Just confused with tenets stats. As i observe when i upgrade, the attack and defense stats was not multiplied by multiplier (mount, pixie, soul etc..) but attributes like int and str do. Is this a bug or was it really how the system works. Thanks
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Originally posted by millinium1 View PostJust confused with tenets stats. As i observe when i upgrade, the attack and defense stats was not multiplied by multiplier (mount, pixie, soul etc..) but attributes like int and str do. Is this a bug or was it really how the system works. ThanksIf you have a problem, need assistance and we can't help? Submit a ticket with R2 here
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Originally posted by millinium1 View Post
Thanks for the fast response Minori-san. Good day.If you have a problem, need assistance and we can't help? Submit a ticket with R2 here
Please, view the bug report list here - CS1
Forum Rules are located here
Please, view the bug report list here - CS2
Looking for a guide? Try here.*
CS1 - FAQ here
Please, note my inbox is broken. Post your issue or question on the forums.
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Originally posted by millinium1 View PostJust confused with tenets stats. As i observe when i upgrade, the attack and defense stats was not multiplied by multiplier (mount, pixie, soul etc..) but attributes like int and str do. Is this a bug or was it really how the system works. Thanks
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Originally posted by huangdi View Post
No one is incorrect here
Originally posted by huangdi View Post
The stats are only multiplied by soul or pixie after you complete the circuit–that is, after the five circles of each set are completed.
What you are experiencing is the small increase in the stats you get whenever you complete a circuit which does NOT mean that the stats are suddenly affected by your %-bonus.
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Originally posted by R2109499284 View Post
Well, you are.
No they are not multiplied with your %-boosts after completing a circuit. A maxed tenet gives you 1,7 million HP (+another 114k from endurance) which would be the equivalent of 54,5 million HP for a player with a 3000% bonus to HP - at that point you should notice that the math doesn´t work out if we also take divine soul, normal gear, banners,wings, monster handbook, runes, soul cultivation etc. into consideration (for reference, a maxed helmet + armor from the tank set gives over 1,8 million base HP) and I doubt that you want to tell me that that some of the top players get 33-50% of their HP just from tenets.
What you are experiencing is the small increase in the stats you get whenever you complete a circuit which does NOT mean that the stats are suddenly affected by your %-bonus.
As for your assertion that I am telling you that some players get 33-50% of their HP from tenets, you are wrong. Nowhere did I say this was the case, but I also did not say this cannot be true–the truth of the matter is, I have no idea. I simply said that in the simplified case where you expect some 2x boost (i.e. the aggregate bonus from, I dunno, pixie, mount, soul, etc.), then you will get it, just not until you finish clicking the five circles.
For the sake of simplicity once again, we will focus on the last two circles for each level of a tenet (what I am calling the 'circuit'). I have maxed soul, which means that for every point of attribute I get, I should get double (i.e. 1 point agility from a fruit would give me 2 points agility). I am on archaic lvl 7, and the fourth circle (+str, +agility) says +320 str, +36 agility. When I click this button, my strength and agility will go up by +320 and +36, respectively, as the circles say. However, after I click the last circle (+320 int, +50 endurance), then my stats will increase again by another +320 str, +36, as will my intellect and endurance, so when the five circles are complete, I should have +640 str, +72 agility, +640 intellect, +100 endurance total compared to my having clicked on any of the circles on this level. I think if you are kind enough to try this out, you would agree with me. That is, after just clicking the fourth circle, you will get only get the stat as stated in the circle, but after finishing the set of five, they will be multiplied by soul. This is not a point of contention, but what happens to the stats in the first three circles are. That is the crux.
Let's say just for a moment that you are correct. How do you explain the extra stat you get from completing each set of five, then? Is that a glitch?
Lastly, I just want to say this. Scroll back to post #86. Clearly the HP says +170226. That is 170k, not 1.7m. This should cut some of the people you are mentioning down to size, and should make more sense to you. Good day.Last edited by huangdi; 08-20-2020, 12:16 PM.
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Originally posted by huangdi View Post
You are mistaken. You think a 3000% bonus to HP would be 54.5m, and yes, normally I would agree with you. But a lot of bonuses in the game are additive, not multiplicative
Lastly, I just want to say this. Scroll back to post #86. Clearly the HP says +170226. That is 170k, not 1.7m. This should cut some of the people you are mentioning down to size, and should make more sense to you. Good day.
Second: That 3000% boost is based on additive scaling, not multiplicative. If I used multiplicative scalings I would get into the 100 000% or even million % range really quickly.
Originally posted by huangdi View PostI think if you are kind enough to try this out, you would agree with me. That is, after just clicking the fourth circle, you will get only get the stat as stated in the circle, but after finishing the set of five, they will be multiplied by soul. This is not a point of contention, but what happens to the stats in the first three circles are. That is the crux.
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Originally posted by huangdi View PostI think if you are kind enough to try this out, you would agree with me.
Let's say just for a moment that you are correct. How do you explain the extra stat you get from completing each set of five, then? Is that a glitch?
Lastly, I just want to say this. Scroll back to post #86. Clearly the HP says +170226. That is 170k, not 1.7m. This should cut some of the people you are mentioning down to size, and should make more sense to you. Good day.
If you however hover over the completed blue circles you will see that the stats in said circle are higher than the stats that were written down in the non completed circles (the one at the bottom of the system which explains the extra set you get when completing a set of five which is in fact intended and not a bug.
In my specific case the normal circle would give me 1466 attack (as can be seen in the post of maria above this one) while the completion gives 1907 attack which is also not multiplied by % boni as my attack once again did not go up adequately for that.
You are also not entirely correct on the part with a maxed soul doubling the base stats (strenght, end etc.). While it´s true that the soul alone doubles these the simulacrum also affects these stats with it´s % bonus meaning that a decent level on a simulacrum will give you more than a 100% bonus which I was also able to confirm during the tests with my tenets as finishing all 5 points gave me another extra 130 strenght (on top of the 325 I already got beforehand so 455 in total) which should translate to 260 strenght. I did however gain more strenght than that which only leaves simulacrum.
The simulacrum also does not affect raw stats (e.g. tenets, chi etc.) as I did test that beforehand when we got the new chi.
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Originally posted by Jahseh View PostDo ancient and chaotic tenet only need wisdom? No antique bloodgem?
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Can anybody provide a breakdown of the Celestial Tenet and further? This game unfortunately gives no guidance of tier systems for everything, and there's limited guidance online as well. Understandable because it's an older game, but I'm afraid to put any GPOW and ABG into my tenets not knowing when it's going to stop.
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