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2 hit per turn (ARCHER)

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  • #16
    Originally posted by R2507259 View Post
    I've said it before but Arena needs a damn turn count and fast. No matter what skill or what the cast time, every class gets 1 skill per turn. So when it's the Archer's turn and Deep Freez is used that's all they can use for their turn. Then their round is done, period. And it should automatically switch to the opponents turn. It's really gotten past annoying by now.
    ^ Deep freeze often still switches turn to the other player THEN double atks which is fair game, what is annoying is they get "RANDOM" skill atks in w/o it such as Multi-Shot
    'Cuz I'ma CandyMan~


    • #17
      In the end I don't care what and why and how. Fact is something needs to be DONE about it. As it's both Mages and Knights that are put at a disadvantage because of it.