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Rest in peace Sengolia
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Yeah, the crystal needs more health. And there needs to be some type of barrier so that the opponents can't get past a certain spot and spawn kill.
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Crystal of life health
Sengolia goes by too fast now with the second rebirth everyone has been complaining about it going by so fast cause we cant kill to get honor anymore everyone rushes straight for the crystal and spawn kills i think you need to raise the hp of the crystal of life in sengolia cause i need the honor and im sure a lot of other players do also , just my opinion thx <3
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[QUOTE=Towers uncloak rogues?[/QUOTE]
Yes they do
EDIT: fail reply i know..
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Originally posted by allcode17 View Postim not arnold schwarzenegger fighting a alien predator can you restrict the cloaking of rogue in sengolia thanks.
Towers uncloak rogues?
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im not arnold schwarzenegger fighting a alien predator can you restrict the cloaking of rogue in sengolia thanks.
if not then increase the minor crystal tower attack range they can sneak-up in our base because the tower attack range is short.
Last edited by allcode17; 10-22-2012, 09:19 PM.
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Tired of Sengolia
It ends to fast, Can't R2 increase the hp and defense of towers + the crystals so it last longer ???
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sengolia l2 red me and an orange player --didnt remember either scio or eido, blue one single shadow player, mortal like me i think yet way stronger
this orange hitted xtal till 10% left then start towerkilling while i was fooling around being stunkilled by shadow for like 6-7 times before me team mate killed xtal
i kinda love it, no lag, ended less than 5mins, being victorious and i felt happy for the st time
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Team's won't ever balance; R2 won't re-adjust the balance or make new changes to Sengolia (many were made that made sense and detailed yet ignored f.e. the spawnpoint being a safezone like GR has at the entrances).
It's up to the player community to adjust Sengolia and make it endure: Our server had it going on for 40min even with 2nd stage aura's in just one team able to solo the other.
Servermerge ruined this however since many of the newer servers blame it on R2 for not stopping them (like a little child that has to keep being told what not to do and forcefully stop him).
Changes I'd personally like to see were HP-increase of towers/crystals and Spawnpoint being as safe as Safezones in GR (bigger area that expands to about the NPC in Seng)
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That's true however if the teams were more balanced then the Sengolia event would run longer.
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Singolia
seng crystal is weak now..eidolons kill it faster then before..seng isn't the same as before
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