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Priest should change!

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  • Blood Priest:

    +Mana bar for what ?

    -Should make a combine into a skill :

    \Example :There are 20% odds to strike mobs with quantity damage = current mana bar. ( mana bar 5677 = 5677 damage).

    Comment


    • Mana is practically useless for priests in general. Assuming 1) Blood Priest or 2) Have max Angel's Blessing. Blood Priests never use mana and a priest with Angel's Blessing never sees a dip in their mana.
      â™”
      Vampire Prince
      • Server: Aurora Point
      • Character: Alexmancerx
      • Class: Priest (Blood/Hybrid)
      • Level: Eidolon 120
      • Rank: Emperor
      • Guild: TheWanted
      • Pet: Dark Reaper (currently breeding ftw!)



      Comment


      • i Agree with some points, there're skills on blood tree that really need a buff, blood priest are suppose to do high DPS power, but if you take a look on it, the middle tree of blood the one that should be really affective is pretty useless, take a look on holy right side tree wich you can't learn along with blood mid tree, still the holy buffs, the AB, the debuff skills those are really good along with ressurection, now let's see blood? they got the crit reduce(wich im not sure if it really works) the bloodflow wich i do like more matk as long we got high hp(Good for dungeons), bloodguard? oh come on 3k hp won't give us that much of a boost when ppl do a lot more damage then us, a combat rogue wich lower gear then mine, lower soul, same wings, she does twice of my damage, rogues QD normally takes down a priest with no problem, and what skill do we have to fight them? priest main problem are on skills, rest is good, our stun demon's grasp is pretty useless, we can only stun someone if we channel, wich means to stop someone from moving we need to stop ourself from doin what ever too, wich sucks since the skill doesnt do any damge so basically why are we stunning again? lol, now let's see sacrifice seems like a pretty good skill, but lacks power damage, doesnt do that amazing damage, i had it maxed 5/5 doin around 15k, while my master blood beam at lvl 1 would do 25k, wich takes us to a bad point, blood mid tree sucks period, skills need definitly a buff and we need fix the eidolons skills wich are worst then mortal skills like some pointed out, only logic way to be a good priest to PvP and PvE would be hybrid since if you go full blood you'll lose your debuff skills and buffs for what? pathetic skills that wont increase your atk that much or deal much damage, either just make you use your SP on nothing, i'm sorry to be as harsh as i am beeing but this is the truth, and only priest realise it why? cuz we are the one playing and seeing our characters getting murdered sometimes just bcuz we lack power on some skills, no matter what description says cuz if you go saying priest is meant to support read description so tell me why did they implemented blood priest skills, so if you dont know what you talking about then just don't talk, a lot of ppl trash talks priest yet there's no ladder party that can go far with no priest, you even need 2 priest for really high lvls so yeah if no action on priest will change i doubt you'll see a lot more priest coming in, cuz we're the ones getting disanvantages are priest is the most wanted class on the game, why? cuz rare are the people that can handle a priest, rare is someone that has the patience to believe in changing and fighting for a fairness for everyone, rogues are already strong enough, your damage won't affect you that much since the crit damage, crit chance and dodge from a rogue + atk speed is just pretty dam amazing, rangers are known for strong dps, fast atks and some healing(insta HEALING) using, wich is kinda sad seeing rangers can have a strong shot capable of 1 hit most people, a insta healing with low CD, and still 1 more healing called barskin(heals some of amount damage taken to those who don't know this skill, if used properly you barely can do any damage to them when they have it on), mages strong Aoe's plus that OP aoe stun that cleans up house, knight great defenses with powerfull atk, priests? we got only 1 stun out of so many skills and that stun we can't even use properly so against class's with stuns/silences/healing/high damage skills what can a priest do? this is the main problem we have, our skills lack power to do high damage even if our stats are high sadly ut true :/
        Character:Eidolon Priest
        Server:Tinosia Delta
        Name:(S42)GreyDude

        If you're going to fight, think on the reason why, don't just fight for no reason, think on this:What is the point of beeing hated just because you wanted to do something? normally any person would say they just felt like it.. Be different, say no, fight for good reason and not just for fun/revenge, fight for what you believe on!

        Comment


        • As a Priest user, I fully agree with many of the posts that players make.
          I've tested all of a priests skills and know exactly how disadvantaged the middle tree can be.
          In response to an earlier post regarding Tenacity's crit dmg reduction, it gives you 10 crit def so supposedly 10 crit def = 4% crit dmg reduced...
          useless when considering that players int he long term have well over 200% crit dmg and will therefore contribute to LITTLE hp saved
          Also consider how many other classes have crit dmg reduction skill... truly useless
          blood flow is decent but DOES NOT COME NEAR the m.atk bonus that circle gives (do note that they do stack but as a priest who often solos, this skill is otherwise useless in comparison)
          enhanced circulation is one of the only useful skills in the middle blood tree because of its defense against the OP mage class
          I wouldnt mind if they gave us something more than hp regen rate with that...
          blood guard gives a fixed bonus to our hp... not as great as % hp tho... not sure if it gets stacked with % modifiers, never took the chance to record hp values
          I have mixed feelings about totem... similar to rogue stealth you unstealth when attacking
          you unfortunately unstealth when hit by AoE OR if youre in the middle of being attacked as the stealth buff occurs
          it also does not affect party
          not very useful in pvp and ladder when youre constantly attacking and moving and healing
          not useful in pve either when you want to be attacking or healing... really what point is this skill in relation to a priest if you cant attack while stealthed
          demon's grasp as many have mentioned, is the crappy CD and the fact that it is a channel skill... great for ladder otherwise...
          sacrifice as others have mentioned is the weak bonus attack
          really should be scaled
          death cometh has had a track record of problems since day one and even now its still missing the dmg reduction that is sought after since priests dont have any invincibility skills
          now theres the bloody acres issue of not being able to dmg the target
          life drain has no practical use unless its maxed so you increase your m.red and decrease your opponents BUT ONLY FOR 4 SEC PER 6 SEC
          altho its great against mages and tanks, it does fixed dmg and will only give me 4/6 seconds to have this bonus def (and essentially dmg)

          and WHAT is up with grace? pointless when light heal heals more as a lv 10 skill...
          infusion needs a bit more burst dmg
          blood beam needs a little boost as the dmg increases minimally with our hp and m.atk
          not sure why they used 80% ratio when everyone else has 100% or more
          light beams cast time and CD makes it less useful than blood beam to many

          arguably the buff tree and the curse tree are the most useful parts about a priest... where
          Sith's Priest Guide

          Comment


          • I'm a lvl 70 Eidion Priest, but regret not being a ranger now.

            Comment


            • thats not quite right... you must not have looked at your priests skill list very good. you cant debuff a lvl 70+ priest in any way for 10 seconds in a fight, not even freeze them and by then well youve won already or are seconds from it.

              Comment


              • Originally posted by stayplation4 View Post
                thats not quite right... you must not have looked at your priests skill list very good. you cant debuff a lvl 70+ priest in any way for 10 seconds in a fight, not even freeze them and by then well youve won already or are seconds from it.
                Then why do I lose my buffs after using Goddess' Embrace when fighting against Knight or Mage? + Even tho we can't get negative status ailments under GE so what? We have basically EVERYTHING worse than other classes have so the GE ain't gonna really benefit us enough..
                Last edited by venomeh; 09-22-2012, 08:22 PM.
                Stalkers OP.

                Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "

                Comment


                • Originally posted by Alexmancer View Post
                  If my friends want to be buffed, it's not hard for them to join my party and then leave when they are done. Either these buffs need to actually be party only, or Battle Hymn needs to be in a radius and affect more than just party members as well.

                  And as far as Seng goes, the team you're on is your party. I see no probably with your team being buffed.


                  Also this is NOT our job. We want to play this game just as much as others and just because we chose to be the priest class does not mean we are obligated to follow people around and heal and buff them whenever they ask us too. And I'm saying that nicely. People actually DEMAND that I buff them and try to get me to drop what I am doing to go and buff them. Who's the one being selfish then? I for one am tired of being treated that way, and for that reason I prefer not to hand out free buffs to people, especially ones that are just that rude. Even friends asking for buffs starts to wear at you at some point. As stated, I want to play and do dungeons and quest on my own just as much as any other class. I chose my class and skills based on my play style and what I would need to successfully solo dungeons, not to be a support character. Call me selfish all you want, but your opinion is misguided.
                  I totally agree with this post, I have friends that keep asking for buff over and over again... so much that it ACTUALLY becomes an obligation to buff them no matter what I'm doing. For example I was in psycho killing bosses in the last chamber, then a guildie request a buff. You tell them 5 more minutes before you're done, then they start complaining that they won't make it in time for avernal. Tell me, how would you feel when you're in this situation?? You took the time to teleport to starglade, used a scroll when u don't have to but for your friend's sake because they cannot enter the area where you're at, and that is the only response you get?? When you refuse to buff when you're annoyed with all these requests then they call you mean?? Even your mum gets to enjoy a Mother's Day, what about us priests that have NO obligation to buff you? No gratitude, a lousy thank you is worthless when you don't appreciate or understand us at all. We are players with emotions like you are too, not NPCs. Worst of all, they make you waste time waiting for them to finish what they are doing when you can actually use that precious time to finish your dungeons. Almost every single day I have to rush my dungeons at the last minute before reset, and most of the time i can't finish them all.

                  ...... Well im kinda off-topic. Yeah totally support the idea priest skill needs some changes, please at the very least lessen the cast time by half. Eidolon skill Sacred Space cast time 10 sec is way too ridiculous. No way they can come into good use during pvp or ladder. Not even as support. Also please make the radius wider if you can.

                  Comment


                  • Originally posted by venomeh View Post
                    Then why do I lose my buffs after using Goddess' Embrace when fighting against Knight or Mage? + Even tho we can't get negative status ailments under GE so what? We have basically EVERYTHING worse than other classes have so the GE ain't gonna really benefit us enough..
                    cuz its only for 10 seconds, you have to kill them in this 10 second window. and yes even is seng priest get lower stats than other classes. my lvl 55 priest with full savage +6 and dual gems in each item gets about 6600 attack in seng, while lvl 40 rouges and knights and rangers are getting 8-10k and people my lvl even more. its totally unfair and they should make priests better

                    Comment


                    • Originally posted by stayplation4 View Post
                      cuz its only for 10 seconds, you have to kill them in this 10 second window. and yes even is seng priest get lower stats than other classes. my lvl 55 priest with full savage +6 and dual gems in each item gets about 6600 attack in seng, while lvl 40 rouges and knights and rangers are getting 8-10k and people my lvl even more. its totally unfair and they should make priests better
                      No it's not because of GE lasting 10s. It is because the knight/mage's skill that removes all your buffs can remove GE together with any other buff you are having on. GE is merely a buff protecting you from other negative statuses, so a dispelling skill like Reckoning of knight works against it >.>

                      Comment


                      • Originally posted by MissKimmer View Post
                        [ATTACH=CONFIG]20641[/ATTACH]
                        another skill that should be changed.. i seriously think this is the reason that blood priests are so rare

                        misskimmer, what version of the game is that? i want to play there..

                        Comment


                        • crystal legacy

                          Comment


                          • Originally posted by Zatemo View Post
                            Since the mods want us to suggest and not jut complain and argue, here are some suggestions for Eidolon Scion skills:

                            Holy Eidolon:
                            Places a totem or a huge ring (radius same as holy water from bath) that does the same or slightly more heals as the current eidolon skill every 2 sec. And ally players within the radius of this can not attack or be attacked (includes debuffing; also heals them of course), and this status would be removed if they leave the radius. Also this staus cannot be removed by purging nor by knight's buff remover.

                            Holy scion: It's good, no change needed.

                            Blood Scion: enemies take % of damge taken and have a high or % HP regen

                            Blood Eidolon: Long range aoe skill (like balrogs hell, my holy eidolon skill suggestion, etc.) that roots enemies every 2 sec or 1 sec in that radius, and also does high DoT. This could have vampiric effect if wanted.

                            This will be posted in the other thread so that mods have higher chance of seeing this.
                            I like your suggestion but i doubt there wil be anything done about priest in the end.. just look at the date this thread is started and tell me what has been done about it so far even with all of the sugestions made?

                            Originally posted by (S14)Squintina View Post
                            There are people who do use priest as their main.
                            I do and I know plenty of people on my server who do. We may not be the best PVP-wise, but built right we can do wonders in dungeons, training, and ladder. I might say that in dungeons we are many times advantaged over the other classes because of heal.
                            what wonders if they put same work we put in soul and are high enough in lvls they can run dungeons faster then a priest can and thus make better time then a priest for example on a lower lvl dungeon.. a rogue,mage.. ranger to, with 3k defence and 8k patk can finish sr-kd each boss in 10-20 seconds while a same stat priest will do it in 40s or more.. where is the wonder or advantage?, other classes kill faster, thus not having a heal skill isn't a big loss, potions are enough to heal them same for training ground if same work is put into the character they can solo it just like a priest does altough this might take a bit more time because you need more defence to last on weave 8-9-10, and lastly ladder, a priest heal isnt needed untill you reach floor 40 ladder or 49 DEPENDS with who are you going ofc im talking about high lvl priests reborn or nonreborn, for lower level priest heal is needed, but i dont really see the wonder you talk about except for revive if he doesnt die first(unless hes not that experienced he will die first or second)...

                            Originally posted by venomeh View Post
                            I fail to see your logic, if you're a priest by yourself can you really honestly say that we don't need any improvements to be made?
                            same goes for most of the people who reply'd on this thread if you played a priest for a few months, if you're just a begginer go do seng or avernal and reply back when you manage to kill something after you struggle alot, ladder pretty much the same for every level, and can you really say we dont need improvements? AND if you are not a priest and you reply to this thread, why do you reply without understanding the class well? if you get killed by a higher level priest or a priest with double your stats or higher that doesnt make the priest op, that just makes your toon weak and needs more work on it, dont come here and say they are op just cos you saw some priest killing everyone... look at him first check his stats and the stats of the one he killed or soul, you'll see he has alot more then the other person, if he had the same he wouldnt have won, or won and just barely hanging on to his hp.


                            btw gm's in this thread are alot of suggestions... what are you waiting for to start make some changes? if you didnt know what exactly to do there are alof of suggestion that would make the class finally balanced and not more powerfull then some other one, if anything it might be equal to ranger, still get "*****" by the other classes but at least will have a better chance then it "has now".

                            btw people should read a few pages back b4 starting to post new stuff cos this just gets dragged alot repeating same stuff over and over.... oh and crystal legacy from wich developer/publisher.. i think ill give it a shot, getting bored again nothing good to do anymore and cant compete with a priest in just about anything but ladder maybe.

                            Comment


                            • saga of heros

                              Comment


                              • We just need every priest sending 10-20 tickets per day, about fixing priests. So that eventually they will have to listen and do it.

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