I support this idea. Sengolia Battlegrounds are broken; characters have gotten much more powerful since the event's release. It should be adjusted accordingly. R2, please fix Sengolia!
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Rest in peace Sengolia
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Sengolia is not fine. On (S57)(55)(52)(DP) a character has taken to ending one instance of Sengolia every time in 30 seconds. It's really frustrating. The Battleground was intended to be a large-scale team battle. As it stands, one character can finish the whole thing almost instantly.
PLEASE R2 implement a change whereas characters can only do a percentage of damage to the Crystal and the Towers and the Towers hit for a percentage of a player's HP. Make Sengolia fun and challenging again!
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Originally posted by BrotherVT View PostUnder certain circumstances, Sengolia being revamped is a long dead dream unless the original developers decide to do this themselves.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by BrotherVT View PostNo, because they have no rights to do it under their contract.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by venomeh View PostThat's what was said about the skills too, and other stuffs, which got changed..
1. The original Crystal Saga makes changes in which we hope that R2 also applies those changes.
2. R2 is able to convince the original Crystal Saga to allow them to input these special suggestions.The King doesn't fall so easily boys
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Originally posted by BrotherVT View PostTwo situations will occur for things to change around here.
1. The original Crystal Saga makes changes in which we hope that R2 also applies those changes.
2. R2 is able to convince the original Crystal Saga to allow them to input these special suggestions.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by venomeh View PostHow about this then? "the chinese version where this comes from made a patch and fixed the priests skills and damage 2 or 3 months ago" so R2 could just copy their skill setup like they did to begin with..The King doesn't fall so easily boys
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Sengolia needs updating
OK. I know this isnt the first time someone has mentioned this. So here it goes. R2 gives us these events that help a very small group of players and then you guys implement drastic changes that prevent others from improving. AKA increase lvl cap, bound GMTs. All R2 has done of late is blue ball us since they have a big enough fan base that they dont need to care about their players anymore. If there is one thing they should change, it should be sengolia. There are many people who have quit, or hate sengolia now because it ends in 3 minutes or less because teams who have certain players are guaranteed to win regardless. Towers are gone in 2 minutes, crystal gone in 3. This kind of stuff does not happen in Saga of Hero. In Saga they have implemented a 10 minute immunity where the crystals and towers cannot be damaged until then. They also increased the HP of the crystal so that a single player cannot take it out within 30 seconds. Why dont you guys take a leaf out of Saga's book and make this game more fun for the players that have stayed loyal to R2 regardless of how discontent we may be at some times.[r^(S3)Hemming]
I Will Eat Your Soul
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Ok Hemming not only does Saga of Hero's have limits in Seng, but they also don't take the buffs away that the sperion gear or your weapon gives. Also the rechare bonuses are much much better.
For 6.99 you could possible get $30 worth of crystals for instance. The 6.99 pack gives you:
Then just for recharging you also get:
So as much as I love CS and all the people that play. The urge to spend is just not there since the rewards are so weak! R2 has taken the game and put so many filters in it to debuff characters it makes it hard for anyone to do anything. I mean seriously a kirin with better stats then the nix..... Just doesn't make sense at all....
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