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So will the patch 2.1 officially make knights the worst class??

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  • krackenker
    replied
    Can't nerf heal cuz it destroys pve, im mage and i admit that heals can be op... but nerfing aoes would kill a mage, as we otherwise would be picking at a rock with straws

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  • IggyBousse
    replied
    Originally posted by yassucool View Post
    lol archer have double shot where as knight he need 35 rage for it to make such a shot and more over if all of those rage is consumed for attacks how come they use sheild id rage is wasted earlier wht ever u say it knights are at mojor disadvantage . if mage and archer are of fully balens users its out of this area for knight he only shd sheild rather than attack eventually other eliminat ehis troops and target him and he dies eventually haha pls dont say archer are not at advantage
    Are you being serious or trying to troll here? Us archers need serious love, end of story, even against mages we have it hard now due to their heal. It's normal we can't deal with knights, it's our counter.
    But when mages destroy our templars as if they were paper, while we are only halfway through, and then when we are through finally we need to be lucky to end it because they will heal all we throw at them and nullify what we do.
    That heal is too extreme but they won't lower it because of the PvE content. So they get free reign in PvP. Any decent game would've nerfed that **** long ago...

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  • MSEngel
    replied
    Originally posted by yassucool View Post
    lol archer have double shot where as knight he need 35 rage for it to make such a shot and more over if all of those rage is consumed for attacks how come they use sheild id rage is wasted earlier wht ever u say it knights are at mojor disadvantage . if mage and archer are of fully balens users its out of this area for knight he only shd sheild rather than attack eventually other eliminat ehis troops and target him and he dies eventually haha pls dont say archer are not at advantage
    Facepalm .

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  • yassucool
    replied
    lol archer have double shot where as knight he need 35 rage for it to make such a shot and more over if all of those rage is consumed for attacks how come they use sheild id rage is wasted earlier wht ever u say it knights are at mojor disadvantage . if mage and archer are of fully balens users its out of this area for knight he only shd sheild rather than attack eventually other eliminat ehis troops and target him and he dies eventually haha pls dont say archer are not at advantage

    Leave a comment:


  • yassucool
    replied
    lol ur one frustrated guy really tha hurts

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  • R24675921
    replied
    Originally posted by R26699963 View Post
    I am seriously Stunned on how the knights are overpowered
    Everywhere they own , But still complain that they are weak +Mages are OP *(the weakest class )
    *Knights Get 10 Rage per turn for everything they do while archers get 5 (for doing crit that is ) and u know crit .. It is not possible in everyturn unless u have high crit stat ) ,where as mage get 2 points on damaging the enemy ..
    *Knights have the 20% hp , 20% PDef and 10% heal boast . .. , whereas archers only get 20 % boast to Hp and 20% boast to crit (20% boast to crit is very low cause u can never have alot of crit ) and mages have only 20% mdef boast and 8% healing boast.. (look at the Knights first )
    *Knights have the fastest skill among the class, SLASHER and also does the most damage 132% +205 DMG
    *They have Shield, they can use it in the start of a game and still be conform that they wont die before the shield vanishes, where as mage are always afraid they would die before they use restoration ,.
    *They have EDD , The highest Damaging Power among all the class !
    *The 4% heal per turn is seriously OP ,U can calculate when someone has about 80k hp then u heal 3200 , Its hell of Pain in the *** when knights have high Block...


    R2 games should seriously consider in bringing the Knights Class low cause THEY ARE OP CLASS !
    Sooooo invalid..... Just cash more /end thread

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  • R24675921
    replied
    You're building your knight wrong, /end thread

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  • R26699963
    replied
    I am seriously Stunned on how the knights are overpowered
    Everywhere they own , But still complain that they are weak +Mages are OP *(the weakest class )
    *Knights Get 10 Rage per turn for everything they do while archers get 5 (for doing crit that is ) and u know crit .. It is not possible in everyturn unless u have high crit stat ) ,where as mage get 2 points on damaging the enemy ..
    *Knights have the 20% hp , 20% PDef and 10% heal boast . .. , whereas archers only get 20 % boast to Hp and 20% boast to crit (20% boast to crit is very low cause u can never have alot of crit ) and mages have only 20% mdef boast and 8% healing boast.. (look at the Knights first )
    *Knights have the fastest skill among the class, SLASHER and also does the most damage 132% +205 DMG
    *They have Shield, they can use it in the start of a game and still be conform that they wont die before the shield vanishes, where as mage are always afraid they would die before they use restoration ,.
    *They have EDD , The highest Damaging Power among all the class !
    *The 4% heal per turn is seriously OP ,U can calculate when someone has about 80k hp then u heal 3200 , Its hell of Pain in the *** when knights have high Block...


    R2 games should seriously consider in bringing the Knights Class low cause THEY ARE OP CLASS !

    Leave a comment:


  • Setsuna88
    replied
    Originally posted by Kingryan View Post
    When will that happen (level 10 talent for ww)? After life?

    Hehe, just joking...
    ofc we wont reach that anytime soon :P but he said 15 sec WW and thats (in theory) possible with talent lvl 60.

    Leave a comment:


  • ancev
    replied
    I dunno how the new patch will influence knights, but top players from my chinese cross-server rankings are knights, and a lot of them.(inlcluding 250k BR -320k HP knight). So either chinese ultimate cashers like to play knights, or knights will be doing just fine.

    Leave a comment:


  • Kingryan
    replied
    Originally posted by Setsuna88 View Post
    we have a talent for WW and assuming it gives the same cd reduction with each lvl, cd will be 7 seconds at lvl 10.
    When will that happen (level 10 talent for ww)? After life?

    Hehe, just joking...

    Leave a comment:


  • Setsuna88
    replied
    Originally posted by jamesbacmon View Post
    All i want for Knight to do is to reduce the CD time from 60 second to 40 second.and whirl wind to 15 second. and we all are happy
    we have a talent for WW and assuming it gives the same cd reduction with each lvl, cd will be 7 seconds at lvl 10.

    Leave a comment:


  • Kingryan
    replied
    Originally posted by R23209055 View Post
    why is troop count not that big of a factor for archers? as far as im aware, they only have 1 aoe skill, same as knights. (not counting the big aoe skill, since lets face it, unless you have rage rune you wont be able to start with it, and by the time that you do manage to get enough rage for it, the opponnents troops will mostly be half dead or dea, so no point in using it then) Furthermore, although archers are considered to be the dps class, knights dps are nothing to laugh at. With there pve set and passive skills, they get monstrous rage gain per turn, and out of all classes, the base damage done by each atk is higher for them (archers damage mostly come from crit).
    Furthermore, im a mage, and ive fought knights that have killed my troops at nearly the same rate as ive killed there troops, them being behind me by a turn or 2, and lets face it an extra 2 turns against a knight wont make much of a difference to a mage, theyll still die fairly easy to them in a 1 on 1 fight, even when they both have the same br. Reason for this is the knights due more damage the mages per atk, and they have a lot more hp than mages.
    Be careful when arguing with him. Make sure you still maintain your cool.

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  • R23209055
    replied
    Originally posted by kattuktk View Post
    Anyone who has played knight knows that troop count is a big, big factor. For archers it is a factor yes, but not that big. For mages on the other hand, troop count is absolutely non existent.
    why is troop count not that big of a factor for archers? as far as im aware, they only have 1 aoe skill, same as knights. (not counting the big aoe skill, since lets face it, unless you have rage rune you wont be able to start with it, and by the time that you do manage to get enough rage for it, the opponnents troops will mostly be half dead or dea, so no point in using it then) Furthermore, although archers are considered to be the dps class, knights dps are nothing to laugh at. With there pve set and passive skills, they get monstrous rage gain per turn, and out of all classes, the base damage done by each atk is higher for them (archers damage mostly come from crit).
    Furthermore, im a mage, and ive fought knights that have killed my troops at nearly the same rate as ive killed there troops, them being behind me by a turn or 2, and lets face it an extra 2 turns against a knight wont make much of a difference to a mage, theyll still die fairly easy to them in a 1 on 1 fight, even when they both have the same br. Reason for this is the knights due more damage the mages per atk, and they have a lot more hp than mages.

    Leave a comment:


  • jamesbacmon
    replied
    All i want for Knight to do is to reduce the CD time from 60 second to 40 second.and whirl wind to 15 second. and we all are happy

    Leave a comment:

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