Originally posted by berndesu
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Seeing as you (shadow) say that r2 might not be able to copy the skills of the other versions here's some ideas to how the skills could be changed:
1: Lower grace cast time to maybe 2 secs, lower the healing to compensate for cast time reduction (and also for next effect), then add in HP regen buff and/or damage reduction buff
2: Possibly make Life drain have and added effect of HP DoT (like lvl 1 does 1% HP every sec for duration of the actual draining of HP debuff which is 3sec, I've tested)
3: Imp.Holy light to be %HP regen, or Holy light and Imp. holy light to depend on Heal stat (not has to be as high as light heal %, maybe for light heal to be 10% of heal stat, Imp.holy light to be 30% of heal stat + like 20 to 25 or so, i.e. 0.1 x heal, and 0.3 x heal + 20 to 25, these are for lvl 1 of the skills btw)
4: probably make demon's grasp to damage and buff the user which makes it so that when the target is hit, they are stunned for 1 or 2 secs each time (of course, the duration of the buff would be like maybe 1 more than half of how long the original skill lasted for). Yes sound OP and you're probably going to say, what if more than one person attacks the target. SOLUTION: if the buff causes the stun (which is a debuff on target), it wouldn't matter since the buff has a time limit and it'd be the same as any other class that stuns while having people gang up on you pretty much, knights stun for 3.5 sec and gets attack increased, rogue stun for 4 sec and do pretty high damage. And also, if it was 1 sec stun, there would still be a chance for the target to not get stunned if the user uses light beam, heal, or something with cast time (assuming no curses on them), thus not necessarily stunning for the full duration of the buff. Fellow priests may say that knights could remove this buff, and also the factor of the void soul skill that removes debuffs upon being hit (on chance) would make this unfair compared to other classes' stuns, but if one has cursed them before hand, the chances of knights removing your buff before they're stunned is small, unless they have the void soul skill. But then you're likely to be able to fit in another stun or just cut them off with an already cast curse and/or blood beam. I am aware this would mean that priest would be able to AoE stun due to curses and blood pact, but considering lag as well as the skill of the player, hardly many would be able to make it exactly so that the curses strikes once per sec of buff and to add in blood beam after the 3 curse strikes, thus making it unlikely for someone to stun for the full duration of the buff. Also, considering other classes have instant stuns, it's likely that they could stun the user before they can apply the effects of the buff.
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