Originally posted by R2CS_Cherith
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Or reduce dmg reduction while you are at it.
Even when this is intended, then why make the first 2 bosses (left and right) soloable while the last 2 bosses aint even though the drops are the same? What reason did you came up with to do that? You want people to party up? How many people? Even with 2 people in your party, you dont benefit from the drops. (4 bosses / 2 player = still only loot worth 2 bosses)
You could at least add some nice drops like gmuts / eth wings to the top boss and the 4th boss. Since you apparently need a party, no one will farm all the items that they need right away.
The drops arent benefitial. There is nothing in that dungeon that a highlevel player really needs.
The epic pet equips are easy to farm, so are the offhands, the pc drop decreases, the shard drop is just disappointing.
The successrate with moderate pet enchantment stones is lower than 50% for +6 and above enchants, they are more likely to fail than to succeed.
Same for the purgatory equips, they are more likely to fail.
The purgatory equips, even if you succeed and get your outstanding piece, have a terrible successrate on enchanting with major enchantment crystals. You have Supreme Enchantment Crystals in your shop, how about giving these as drops since we need them?
After you got ur set of epic pet equips and maybe your offhand, all you will have left in that dungeon is nothing while dungeons like exelorn, psychodelica, killers den and sac relic give you major enchantment crystals / dragon crystals to improve your toon further.
Why make a hard dungeon that no one benefits of?
And how likely are people to use the purgatory set instead of the next pvp set? Most people wont bother with purgatory equips soon enough -_-
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