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Knights vs mages in 1.6 patch
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The Knight that beat Mage easy is when I saw their attack to troops (Level 68+) with 13k+ or 18k+ damage with 2 Knight's main skills. Like mage, we have 2 major skills is Lightning bolt and rain of fire.
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Originally posted by Setsuna88 View Postmy thoughts exactly. if the mage lets you kill him before his troops then maybe HE is the one who doesnt know how to play
I'd avoid using WW for as long as possible for this reason because yes, if you use WW you weaken the troops and can stuff yourself up when he does heal himself.
Taking on troops is one way, but when my troops have 40k+ hp, and I can use Blessed Light and Restoration on them should you weaken them.. eh yeah you're still gonna take awhile to get through em.
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Originally posted by DukeOfViljamovka View PostSo if i want to skip troops i have to start with holy seal> ult slasher> shield> ult slasher> ww, if mage use heal inbetween any of those steps i again need to deal with troops. From expiriance against mages i need to kill their troops first and survive till 50% dmg bonus so i can delphic destroy him.
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Originally posted by symedia View Post) i`m 47 k br mage with 50 pve set .. i can kill 50-52k br knights now. Stun on me ... i get bl .. suntoria. and i`m back 100% hp ) with driad lvl 3 i killed 60 k knight and yeah .. most knights dunno how to atack mages ... they go for the tropps.
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) i`m 47 k br mage with 50 pve set .. i can kill 50-52k br knights now. Stun on me ... i get bl .. suntoria. and i`m back 100% hp ) with driad lvl 3 i killed 60 k knight and yeah .. most knights dunno how to atack mages ... they go for the tropps.
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yes they do im lv57 mage on server 91 well will be when it lets me back on
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battle ground
Battle ground is the only other source of honour for players who guilds are not in guild wars for those players under lvl 50 that source has now been taken from them as in most cases knights cant compete with Templars
a well thought out update r 2
mcbeth
netherforest s39
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Originally posted by onimad View Postdon't u guys see mage>knight>archer>mage this is the circle. base on same balens used or so whatever u called.
Like some Archer I know went crazy over Pdef just to be stomped by Mages 2 weeks later.
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Originally posted by onimad View Postdon't u guys see mage>knight>archer>mage this is the circle. base on same balens used or so whatever u called.
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don't u guys see mage>knight>archer>mage this is the circle. base on same balens used or so whatever u called.
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Originally posted by AnataOFAkku View PostI talk with one who play there and have 7k blok,he say he have more dmg reduction...
But i cant try this so only can say what someone say to me and maybe this is wrong
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Originally posted by DeathRiver View PostI don't know why either, since their block was about the same, 5k and 10k, both had about 50% chance to block. Excessive I say.
But i cant try this so only can say what someone say to me and maybe this is wrong
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Originally posted by AnataOFAkku View PostMakes huge diff...like with crit when you get enaught crit for 100% rate - more crit works like determination astro, blok works like that too but you get more % dmg reduction you think why ppl ther go for 10k crit or block when 100% rate = ~5200...
This patch dont change nothing in pvp areas for me
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Originally posted by DeathRiver View PostAP is like what? Each of them -150 Pdef...
I played in the 7Road's 2nd server until I was level 70. And i can tell you this, 5k block and 10k block doesn't make that much of a difference. The actually luck of the player who controls the toon does.
This patch dont change nothing in pvp areas for me
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