Originally posted by venomeh
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Priest should change!
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"actually i hav a huge argument against dat 1 ... but then imma stop arguing since u guys r tryin to fight for priest getting better skill which will benefit me too... wahgaha forgive my intrusion... hav fun"
Oh please pm me at server / here at forums And i'm not being offensive , so don't get me wrong. I like you
Originally posted by MemoryLane View PostOr it could just be that it's 28 pages long and the only thing anyone can agree on is that the class needs to be changed. It's been noticed, I promise you that. A change that comes for the next update is unlikely, since the devs need to figure out what specifically needs to be changed and how that change affects the balance between all the other classes. It's not just a matter of going in and changing some numbers.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Basically..
1. Make Death Cometh do what its supposed to do
2. Make Demons Grasp attack the enemy along with stunning them
3. Make Grace do damage like the other version of this game
4. Holy Light should give damage reduction like it was supposed too..
5. More damage for Life Drain...1k isnt much, really
6. Guardians Embrace shouldn't be able to be taken off by a knight..(reckoning debuffs and Guardians Embrace is supposed to prevent debuffs)
7. Make our equipment give us Attack Speed and more endurance (for the blood priest out there we dont need to cast speed)
8. Make bloodflow give 4% matk per level instead of 3%
9. Enhanced circulation should give patk reduction
10. Cast speed for light beam and Duration for blood beam should be lowered when you further level up the skill
Ok i think thats all the reasonable suggestions made from this thread..Just ...Kyu
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Originally posted by berndesu View PostBasically..
1. Make Death Cometh do what its supposed to do
2. Make Demons Grasp attack the enemy along with stunning them
3. Make Grace do damage like the other version of this game
4. Holy Light should give damage reduction like it was supposed too..
5. More damage for Life Drain...1k isnt much, really
6. Guardians Embrace shouldn't be able to be taken off by a knight..(reckoning debuffs and Guardians Embrace is supposed to prevent debuffs)
7. Make our equipment give us Attack Speed and more endurance (for the blood priest out there we dont need to cast speed)
8. Make bloodflow give 4% matk per level instead of 3%
9. Enhanced circulation should give patk reduction
10. Cast speed for light beam and Duration for blood beam should be lowered when you further level up the skill
Ok i think thats all the reasonable suggestions made from this thread..
2. This.
3. And make it cast time lower.
4. And also the heal from it should be prosentual.
5. Prosentual Damage/Drain for it.
6. Agree.
7. mmh this would probably be good as well
8. The skill shouldn't give more Matk ONLY when having over 70% hp
9. True.
10. Agree.
Also In my opinion Bloodfog Totem's Range should be raised, and it should give you the stealth buff instantly when you use it & you shouldn't go unstealthed if you cast a skill during your stealth.
Oh and in future also lower the cast time in that Holyside Eidolon skill.Last edited by venomeh; 07-17-2012, 11:35 AM.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by berndesu View Posti think the cast time for holy eidolon skill is like demons grasp
where the cast time is supposed to be how long it lastStalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by berndesu View Postit didnt say that for demons grasp but it works like that, guess we need to wait and see
and PLEASE gms dont make blood acres able to be purged with Forgiveness soul -_- that wuld be a total waste of 12% hp
"Channeling skill. Stuns target for a short period of time during channeling. Lasts for: 4 seconds."Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
Comment
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Originally posted by berndesu View PostBasically..
1. Make Death Cometh do what its supposed to do
2. Make Demons Grasp attack the enemy along with stunning them
3. Make Grace do damage like the other version of this game
4. Holy Light should give damage reduction like it was supposed too..
5. More damage for Life Drain...1k isnt much, really
6. Guardians Embrace shouldn't be able to be taken off by a knight..(reckoning debuffs and Guardians Embrace is supposed to prevent debuffs)
7. Make our equipment give us Attack Speed and more endurance (for the blood priest out there we dont need to cast speed)
8. Make bloodflow give 4% matk per level instead of 3%
9. Enhanced circulation should give patk reduction
10. Cast speed for light beam and Duration for blood beam should be lowered when you further level up the skill
Ok i think thats all the reasonable suggestions made from this thread..â™”
Vampire Prince- Server: Aurora Point
- Character: Alexmancerx
- Class: Priest (Blood/Hybrid)
- Level: Eidolon 120
- Rank: Emperor
- Guild: TheWanted
- Pet: Dark Reaper (currently breeding ftw!)
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