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Wartune patch 5.2 ... They really do put players first!

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  • Wartune patch 5.2 ... They really do put players first!

    I just got the inside scoop on patch 5.2, and boy are they putting players first.

    The game box is changed so that every day, players pick which game they want to play (Jewels, Fishing, UP or Goodies), and Saturday/Sunday we can play any two games, with Cloud Adventures as an option. The games have been returned to their original format (including Cloud Adventures), the fish tank is automatically level 30 (VIP card fish replaced with 5 nickels fish), and Jewel Hunt is automatically level 30 (big chests replaced with 5 nickels).

    The Dimension Wars now includes a shop in which we can exchange crystal shards for items. The exchange includes the full range of old and new items (e.g. 2 crystals for a soul crystal, 500 crystals for a blue flame, also includes divinity shards/stones). Further, each 5 floors contains an offering chest, with a small chance of getting a balen-mine instead of the offering chest.

    Battlegrounds can now give honor to players who lose a fight. Each fight is a battle for 200 honor, and the winner can take all 200 with a total victory (both troops and eudemon are alive), but the loser takes 50 honor for killing the winner's eudemon and 20 honor for each troop killed. Further, winners and losers are sent back to re-spawn area after a fight "to replenish health". Finally, whoever initiates the fight gets an additional 50 honor. ... boy are those battlegrounds going to become a ruckus after this patch.

    HOT EVENTS - this may be the big one. All the synthesizing events (main gems, sylph souls, eudemon diamonds, resist crystals) will now be split into two events. There will be an unlimited lower level synthesis event (4-7 for main gems, 3-6 for others) including double-item rewards. The higher level synth events (8-12 gems, 7-12 others) will be a separate once-a-day reward for synthing.

    Some other changes
    - The game options now include a box to replace the damage graphics with a plain-text damage number.
    - Gold is no longer needed to do Holy Forge
    - Astral one-click capture will be available without VIP, Astral auto-capture feature available at level 2 VIP
    - Eudaemon can now be sacrificed for a level-X gem (X is level of eudaemon)
    - Guild vault tab is added to the main character screen.
    - Sylph atoll will now have four separate entrances for the four separate levels

  • #2
    where did you get this info....

    Comment


    • #3
      Battlegrounds can now give honor to players who lose a fight. Each fight is a battle for 200 honor, and the winner can take all 200 with a total victory (both troops and eudemon are alive), but the loser takes 50 honor for killing the winner's eudemon and 20 honor for each troop killed. Further, winners and losers are sent back to re-spawn area after a fight "to replenish health". Finally, whoever initiates the fight gets an additional 50 honor. ... boy are those battlegrounds going to become a ruckus after this patch.

      well that would make it simple no more kids or troops in bgs



      - Gold is no longer needed to do Holy Forge

      so players that did holy forge max for gold get refunded the billions ?


      - rest of ur remarks

      sound too sweet .. first see then maybe belief
      Last edited by demoniced; 11-06-2015, 12:07 PM.

      Comment


      • #4
        Originally posted by ScarletMoonLight View Post
        where did you get this info....
        It's satire ... showing how far removed they are from "putting players first."

        Comment


        • #5
          but thats exactly what needs to happen, or they are going to lose 30-40 percent of their client base from this patch alone.
          it will put me closer to my goal of making warlords hall in class wars, but that would simply be by attrition.

          Comment


          • #6
            All I can say is idk if this can be trusted or not...and if this patch is really up to come,when will that be?

            Comment


            • #7
              Originally posted by dennyh View Post
              but thats exactly what needs to happen, or they are going to lose 30-40 percent of their client base from this patch alone.
              ... and that is my point. They know how easily they can make the game better. That is not their concern. Free-to-play has always been about taking the most money they can take from the players before they leave. Within that function, however, came a game called Wartune, which was successful at bringing Chinese-style gaming elements (namely, focused on luck/probability and playing to increase the odds) to the rest of the world. At that point, Wartune providers had the option to change their focus to retention/volume to make money, but they chose to stay focused on taking as much money from the players before they stop spending and gradually leave.

              Right now the game is at less than 10% of it's peak popularity (a traffic-estimator website puts it at 6-7% of peak) and there is no potential for a come-back. They are years beyond the point of having a reason to improve the game.

              EDIT NOTE: The peak of the game was around summer of 2013, and since then it has been in steady decline.
              Last edited by R2111470937; 11-06-2015, 01:19 PM. Reason: Add detail

              Comment


              • #8
                Almost fooled me, too, but damn, I would like to see something like this in a perfect game of Wartune. However, I don't think anyone at R2 is that smart, and if a toddler upstages them, it would be an insult to their bruised egos.
                Vicious! Approach with Caution!
                Because some noob has called me such and had said it so
                Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
                Dissidia Final Fantasy - Opera Omnia: Rank 60

                Comment


                • #9
                  i would play that game ……..
                  krzycanuk

                  Comment


                  • #10
                    Originally posted by R2111470937 View Post
                    I just got the inside scoop on patch 5.2, and boy are they putting players first.

                    The game box is changed so that every day, players pick which game they want to play (Jewels, Fishing, UP or Goodies), and Saturday/Sunday we can play any two games, with Cloud Adventures as an option. The games have been returned to their original format (including Cloud Adventures), the fish tank is automatically level 30 (VIP card fish replaced with 5 nickels fish), and Jewel Hunt is automatically level 30 (big chests replaced with 5 nickels).

                    The Dimension Wars now includes a shop in which we can exchange crystal shards for items. The exchange includes the full range of old and new items (e.g. 2 crystals for a soul crystal, 500 crystals for a blue flame, also includes divinity shards/stones). Further, each 5 floors contains an offering chest, with a small chance of getting a balen-mine instead of the offering chest.

                    Battlegrounds can now give honor to players who lose a fight. Each fight is a battle for 200 honor, and the winner can take all 200 with a total victory (both troops and eudemon are alive), but the loser takes 50 honor for killing the winner's eudemon and 20 honor for each troop killed. Further, winners and losers are sent back to re-spawn area after a fight "to replenish health". Finally, whoever initiates the fight gets an additional 50 honor. ... boy are those battlegrounds going to become a ruckus after this patch.

                    HOT EVENTS - this may be the big one. All the synthesizing events (main gems, sylph souls, eudemon diamonds, resist crystals) will now be split into two events. There will be an unlimited lower level synthesis event (4-7 for main gems, 3-6 for others) including double-item rewards. The higher level synth events (8-12 gems, 7-12 others) will be a separate once-a-day reward for synthing.

                    Some other changes
                    - The game options now include a box to replace the damage graphics with a plain-text damage number.
                    - Gold is no longer needed to do Holy Forge
                    - Astral one-click capture will be available without VIP, Astral auto-capture feature available at level 2 VIP
                    - Eudaemon can now be sacrificed for a level-X gem (X is level of eudaemon)
                    - Guild vault tab is added to the main character screen.
                    - Sylph atoll will now have four separate entrances for the four separate levels
                    now that is the way to do wartune gz on showing r2 brains of the world how it should be done hahaha

                    Comment


                    • #11
                      Originally posted by Xharry005x View Post
                      now that is the way to do wartune gz on showing r2 brains of the world how it should be done hahaha
                      R2 brains? That was funny) you are giving them way to much credit.

                      Comment


                      • #12
                        I always thought reading must come first before writing.
                        R2 proved me wrong, unfortunately I don't read gibberish.
                        I don't think they think as we think it ought to be.
                        [morfinnor]
                        Temple of Ibalize

                        Comment


                        • #13
                          its a bogus post - wartune if as stated are beyond the point of reason to improve the game why do so now - why now would they stop there endless years of ignoring players and just thought of the money, i,m sorry but if this was true wartune themselfs after all the abuse it took whould surely have been eager to inform us and given an inside view.

                          Comment


                          • #14
                            Originally posted by R2111470937 View Post
                            I just got the inside scoop on patch 5.2, and boy are they putting players first.

                            The game box is changed so that every day, players pick which game they want to play (Jewels, Fishing, UP or Goodies), and Saturday/Sunday we can play any two games, with Cloud Adventures as an option. The games have been returned to their original format (including Cloud Adventures), the fish tank is automatically level 30 (VIP card fish replaced with 5 nickels fish), and Jewel Hunt is automatically level 30 (big chests replaced with 5 nickels).

                            The Dimension Wars now includes a shop in which we can exchange crystal shards for items. The exchange includes the full range of old and new items (e.g. 2 crystals for a soul crystal, 500 crystals for a blue flame, also includes divinity shards/stones). Further, each 5 floors contains an offering chest, with a small chance of getting a balen-mine instead of the offering chest.

                            Battlegrounds can now give honor to players who lose a fight. Each fight is a battle for 200 honor, and the winner can take all 200 with a total victory (both troops and eudemon are alive), but the loser takes 50 honor for killing the winner's eudemon and 20 honor for each troop killed. Further, winners and losers are sent back to re-spawn area after a fight "to replenish health". Finally, whoever initiates the fight gets an additional 50 honor. ... boy are those battlegrounds going to become a ruckus after this patch.

                            HOT EVENTS - this may be the big one. All the synthesizing events (main gems, sylph souls, eudemon diamonds, resist crystals) will now be split into two events. There will be an unlimited lower level synthesis event (4-7 for main gems, 3-6 for others) including double-item rewards. The higher level synth events (8-12 gems, 7-12 others) will be a separate once-a-day reward for synthing.

                            Some other changes
                            - The game options now include a box to replace the damage graphics with a plain-text damage number.
                            - Gold is no longer needed to do Holy Forge
                            - Astral one-click capture will be available without VIP, Astral auto-capture feature available at level 2 VIP
                            - Eudaemon can now be sacrificed for a level-X gem (X is level of eudaemon)
                            - Guild vault tab is added to the main character screen.
                            - Sylph atoll will now have four separate entrances for the four separate levels


                            I'll believe it when i see it. I am so ready to leave this game

                            Comment


                            • #15
                              Originally posted by Zedd60 View Post
                              I'll believe it when i see it. I am so ready to leave this game
                              Originally posted by antony200 View Post
                              its a bogus post - wartune if as stated are beyond the point of reason to improve the game why do so now - why now would they stop there endless years of ignoring players and just thought of the money, i,m sorry but if this was true wartune themselfs after all the abuse it took whould surely have been eager to inform us and given an inside view.
                              Originally posted by Jelena223 View Post
                              All I can say is idk if this can be trusted or not...and if this patch is really up to come,when will that be?
                              you guys should read the rest of the thread first <_<
                              TC said it himself:


                              Originally posted by R2111470937 View Post
                              It's satire ... showing how far removed they are from "putting players first."
                              Originally posted by Wraithraiser
                              Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.

                              Comment

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