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Actually frost buff does hit opposing faction players.. so back to beginning topic. Dmg from frost is being counted for same faction "allies", towers,crystal,mobs.
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Originally posted by R21559328 View Postit starts doing the flash damage it normally does on people, monsters, etc.. but on your own team crystal.
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Originally posted by R21559328 View PostUnless R2's concept is different. I would think the intent of the game would be for the damage not to affect anything on your faction. Seeing as how you can't attack people on your own team, kinda would make sense not to allow destroying your own tower or guards.
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Still
Unless R2's concept is different. I would think the intent of the game would be for the damage not to affect anything on your faction. Seeing as how you can't attack people on your own team, kinda would make sense not to allow destroying your own tower or guards.
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Originally posted by R21559328 View PostOr just inform R2 about it, so it can be fixed, wasnt doing it until this weeks update.
Originally posted by xluv2hateux View PostNaw actually its been doing it .. If it does it to ur teams guards they will then follow you aroundI cant be 100% sure but I dont think it ACTUALLY damages your teams guards/towers/crystals Ive seen mine kill plenty of guards but never one of my own
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With so many ways to get badges and honor now, there is no longer any reason to split seng up.
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As kylina said, it is not due to the extra skill/stats from being eidolon which make them strong. It is many other factors like soul, wing, mount, enchantment that do. So separating sengs into different Ls for different planes won't solve the problem totally. It might even cause each L to be a lot less populated, which destroys the purpose of seng as a team vs team battle. Not to mention that with a less populated seng, spawn killing is even more likely to happen...
Also, if a person works harder / spends more to be stronger and gain more advantage than others, why would you penalize them by separating them? >.>
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There's more to being underpowered in seng than just being eidolon scion or mortal. Soul makes a big difference, Wings make a difference, what mount you ride on outside of seng makes a big difference, your equipment and its enchantments, make a difference. There's always going to be a player that's a higher lvl that either works harder or spends more than you in seng. Splitting seng into mortal/scion/eidolon sengs won't change any of the current problems faced in seng.
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Naw actually its been doing it .. If it does it to ur teams guards they will then follow you aroundI cant be 100% sure but I dont think it ACTUALLY damages your teams guards/towers/crystals Ive seen mine kill plenty of guards but never one of my own
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Or just inform R2 about it, so it can be fixed, wasnt doing it until this weeks update.
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Sengolia + bug allows you to damage your own crystal
During Sengolia, if you have the Fragarach Weapon, frost buff active while running or standing near your team's crystal. As soon as the skill activates(10%) chance, it starts doing the flash damage it normally does on people, monsters, etc.. but on your own team crystal.
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Originally posted by JessieAileen View PostThat was happening to our server too, but now everyone seems to leave the crystal alone because we all want the honor and silvers that come with killing other players... eventually this will happen for you too.
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That was happening to our server too, but now everyone seems to leave the crystal alone because we all want the honor and silvers that come with killing other players... eventually this will happen for you too.
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