Why the heck are you merging threads together especially an old one. If you think its a viable thread just make it into a sticky so we hound on it.
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Mass Synth &Bulk Gem Coupon Exchanges
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Originally posted by sangofighter View PostWhy the heck are you merging threads together especially an old one. If you think its a viable thread just make it into a sticky so we hound on it.
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Originally posted by ShadowGammaDraco View Postdupe threads everywhere. best to show the gravity of the longstanding situation and how far back it dates with better account of the many different people not just randomly brought up stuff. even if there was one main thread for it- people would make others. would like everyone to comment on this one though if could please.
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Originally posted by sangofighter View PostWell then, I guess you should of done vault page 3, a while ago. Apparently, that should of been sticky too.
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R2 needs to implement this function because players cant be bothered to synth say... 10k flawed or chipped gems in a sitting, or exchange 500 shinings into coupons AND THEN into a gem type of your choice. If anything, it's discouraging players to do this because it is a time consuming process and even encouraging people to use bots. If R2 is remotely concerned about the use of bots, they should implement a system that disregards the needs for an autoclick program or similar in the first place.Sith's Priest Guide
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yes this needs to be done, and hopefully sooner than later too. i have toons with about 200 scratched gem coupons that i will never exchange unless they implement this feature. meaning that all these scratched gem coupons they love to hand out are pretty much useless, and its holding up my gaming
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Include in Item Sythesis Module
Gems to Coupons
Drag gems you want to convert into available boxes, then synthesis to exchange
Example: Drag a stack of chipped Ruby, Shiny Topaz, Flawed Emerald into 3 different boxed to synthesis Chipped Coupons, Shiny Coupons and Flawed Coupons
Coupons to Gems
Using an interface like the current Gem Synthesis, except the Primary Components would be Coupons of the same type and quality as the Gem you want. You can adjust the count as you would when making many gems.
Example: Choose Ruby Gems from the drop down, when you select an Excellent Ruby, the Primary Components needed would be An excellent Coupon and 20s, change the count to 5 to Synthesis 5 Bound Excellent Rubies
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Originally posted by Jimeous-CS View PostInclude in Item Sythesis Module
Gems to Coupons
Drag gems you want to convert into available boxes, then synthesis to exchange
Example: Drag a stack of chipped Ruby, Shiny Topaz, Flawed Emerald into 3 different boxed to synthesis Chipped Coupons, Shiny Coupons and Flawed Coupons
Coupons to Gems
Using an interface like the current Gem Synthesis, except the Primary Components would be Coupons of the same type and quality as the Gem you want. You can adjust the count as you would when making many gems.
Example: Choose Ruby Gems from the drop down, when you select an Excellent Ruby, the Primary Components needed would be An excellent Coupon and 20s, change the count to 5 to Synthesis 5 Bound Excellent Rubies
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