Sengolia
I wonder if it would be possible a readjustment to force in sengolia, both for players and towers. it ends very fast and due to such defense is dificult getting silver medal.
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Rest in peace Sengolia
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I already suggested a revamping of Seng in this thread. Too bad not many people seem to like it >.>
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Sengolia
So there were a lot of complains about imbalanced sengolia.Instead of complaining,i have a great idea about it.Why dont you just make crystal of life have like,10x hp? Because our seng ends in 2 minutes almost every day,scions/eidolons dont give a .... when people tell them to stop,so i thought this is a good solution.Make crystal of life with 10-20x hp than it has normally. thanks^^
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I do agree with the lvl ranges or they should make different sengs for different planes or something. about the "party members"in the same team... that never worked for me XD I always for in the opposite team XD
but yeah... right now its about looking for lower lvls you can actually kill and running for safety to the stronger people when some bosslike person comes charging at yah Ó.Ó or just accept your instant death... v.v
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I think there has been another thread similar to this,alot of people complain about that stuff.
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Sengolia Needs to Change
The Sengolia Battlegrounds have to change. It's really fun and I love it, but now it's impossible to have fun on my server. Basically the 2 strongest players on my server (Sullen Dunes) are always on the same team and they take turns spawn killing and beating on the crystal. So I think you should get rid of the whole party members being on the same team thing and add some sort of level distributor OR (I personally like this one better) you should make level ranges for different Sengolia zones. So like level 50-59 players go in a different battleground than the 70-79 players. And then there would also be zones for 60-69 (Scion) or something. This would make it fair so that both teams actually have a chance to do something. I hope you actually care that a really fun part of the game has turned into a terrible part of the game.
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I like the idea. But sometimes i prefer to just end seng when i see my team spawnkilling the other team.
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well strong players always end Sengolia L1 fast for Sengolia L2... 2 choice join Sengolia 1 or Join Sengolia 2
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Make Sengolia Crystal Invincible for 15 Minutes
Sometimes Sengolia events last only 2 minutes. The crystals should be invincible for 15 minutes to give people time to play. If people don't want to hang around for 15 minutes, they can show up after the 15 minutes and attack the crystal as normal.
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pvp battle ground, the winner get some items that can be exchaged with smth.
is a good idea actually, n plz no BALANCER.
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Don't you still need 2 teams for something like Sengolia? And when will you start that battleground if anyone can enter at any time? Wait until both teams have enough people? That would be some significant waiting time even if you want just a 5v5 mini-seng.
And even if it is mini-seng, how active do you think your arena will become when there is just no reward for winning? I honestly don't think people would do Seng if it wasn't because of the silver badges and honor, let alone a mini-seng of no reward. Sure there might be enough people who are bored enough to try it out a few times everyday. But it is still too much work for the GM while they have more important things to do, too much work for something that will not be used so frequently.
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