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Rest in peace Sengolia

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  • 00Quantumsifter
    replied
    that seng xtal can't last long with the overpowered players and those towers don't do much they just stand there dealing very small amount of dmg. If the towers actually dug out high amounts of dmg then people would have to pay attention to them.

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  • shikaibyakuga
    replied
    soul comes in account

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  • R21628709
    replied
    what is the cap on honor in seng bg? could those 2nd rebirth have way too much honor, differences as must as 100k between 1st and 2nd rank in honor. I couldnt even kill those rebirth players. there should be lvl is included like Avernal Realm is. mortal to scions lvl50, scion lvl50+ to eidolon lvl50, and eidolon rouge can go kill themselves.

    why not a reduced buff for scions and a 2x reduced buff for eidolon. I see that rebirth gives like ?% in seng bg and another ?% when 2nd rebirth... something like that could be happening. cause a lvl 60 mortal having 8k patk/matk,
    a lvl 60 scion having 16k patk/matk, and
    a lvl 60 eidolon having 24k patk/matk
    Last edited by R21628709; 09-25-2012, 02:51 PM.

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  • elsage
    replied
    i missed old sengolia

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  • IMMaria
    replied
    im a scion n i like this idea id rather have a fair game

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  • Krelian29
    replied
    thank you for all your opinions i hope this will make some good changes in the game

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  • Valthor
    replied
    Originally posted by shinigami_kun View Post
    If this did happen, mortal seng will most likely always end up being empty or just getting ties. Scions are gradually decreasing as well, rebirthing into eidolons so it will be boring/empty. Eidolons are pretty much the whole population now, seng will become extremely laggy, and in some cases ending fast. A third instance to seng will be a good idea, to reduce lag, but separating them is definately not.
    Agreed but to limit to just 3 doesnt justify it every server had 2 Ls for seng now with the added 5 servers merged there needs to be atleast 5 Ls for seng ..... and Crypt need to have a 1/1 and set to 3 ot 5 times a day so its not as laggy also as well as Guessing Game

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  • Guest's Avatar
    Guest replied
    Moving this to suggestions and feedback section.

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  • shinigami_kun
    replied
    If this did happen, mortal seng will most likely always end up being empty or just getting ties. Scions are gradually decreasing as well, rebirthing into eidolons so it will be boring/empty. Eidolons are pretty much the whole population now, seng will become extremely laggy, and in some cases ending fast. A third instance to seng will be a good idea, to reduce lag, but separating them is definately not.

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  • xshinn
    replied
    i agree, but im sure the high level scion and eidolons wont agree because they cant farm low level and finished the sengolia quickly
    or make it three instances in sengolia
    L1-mortal
    L2-scion
    L3-eidolon

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  • (S14)Squintina
    replied
    Yes, that would be good as no one likes an event where they die within seconds.

    I also suggest you shouldn't make the same topic in 3 subforums. >.>

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  • thekyle16
    replied
    AGREE !!! Mortals are no match for the SCIONS or EIDOLONS

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  • Dropbass
    replied
    I totally agree bro

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  • Krelian29
    replied
    3 division sengolia

    Hello gm, this is a suggestion for the SENGOLIA BATTLEGROUND:

    We all know that when it comes to power and magic attacks, mortals have no match for scions, and also scions have no match for eidolons.

    I therefore suggest that you should make 3 different battlegrounds for each class like this:

    1ST SENGOLIA - MORTALS
    2ND SENGOLIA - SCIONS
    3RD SENGOLIA - EIDOLONS

    Its not enjoyable to see your character dying because of mismatched. I hope you can see my idea, this is not just for me but for all the players who wants to have a nice and fair game.

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  • thepkmaster
    replied
    than just go L2 or just don't go in seng .....

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