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  • well in a game, if theres a winner, there are bound to b loser... u cant win all da time unless u spend hell lot of money on dis game. sumtimes, even if u hav spent hell lot of money, u will still lose cuz there are bound to b some1 spending more than u. so my point is... take it easy, u win sumtimes, u lose sumtimes... dont sulk over losing and whine because u cant collect badges for 1 particular day cuz u got spawn killed. be patient... build ur character... stay active... and one day, u will be able to get ur revenge...

    theres a good reason and it has aledi been repeatedly told by the gm as to why seng dont have a safe point. try using search function and trace back old post why seng dont have a safe point, understand it before u make a fool out of urself saying this is ridiculous.

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    • Originally posted by Kayshah View Post
      I don't think rangers scions are invulnerable:O But yeah, i didn t ask for safe zone so i can afk, i can kill myself in a tower and stay dead if i wanna afk.I asked for few seconds extra time so i can move from the spawn. If i die once i move fine...i don't like it but at least i have a chance to move and not be kicked. Atm my ranger is lvl 60 and i can be spawnkilled just fine, my ping is around 1k in seng.Once that clock stops im dead.

      off-topic-I lost both sengs i've been in today but it was heaps of fun and no spawnkilling happened.


      PS that is exactly why i opened this thread, to ask a GM to fix this bug, either by warning players not to do it or by creating a small invulnerability time/barrier, up to them what they choose.
      u ever tried using rage explosion to get out of the spawn area? i'm not sure if it works... but i tot it might

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      • Thanks r2games for implementing this! Although i wish there wasnt a max

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        • Originally posted by yvonnekl4 View Post
          well in a game, if theres a winner, there are bound to b loser... u cant win all da time unless u spend hell lot of money on dis game. sumtimes, even if u hav spent hell lot of money, u will still lose cuz there are bound to b some1 spending more than u. so my point is... take it easy, u win sumtimes, u lose sumtimes... dont sulk over losing and whine because u cant collect badges for 1 particular day cuz u got spawn killed. be patient... build ur character... stay active... and one day, u will be able to get ur revenge...

          theres a good reason and it has aledi been repeatedly told by the gm as to why seng dont have a safe point. try using search function and trace back old post why seng dont have a safe point, understand it before u make a fool out of urself saying this is ridiculous.
          You do realize this thread has nothing to do with badges obtained from seng, but in the new honor system that gives honor for kills and takes it away for deaths (for a lot of people, but apparently not everyone- probably depends on honor rank). It is also not about winning or losing in seng- it's about walking away from seng with less honor than one went in with, which happened to me in the seng I was in today.

          There is another thread about being spawn killed in seng that your reply would be better suited for though.
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          • I'm friends with an amazing priest who has worked her bum off to get to her honor ranking and higher, with the new system, She may be promoted to Viceroy, go into Sengolia and get demoted because people will see that she has a higher ranking, therefore they can get more honor by ganging up and not giving her a chance. I've dabbled in the priest class, and hybrid especially there is a lot to do and focus on. This new system is entirely unfair, and even I as a rogue can see it. Despite getting together a good set of skills, I can barely get one kill, and resort to becoming badge-fodder for the rest of the people, relying on wins, GR, redemptions, etc for my honor. Though I'm only a Grand Duke, If I lose more honor than I can salvage back, battle-logging will become a new habit for me come Sengolia time.

            If this new system is permanent, I don't think I'd be able to deal with the stacked sengolias anymore, and I love my server despite the chaos too much to leave it, so battle logging it is. If I win, yay, another silver and more brozne, if I lose, well, what can you do.

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            • Originally posted by yvonnekl4 View Post
              u ever tried using rage explosion to get out of the spawn area? i'm not sure if it works... but i tot it might
              I tried but I haven't seen its effect.
              Server: Windshear Peaks
              Character: (S6)MegaManBlitz
              Guild: (S6)Elysium
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              • you know what they need at the seng spawn points? lava totems like in killers den. and if it get destroyed the player that destroyed it gets banned from seng for a week.
                Server: Windshear Peaks
                Character: (S6)MegaManBlitz
                Guild: (S6)Elysium
                MegaManBlitz the machine that dreams.

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                • Sometimes in seng people have to spawn kill to get any PvP at all. This is because the other team is full of alts shuffling on spot waiting for rewards.

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                  • Originally posted by MegaManBlitz View Post
                    you know what they need at the seng spawn points? lava totems like in killers den. and if it get destroyed the player that destroyed it gets banned from seng for a week.
                    LOL XD I like this idea.

                    But then again, I'm sure that were they to implement this concept, they'd have a hoard of people complaining to them about how ridiculous it would be. OH, THE IRONY. XD
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                    • Originally posted by Harmbringer View Post
                      Sometimes in seng people have to spawn kill to get any PvP at all. This is because the other team is full of alts shuffling on spot waiting for rewards.
                      during the warrior pack event event yeah but any other day no sir.
                      Server: Windshear Peaks
                      Character: (S6)MegaManBlitz
                      Guild: (S6)Elysium
                      MegaManBlitz the machine that dreams.

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                      • Originally posted by asfjhsjdkflsdkjf View Post
                        LOL XD I like this idea.

                        But then again, I'm sure that were they to implement this concept, they'd have a hoard of people complaining to them about how ridiculous it would be. OH, THE IRONY. XD
                        only the ones that use AOE skills and destroy one will complain.
                        Server: Windshear Peaks
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                        Guild: (S6)Elysium
                        MegaManBlitz the machine that dreams.

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                        • And to all the people saying one should "not enter Seng at all, it's that simple", stop and think about the math and ask yourself how many people would really agree with you? How many people would find it worthwhile to miss out on anywhere between 1120-3360 Honor in a week just to avoid losing small increments of Honor in potentially stacked Sengolias? I hate to be rude, but do the people saying "Stay out of Seng" even think of these things? And as it has been said, that's a potential loss of Silver Honor Badges which are hard enough as-is to get. And what if this event is permanent, what then? 1120-3360 Honor lost, along with a slew of potential Silvers, suddenly grows exponentially and near-endlessly, until people quit the game in droves because they can't get what they essentially need, have lost what they've worked excruciatingly hard to earn, and other factors among the worst of which being they were given no warning of any of it.

                          If people are meant to lose Honor at higher Rankings to those of lower Rankings, then it must be properly balanced, but sadly it isn't and this is a "phantom add" (an added event/fix that goes unannounced for days or until the event has passed or gained enough immediate attention) that is making things chaotic and nigh-impossible to deal with, just like the Easter free-revive did. A Priest, as the example has been overly-used, is not a heavy DPS class, even if one is Blood or Blood-Hybrid they cannot technically out-DPS a class like a Rogue, Knight, or Ranger. Even with an Aura and Defenses in abundance with Heal stats through the roof, 1v1 might be plausible but what are they or any player of higher Ranks supposed to do when swarmed and mobbed by an entire wave of the opposing team?

                          Again I ask, does R2 put any real thought behind these events? Looking back over the last few months alone, I'm not entirely sure.
                          "Doing nothing is very hard to do, you never know when you're finished."

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                          • i was surprised that it wasnt kill people to gain honor, after a kill streak you get more per kill, and when you die the amount resets....its just less incentive for me to do seng again
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                            • This is totally ridiculous, now campers are even rewarded for it

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                              • yeah its cause people did complain of not getting honor for kills and now some dont like it that campers are getting rewarded.
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