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  • #46
    Originally posted by R2CS_Cherith View Post
    Sure thing, I will always do my best to keep up with everyone and fix things as quickly as I am able to. Now, in this case... What I have heard back is:
    1. There should be some upcoming events which will give players plenty of opportunities to get the epic purgatory shards
    2. This dungeon was created to be the most difficult one to date, so, *don't shoot the messenger* these BOSSes were intentionally created with buffs that can't be negated (which you all have found out, only instead of being a bug it's a means of making purgatory an even eviler place)...
    Oh, how about you remove invul skills for tanks, stuns for mages, traps for rangers? Only priests and rogues are nerfed in their skillset.
    Or reduce dmg reduction while you are at it.

    Even when this is intended, then why make the first 2 bosses (left and right) soloable while the last 2 bosses aint even though the drops are the same? What reason did you came up with to do that? You want people to party up? How many people? Even with 2 people in your party, you dont benefit from the drops. (4 bosses / 2 player = still only loot worth 2 bosses)
    You could at least add some nice drops like gmuts / eth wings to the top boss and the 4th boss. Since you apparently need a party, no one will farm all the items that they need right away.

    The drops arent benefitial. There is nothing in that dungeon that a highlevel player really needs.
    The epic pet equips are easy to farm, so are the offhands, the pc drop decreases, the shard drop is just disappointing.

    The successrate with moderate pet enchantment stones is lower than 50% for +6 and above enchants, they are more likely to fail than to succeed.
    Same for the purgatory equips, they are more likely to fail.

    The purgatory equips, even if you succeed and get your outstanding piece, have a terrible successrate on enchanting with major enchantment crystals. You have Supreme Enchantment Crystals in your shop, how about giving these as drops since we need them?

    After you got ur set of epic pet equips and maybe your offhand, all you will have left in that dungeon is nothing while dungeons like exelorn, psychodelica, killers den and sac relic give you major enchantment crystals / dragon crystals to improve your toon further.

    Why make a hard dungeon that no one benefits of?
    And how likely are people to use the purgatory set instead of the next pvp set? Most people wont bother with purgatory equips soon enough -_-
    Last edited by sebastian1988; 12-27-2012, 02:28 AM.

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    • #47
      Originally posted by sebastian1988 View Post
      Oh, how about you remove invul skills for tanks, stuns for mages, traps for rangers? Only priests and rogues are nerfed in their skillset.
      Or reduce dmg reduction while you are at it.

      Even when this is intended, then why make the first 2 bosses (left and right) soloable while the last 2 bosses aint even though the drops are the same? What reason did you came up with to do that? You want people to party up? How many people? Even with 2 people in your party, you dont benefit from the drops. (4 bosses / 2 player = still only loot worth 2 bosses)
      You could at least add some nice drops like gmuts / eth wings to the top boss and the 4th boss. Since you apparently need a party, no one will farm all the items that they need right away.

      The drops arent benefitial. There is nothing in that dungeon that a highlevel player really needs.
      The epic pet equips are easy to farm, so are the offhands, the pc drop decreases, the shard drop is just disappointing.

      The successrate with moderate pet enchantment stones is lower than 50% for +6 and above enchants, they are more likely to fail than to succeed.
      Same for the purgatory equips, they are more likely to fail.

      The purgatory equips, even if you succeed and get your outstanding piece, have a terrible successrate on enchanting with major enchantment crystals. You have Supreme Enchantment Crystals in your shop, how about giving these as drops since we need them?

      After you got ur set of epic pet equips and maybe your offhand, all you will have left in that dungeon is nothing while dungeons like exelorn, psychodelica, killers den and sac relic give you major enchantment crystals / dragon crystals to improve your toon further.
      everything become soloable then why don't you go play single player crystal saga game?
      in general, dungeon is for party. Which mean not all dungeon let you soloable it. Unless you find a way to solo or you are very strong.
      Other thing just live with it. Don't like don't use or play then.

      why didn't hear you complain about spernal non removable debuff ?
      Renfa that all...
      I am non-cash player

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      • #48
        I don't know which argument should I get into, but my point is currently, not about soloing/duoing/partying or whatever... it's the bad drop.....

        GM Cherith ,

        1. Not sure what's the use of that.....

        2. ok no problem for me, but maybe a problem for others, but then again I don't care because like I said, it's not a problem for me, and when we get more upgrades in the future, i'm pretty sure this dungeon will get much easier.


        The problem is item drop, item loots, etc. Epic purgatory shard = not really sure if this is extremely useful or just your standard drop, I'd say it's just a standard drop, unless you can exchange these shards for something good, that's another story.

        Pet equip lvl 120 outstanding ? Got 3 full sets, npced some outstanding to make room after 1 week of farming. Is it good ? yes, but considering the difficulty to enchant this, is it good ? Nope, about the same as lvl 100 os equip, because getting +13 or +14 lvl 100 os equip is not as hard as getting the lvl 120 os to +13 or +14.

        Moderate pet xtal , well yeah, really the only thing that is quite good, not much of a help, but it's really the only thing that can be considered good.

        What else ? There's nothing else.... The lvl 100 offhand equips are now **** thanks to Heart of Eden being socketable (not that I complain or anything though), only Knights and some Mages would use these offhand, so they're pretty worthless. Besides you can get epic offhand lvl 100 from Hard mode...

        The epic lvl 100+ equips are **** IMO..... not sure why people even bother to upgrade those... and assuming if these epic lvl 100+ equips are good, they're hard to enchant the same like the off hands, after spending 1200+ major, I only got +5 sorcerer ward, during those 1200 majors, I only got to +12 once, +11 twice. Maybe the best you can do is +10 or +11, compared to Slayer set at +13 or even +14.

        I would like to hear some fact about a successful overall use (This means one set of equipment for Ladder, dungeons, pvp, Avernal, etc and so on) of the new epic lvl 100+ equipments, including purgatory set, because all I see right now is people either use slayer, legendary exelorn set, or start making legendary purgatory set. ESD is still super ultra rare, and not enough DC to enchant all these things.
        Last edited by Botolminum; 12-27-2012, 02:42 AM.

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        • #49
          Originally posted by Shaoren View Post
          everything become soloable then why don't you go play single player crystal saga game?
          in general, dungeon is for party. Which mean not all dungeon let you soloable it. Unless you find a way to solo or you are very strong.
          Other thing just live with it. Don't like don't use or play then.

          why didn't hear you complain about spernal non removable debuff ?
          Then again, most people can already solo 2 of the bosses. 4 bosses / 2+ players is not benefitial anymore. Why bother killing all 4 in party when you can just kill 2 of them solo.
          And many people complained about spernal buffs.

          @Botolminum

          That's what I said in my prior post too :P

          Comment


          • #50
            Originally posted by sebastian1988 View Post
            Then again, most people can already solo 2 of the bosses. 4 bosses / 2+ players is not benefitial anymore. Why bother killing all 4 in party when you can just kill 2 of them solo.
            And many people complained about spernal buffs.

            @Botolminum

            That's what I said in my prior post too :P
            yeah I know, the difficulty compared to the loot drops make this dungeon isn't worth it. Of course, unless epic purgatory shard can be traded for therions, ESD, etc...

            Comment


            • #51
              Originally posted by sebastian1988 View Post
              Oh, how about you remove invul skills for tanks, stuns for mages, traps for rangers? Only priests and rogues are nerfed in their skillset.
              Or reduce dmg reduction while you are at it.

              Even when this is intended, then why make the first 2 bosses (left and right) soloable while the last 2 bosses aint even though the drops are the same? What reason did you came up with to do that? You want people to party up? How many people? Even with 2 people in your party, you dont benefit from the drops. (4 bosses / 2 player = still only loot worth 2 bosses)
              You could at least add some nice drops like gmuts / eth wings to the top boss and the 4th boss. Since you apparently need a party, no one will farm all the items that they need right away.

              The drops arent benefitial. There is nothing in that dungeon that a highlevel player really needs.
              The epic pet equips are easy to farm, so are the offhands, the pc drop decreases, the shard drop is just disappointing.

              The successrate with moderate pet enchantment stones is lower than 50% for +6 and above enchants, they are more likely to fail than to succeed.
              Same for the purgatory equips, they are more likely to fail.

              The purgatory equips, even if you succeed and get your outstanding piece, have a terrible successrate on enchanting with major enchantment crystals. You have Supreme Enchantment Crystals in your shop, how about giving these as drops since we need them?

              After you got ur set of epic pet equips and maybe your offhand, all you will have left in that dungeon is nothing while dungeons like exelorn, psychodelica, killers den and sac relic give you major enchantment crystals / dragon crystals to improve your toon further.

              Why make a hard dungeon that no one benefits of?
              And how likely are people to use the purgatory set instead of the next pvp set? Most people wont bother with purgatory equips soon enough -_-
              Agree lol, how about then making the bosses to have immunity against stuns & silences as well?
              Stalkers OP.

              Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "

              Comment


              • #52
                Originally posted by R2CS_Cherith View Post
                Sure thing, I will always do my best to keep up with everyone and fix things as quickly as I am able to. Now, in this case... What I have heard back is:
                1. There should be some upcoming events which will give players plenty of opportunities to get the epic purgatory shards
                2. This dungeon was created to be the most difficult one to date, so, *don't shoot the messenger* these BOSSes were intentionally created with buffs that can't be negated (which you all have found out, only instead of being a bug it's a means of making purgatory an even eviler place)...
                1 - That's nice. What about people who want to get shards after the event?
                2 - I understand wanting a difficult dungeon, but making all those effects unnegatable is stupid beyond reason. What's the point of us having a skill, which we earned to become stronger, if we can't use it? If you're gonna take away priest's ability to do their jobs, why not also take away our heal, and let's take away a knight and mage's shield, and let's take away a rogue's hide, and ranger heals and traps can be taken away too. Matter of fact, why don't you just have a preset build and stats for each class that we're stuck with inside this dungeon? >.>

                If you wanted to make it difficult, the smart thing would have been to make it so that these bad buffs proc more often (since GE 5 CD is 60 seconds, but the protection is only 10secons, that's 50 secs of being unprotected, so the difficulty can still apply. The priest would be forced to use the other purger, which would only be 1 person at a time and not the whole party and thus would require strategy). That way we get the difficulty AND we get to use our hard-earned skills to attempt to help our party members. That's the smart way to make a dungeon hard - by requiring us to use our skills carefully, instead of taking away our skills.
                (S14)Squintina
                LVL 140 eidolon hybrid holy-focus priest

                (S14)Bluespark
                LVL 55 eidolon ice mage

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                • #53
                  Originally posted by gina787 View Post
                  You're a rogue.. get devoid, problem solved. lol..
                  As a Devoid Rogue...no. XD

                  This dungeon is designed/sculpted specifically to be a horrific pain in the ***, staging up from boss to boss. (Beautifully, btw.) The Dragon is pretty easy, the mobs you can walk up to and tap on the shoulder to drag them away from the boss (and out of range of Hatred). Top boss is slightly more challenging to do this...but if you've ever tried to devoid a ranged boss (spernal), let alone one surrounded point blank by mobs, it's not really an option. Sweeping all the mobs and not getting beat to death and ruining my gear, then 20% proc to devoid 5 kills makes this dungeon last at least 1h+ per run, and nobody wants to spend 5-8 hours MIN in a single area. ^_^

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                  • #54
                    Originally posted by R2CS_Cherith View Post
                    2. This dungeon was created to be the most difficult one to date, so, *don't shoot the messenger* these BOSSes were intentionally created with buffs that can't be negated (which you all have found out, only instead of being a bug it's a means of making purgatory an even eviler place)...
                    Half-quoting here cause it's the thing I'm not understanding: Making a dungeon harder by this is not making it difficult. This is breaking the game apart because the game has lost so much balance (almost all classes are able to solo at this point) the only solution was to take back their abilities, heck even specialties when you look at Priests. This is no difficulty-increase, this is literally breaking your own game down.

                    Originally posted by sebastian1988 View Post
                    Oh, how about you remove invul skills for tanks, stuns for mages, traps for rangers? Only priests and rogues are nerfed in their skillset.
                    Or reduce dmg reduction while you are at it.
                    Nature ranger got nerfed here too, Daimon shield is a Purge, not just invulnerability. You can't kite when you're stunned for 8sec.

                    Originally posted by Shaoren View Post
                    why didn't hear you complain about spernal non removable debuff ?
                    Perhaps if you got your head out of that brown smelly place you would see the spernal non-removable buffs have been mentioned over several times, even a thread the day after Spernal Ruins got released. And you do have a lot of excuses of your ranger friend not being around for viewing him and take a screenshot. I'm sure a ''non-casher" you declare to be and with the stats you have your time online is a lot more often than only during crypt.

                    My 2 cents for the replies I've read thusfar since last post.
                    Crystal Saga:
                    IGN: speeds
                    Server: Windshear Peaks
                    Lv 120 [Eidolon] Nature Ranger - Emperor
                    Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outside
                    Officially the #1 Nature Ranger of Windshear Peaks & six merged servers

                    Wartune (semi-inactive):
                    IGN: Speeds16
                    Server: Temple of Ibalize
                    Lv45 Archer - Guild Luminaire

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                    • #55
                      Well if you don't get anything useful here, then the only reason to come is for Not the Boss of Me. The offhands are useless when you have a Heart of Eden. Best for priests. If we aren't getting anything special out of this dungeon, the challenge doesn't even matter, no one will do it.
                      â™”
                      Vampire Prince
                      • Server: Aurora Point
                      • Character: Alexmancerx
                      • Class: Priest (Blood/Hybrid)
                      • Level: Eidolon 120
                      • Rank: Emperor
                      • Guild: TheWanted
                      • Pet: Dark Reaper (currently breeding ftw!)



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                      • #56
                        Originally posted by R2CS_Cherith View Post
                        2. This dungeon was created to be the most difficult one to date, so, *don't shoot the messenger* these BOSSes were intentionally created with buffs that can't be negated (which you all have found out, only instead of being a bug it's a means of making purgatory an even eviler place)...
                        Originally posted by speeds16 View Post
                        Perhaps if you got your head out of that brown smelly place you would see the spernal non-removable buffs have been mentioned over several times, even a thread the day after Spernal Ruins got released. And you do have a lot of excuses of your ranger friend not being around for viewing him and take a screenshot. I'm sure a ''non-casher" you declare to be and with the stats you have your time online is a lot more often than only during crypt.

                        My 2 cents for the replies I've read thusfar since last post.
                        well, his notebook is broken atm, so he can't log in.
                        Cherith said "these BOSSes were intentionally created with buffs that can't be negated." So the non removable debuff is not bug! Now your question solved
                        Don't like the dungeon, don't do it. When it need to change, R2 will change it
                        Renfa that all...
                        I am non-cash player

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                        • #57
                          Originally posted by Shaoren View Post
                          well, his notebook is broken atm, so he can't log in.
                          So just View him in your Friendslist.

                          Originally posted by Shaoren View Post
                          Cherith said "these BOSSes were intentionally created with buffs that can't be negated." So the non removable debuff is not bug! Now your question solved
                          I never had a question whether or not it's a bug. I'm still calling it bogus because making a dungeon difficult by breaking an already complained-a-lot-about class down even more is not how you increase difficulty.
                          You want difficulty? Make several different skills that are fired away more quicker: requires you to use more pets than just a BA or DK, different partymembers than high-up chars, tactics again. Priests will have to max GE and Pure in Heart to negate the effects but they are of use now! Rogue's purge helps them to be clean at least once every 15sec I believe and Ranger's will be clean as Eidolon has promised as well every 8sec.
                          Crystal Saga:
                          IGN: speeds
                          Server: Windshear Peaks
                          Lv 120 [Eidolon] Nature Ranger - Emperor
                          Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outside
                          Officially the #1 Nature Ranger of Windshear Peaks & six merged servers

                          Wartune (semi-inactive):
                          IGN: Speeds16
                          Server: Temple of Ibalize
                          Lv45 Archer - Guild Luminaire

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                          • #58
                            Originally posted by speeds16 View Post
                            So just View him in your Friendslist.


                            I never had a question whether or not it's a bug. I'm still calling it bogus because making a dungeon difficult by breaking an already complained-a-lot-about class down even more is not how you increase difficulty.
                            You want difficulty? Make several different skills that are fired away more quicker: requires you to use more pets than just a BA or DK, different partymembers than high-up chars, tactics again. Priests will have to max GE and Pure in Heart to negate the effects but they are of use now! Rogue's purge helps them to be clean at least once every 15sec I believe and Ranger's will be clean as Eidolon has promised as well every 8sec.
                            I Attached Images in #44 reply you didn't see?

                            if talk about difficulty then GM said they made it most difficult than other dungeon. I will say party with someone to clean the dungeon then you will say drop will not worth and need to split by two people.
                            Mostly every online game's dungeon are party with people then share the drop.
                            CS is leading into dungeon must be soloable and profit well. Am I right?
                            If R2 make it more party member will drop more item from boss then I will just party with alt in party and go into dungeon get times 5 amount of item. Maybe R2 will make it only work for higher lv dungeon but almost everything we got is translate from Chinese into English.
                            Renfa that all...
                            I am non-cash player

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                            • #59
                              Originally posted by Shaoren View Post
                              I Attached Images in #44 reply you didn't see?
                              You mean this? http://forum.r2games.com/attachment....1&d=1356592834, Post a ss of entire char, Hp and all. This looks anything but someone with a chance of tanking Purga NM at all unless he has orbs at a lower cooldown than the game intended. Especially since the middle boss can crit over 120k easily on him and the top-bosses 8sec stunn will shatter him.

                              Is it really that hard to see I have nothing against the difficulty but everything against making classes/skills obsolete as difficulty-increase?
                              Crystal Saga:
                              IGN: speeds
                              Server: Windshear Peaks
                              Lv 120 [Eidolon] Nature Ranger - Emperor
                              Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outside
                              Officially the #1 Nature Ranger of Windshear Peaks & six merged servers

                              Wartune (semi-inactive):
                              IGN: Speeds16
                              Server: Temple of Ibalize
                              Lv45 Archer - Guild Luminaire

                              Comment


                              • #60
                                Originally posted by speeds16 View Post
                                You mean this? http://forum.r2games.com/attachment....1&d=1356592834, Post a ss of entire char, Hp and all. This looks anything but someone with a chance of tanking Purga NM at all unless he has orbs at a lower cooldown than the game intended. Especially since the middle boss can crit over 120k easily on him and the top-bosses 8sec stunn will shatter him.

                                Is it really that hard to see I have nothing against the difficulty but everything against making classes/skills obsolete as difficulty-increase?
                                Click image for larger version

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                                here you go then. that picture is with hellwing.
                                Renfa that all...
                                I am non-cash player

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