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  • Originally posted by Sigrun View Post
    I find it funny that you complain about this on Windshear Peaks, where we are working hard with everyone involved to make seng more balanced and draw it out as long as possible, despite some people being able to more or less solo the crystal. Everyone isn't always listening though, but there's nothing you can do about that.

    I do have some suggestions, as I've seen the same problem popping up time and time again:

    - The division of the teams. They end up being extremely unbalanced, with almost all high levels on one team. There should perhaps be a lvl based divider to make the teams more balanced.
    - Give the towers and crystal more HP. People can pretty easily solo both, increasing the HP would encourage more team work
    - A chat instance only for the team you are on, making it easier to work as a team within seng, and usable only during seng.

    What it boils down to, IMO, is that Seng hasn't changed but the characters have a lot, becoming increasingly powerful. Seng was a challenge for almost everyone except for top levels perhaps, while now it is just another farm instance for an increasing number of people. Sort of like extending the Crystal Ladder has given new incentive to higher levels, perhaps tweaking Seng could revive it and make it a fun battle again.
    You have the right idea The level divider would make things alot easier for people
    Server: Windshear Peaks
    Name: NeonGenesis
    Plain: Mortal
    Lvl: 40~
    Guild: Disorder
    Class:Ranger
    Skill Tree: Anti-Mage/Hybrid

    Comment


    • Originally posted by DoggyDoggy View Post
      lol, hmm if thats the case shall we remove the balancer buff completely? u forget that high levels still have unlocked better skills, plz think more about something before you post yes?
      Sorry, I was kind of unclear in that post and I think I worked out a solution.

      Here it is to fix the balancer buff.

      1. All players from lvl 30-40 recieve a bonus buff to go along with the balancer buff making it slightly easier but not that much that they are stronger than any of the higher lvl's (40+). This would continue in a manner that lvl 40-60's would receive a different slightly less influential buff that would though give them an easier time dealing with the higher lvls (60+).

      2. Scions would not receive these bonus buffs as they already have there scion skills, and extra attribute points plus there accumulated riches from before they rebirthed making them so much stronger as we all know. They may however receive a low lvl scion buff at first though I don't really think it's necessary (I barely beat my lvl 40 scion priest friend in seng now though i still do).
      Server: (S6)Windshear Peaks
      Player: (S6)Austin
      Spouse: (S6)Wisteria889
      Level: 76+ Scion

      Comment


      • Originally posted by austinchicken View Post
        2. Scions would not receive these bonus buffs as they already have there scion skills, and extra attribute points plus there accumulated riches from before they rebirthed making them so much stronger as we all know. They may however receive a low lvl scion buff at first though I don't really think it's necessary (I barely beat my lvl 40 scion priest friend in seng now though i still do).
        -coughs- My scion priest was average in Sengolia without DS when she first went in. I also didn't have mountains of riches, nor does my husband who rebirthed at the same time. Not every scion is insanely developed and funded. The buffs that scions get at low levels in Seng isn't even worth noticing. What the problem is that you've got players going in who are incredibly weak against those who have put work into their characters. If you're going into Seng as a Lv 40 mortal with green gear you picked up while grinding, of course you're going to get your butt kicked in Sengolia. I'm currently a Lv 59 scion who's been holding one of the DSes on my server for about a week or so now. I'm not majorly funded, I'm actually weak compared to most scions and a few Lv 80+ mortals on my server. I'm just not lazy and can accept when I've been beaten by someone better than me or stronger than me. What I do then is work on making myself stronger as they have shown me my flaws. Why can't more people do that?


        Oh, and I'm a non-casher if that makes any difference


        Also, sounds like you've never been slapped with the Lv 70+ balancer in Seng. Trust me, as a mortal, it's hellish. The best thing to do in PvP is rebirth so as a high level scion you can deal with the massive nerf to everything.
        Last edited by Bellatrixa; 07-25-2012, 06:14 PM.
        Server: Claymose Altar (S1, Gamedp/Ray Media/Whatever they're calling themselves this week)
        IGN: Bellatrixa
        Level: 60-something
        Class: Scion Hybrid Priest
        Honour: Archduke
        Guild: Really
        Ladder: Always in the top 5


        Married happily ever after to my nubsband, GreensZ

        Comment


        • Hmmm... my friend is definitely not that great and she can almost beat me yet there is the 20 lvl difference almost so as soon as she closes that gap I will lose every time.
          Server: (S6)Windshear Peaks
          Player: (S6)Austin
          Spouse: (S6)Wisteria889
          Level: 76+ Scion

          Comment


          • Originally posted by Virall View Post
            Not if it goes the same for scions as lvl 30-69 and 70-100 or something to that standards
            And no scion buff...

            Comment


            • Originally posted by Apoud View Post
              And no scion buff...
              Hmmmm... I never thought of that, would be a good thing and yet get scion priest really frustrated, not being able to use your skills in the battleground to further your team instead of getting more useful skills really does defeat the point of being a support/healer and I feel that they should be able to use the skills they worked to get but, I'm not sure. If scion buffs are removed I'm pretty sure that other buffs should be as well...
              Server: (S6)Windshear Peaks
              Player: (S6)Austin
              Spouse: (S6)Wisteria889
              Level: 76+ Scion

              Comment


              • Originally posted by Virall View Post
                Hey i think Sengolia needs some fixing up.Sengolia should be split into levels. Seng has just gotta too ridiculous.Low lvl players cant even do anything casue they are swamped on by scions and lvl 100s.Seng should be split by lvl30-69 and lvl70-100. It would just make it better for low lvl players and make things more challenging too.
                i agree but maybe rather than split the level just simply adjust the point system stuff so like you will only get point when you kill player within the range about 5-10 from your level cmiiw

                Comment


                • Free revivers in Seng are quite annoying, especially the ones who are blood thirsty and angry. They only revive to get back revenge & ruin one's killstreak. -.-. Lol
                  Lil by lil my signature will become better.

                  Ign: Sai
                  Level: 130
                  Class: Rogue
                  Plane: Eidolon
                  Honor: Emperor
                  Server: (S31)TreeOfLife
                  Guild: Rebels
                  Pet: DemonKing

                  Comment


                  • Originally posted by Profe View Post
                    I'd also add giving rewards for "Kill Streaks". It's not easy to get them, and not easy to maintain ('coz people will always be there to get you). Sure, our names will pop out for the whole game world to see but, so what? We won't get anything anyway so when our hp's are low, we might as well die and just respawn because it's easier than trying to stay alive. You get what I'm trying to say here?
                    I love this idea to reward kill streaks, I barely ever get kills cause of scions but if we could implement rewards would be really cool.
                    Server: (S6)Windshear Peaks
                    Player: (S6)Austin
                    Spouse: (S6)Wisteria889
                    Level: 76+ Scion

                    Comment


                    • I would suggest there be level tiers - if not - an auto-team balance. Whereas high leveled players would be separated each time (alternate)

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                      • just make no sleep for you permanent event, it gives you 8x silver, way a lot more than seng can give, no need to kill, no spawn killing, all have to do is 1/4master starglade idling
                        They told me that to make you fall in love with me, I had to make you laugh...
                        But everytime you laugh, I'm the one who falls in love...

                        Comment


                        • Originally posted by Doragontenma View Post

                          f. Having Separate Instances For Level Tiers
                          You can't very well have balance in a game if there are multitudes of people that can kill you in one hit.
                          This is exactly what happens to the lower level players in Sengolia when they come up against a high lvl player or scion.
                          I suggest splitting Sengolia into level and plane based instances.

                          example:
                          30-50
                          51-80
                          scion 30-50
                          scion 51-80

                          This would increase balance drastically and give lower level players an easier learning curve.



                          Note: You can pick more than one suggestion on the poll
                          This one would be really nice to have it would make thigns better but your missing lvl 100
                          Name:Virall
                          Level:50~
                          Sever:Aurora Point
                          Class:Nature Ranger
                          Guild:Fairy Tail
                          Position:Assistant Guild Master
                          Rank:Count

                          Comment


                          • Sengolia Battle grounds

                            I know that some times strong players get divided to one team and the other 65 or low leveled mortals with 1 or 2 get divided to the other team....but in the battle today in PSYCHODELICA server..the strong scions and the other strong players came and were killing us on the place where we get revived....this is just unfair and they where killing us only for kill streaks and EXP...please help us GM..it's pretty annoying..
                            Server-(S44)Psychodelica
                            IGN-(S44)Shnieder
                            Class-Rogue

                            Currently I am Scion

                            Comment


                            • charge a lot a lot money and make ur character strong and kill them back... as easy as that... people put effort into their character... they deserve to b strong... u did not put much effort into your character... thats why u are weak... and get killed all the time... dont complain abt it... if u dont like it... make urself stronger and kill them back...
                              IGN: Esther
                              Server: Zenho Island
                              Level: 32
                              plane: mortal
                              wings: Extreme glowing wing 1 (2 star)
                              mount: Rabiit (soon 2 b cat. 2 stars)
                              pet: morphed vulture
                              gears: complete shining set (wahahahaha)
                              honor: vassal

                              friends guide:

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                              • even easier, join and when inside log out till the seng is over , then get your rewards like you have been there all the time and put your middle finger up to the campers, who dont get anything from it, cos they cant kill you offline right.

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