1
                guild resource + 1
                MUTs + 2
                voucher + 1

                so all in all 7 token in a day and the event last 1 week. 7x7=49 so how do we get griffin?

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                • #38
                  Originally posted by R23313333 View Post
                  crypt + 1
                  CE + 1
                  daily quest + 1
                  guild resource + 1
                  MUTs + 2
                  voucher + 1

                  so all in all 7 token in a day and the event last 1 week. 7x7=49 so how do we get griffin?
                  token swap always lasts anywhere between 2 weeks to a month or longer thats how lol

                  but since the town entrance issue was fixed via 2 person mounts.... will i ever be able to talk in world/trade chat again while having someone on my mount? cannot even use slayers cloak for delivery quest anymore let alone have that person turn in anything while they are on my mount(such as rebirth quest, not boss quests, etc) made me quit escorting in delivery altogether now i just plunder and deliver once in a great while.... too many issues with two person mounts now that it makes me wonder if its even worth having them in game anymore :/
                  Server -Kabam English
                  Char Name - World
                  Level - Eidolon lvl 98
                  Class - Hybrid Dodge Build Rogue(combination of a few builds)
                  Guild - Reality(leader)
                  no longer playing

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                  • #39
                    hmm new dungeon what for the ppl who can't make that time??

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                    • #40
                      need Evil Sanctuary Shards exchange from other shards=.= that dungeon is too hard =(
                      Crystal Saga

                      Ign: (S22)Caia
                      Server:(S22)Tyria Village
                      Spouse: (S23)Socrates
                      Guild:(Lv.10) DivineAngels - GM (AngelOfDeath)


                      Looking for>
                      -Genie Crystals in Consumers Points
                      -More Inventory (Bag) Space & Pages
                      -Pixie Crystal in Mystery Packs

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                      • #41
                        well im actually going to post a bit more relevant info on the new corruption dungeon ive claimed the lvl 6 reward and it gives 1 bound gmut 1 rune of evil 1 zodiac shard and 1 ss if anyone else have any other info on that would be awesome

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                        • #42
                          I am not impressed with Corruption, it was a waste of my time, and maybe if there were different platforms it might be better but 100 players all trying to fight 5 mobs just isnt fair. This is my opinion, this dungeon stinks and i wont be playing it anytime soon...
                          (S35)Minishroom[/SIZE]
                          Lvl. 115 Eidolon Hybrid Priest
                          GuildJ1)Titans Sergeant



                          R.I.P. (J1)Shroominator, you live on through Minishroom...

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                          • #43
                            Originally posted by R23313333 View Post
                            crypt + 1
                            CE + 1
                            daily quest + 1
                            guild resource + 1
                            MUTs + 2
                            voucher + 1

                            so all in all 7 token in a day and the event last 1 week. 7x7=49 so how do we get griffin?
                            I only see 6 tokens a day... where are you getting daily quest from? o.o
                            Sith's Priest Guide

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                            • #44
                              Originally posted by R2CS_Tim View Post
                              Other Bugs Addressed
                              • Priest skills Improved Blood Beam and Master Blood Beam sometimes do less damage than regular Blood Beam. This is because the skills are very similar in the amount of damage they deal; sometimes the lower-level skill will hit for a greater amount of damage.
                              • Priest skills Curse of Weakness, Ring of Decay, and Phlegmatic Curse deal the same amount of damage for critical and non-critical hits. This is because they are secondary skills; they don’t deal damage directly, but focus on improving on player attributes.
                              I'd like to make a correction about blood beam.
                              I've done extensive testing on the damage prior to this patch. It WAS a fact that regular blood beam was doing more than improved and master blood beam consistently due to the fact that basic blood beam had an hp modifier of approximately 6.7% equivalent to blood pact's at lv 5. This was easy to prove because with our luck stat being high, we can consistently hit lucky strike (1.15x dmg). This resulted in consistent blood beam attacks doing more than its improved and master counterparts at lv 5.

                              Please correct the fact that blood beam has been fixed back to its proper 4.5% modifier and not hide the fact that it had 6.7% hp modifier.

                              As for curses, glad there's finally an official announcement on the reason why curse dmg isn't affected by criticals.
                              Sith's Priest Guide

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                              • #45
                                Originally posted by sithewarrior View Post
                                I only see 6 tokens a day... where are you getting daily quest from? o.o
                                deleted
                                Last edited by Ririoky; 11-08-2013, 03:04 AM.

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