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Divine Soul is a RIP OFF
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Im sure it wont stay at earthly soul, they have probably already planned heavenly soul/celestial soul with better stats or bonus stats/skills just be patient
its always a good idea to max things just in caseDeathDealer
Legends Praetorian
Caesar's personal Assassin
Married to the best priest in the game
DEATH WILL COME FOR YOU
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Unfortunally with with the Divine Soul you dont actually know what stats are being transferred, I know its says 30% but it is NOT 30% of all stats or a set of stats. It is very much all over the place.
I put a perfect Frag I into my Divine Soul and got 2k PATK increase but nothing else from it, so it took the 30% off the PATK in white and Green and the Strength in Green too, but gave me nothing from any of the other stats.
Also I have Savage purple and it only gave me a small Crit and Dodge boost and none of the other stats. Dont know if that made any sense LOL, but I the stat % it gives it very much random and all over the place.
Same with the gems, only gem that works is Garnets no other gem just garnets, dont know if people know that either.
Also Enchanting some of the equipment works in boosting the stats but them enchanting others dont....
I personally think there needs to be a very clear notice on where the 30% comes off, because at the moment it is very much randomLast edited by adrimid; 05-09-2014, 09:01 AM.Ign: (S44)Euthanize
Guild: (J1)Philippines
Level: 150 Eidolon
Class: Support Priest.
Objection?
I'm annoying. â”( ̄ヮ ̄)┌
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Pointless system only aimed for bored individuals. Shouldve spent the money on tenets. Ideally this system is:
1) Expensive source of white stats, so real stats are different from what they look in the pic. Focus should be at L30 DS, make an imba perf-14 fuse, equip and fullstop.
2) This would not aid knights as much as it would aid rogues/rangers if you only put class specific gears. Rogues can mix slayer with general armour drops from psy at level 80 DS to gain greater dodge or hit % for rangers. You could also do that to gain additional critical and hit %. However with tenets now this boost would only have ticklish effect.
3) Technically this system is useful to be used to aid non-rogue/ranger classes to achieve high crit/hit builds. HoE is more appropriate than shield off-hand in that case.
Just speaking from my POV thats all. Indeed very costly but unless you were looking forward for 100% crit build with high hit rating for knight its kind of pointless.
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