Originally posted by tester13
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couple of maint ago when anyone blocked the word 'block' ( -30% damage) appeared when it triggered but a few noob players were complaining about the knights passive heal that it wasnt working properly..
so when the fix update/patch came the word block was replaced by the word dodge for some strange reason so that when a knight heals he now heals if he blocks or he dodges which is really broken because blocking can go over 60% trigger rate but the real dodge from astral has a max trigger rate of 20% so now you have OP knights walking around healing nearly every turn which is functioning like armor, as well as triggerinig with block which also is reducing damage further by 30% combined together its OP b/c of the higher trigger rate of block from stats, astrals, gems, and anything else
the stupid passive is supposed to work with dodge (lower chance to activate) not block (higher chance to activate) & it looks like r2 cut corners by making the knights passive skill work WITH block AND with dodge.. which shouldnt be happening
since then it has been this way but before no word dodge appeared at all.. just the 1 damage would appear if you dodged
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