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  • #46
    Originally posted by Zivatar View Post
    http://s96-loa.r2games.com/share.php...35457864eec59c

    The final moments are the intresting part... the enemy hero has 20k dodge and my Amazon is on 14.500Hit and 100% success on hitting. When i have the time i will allocate my Amazon to the middle so he can 1 hit the enemy hero. Dunno if it would be a good idea to replace Goddless Wolff with Earthshaker and keep Amazon (Originally she is a PVE hero)
    that "keep" guy should make his Thunder Lord higher agility than ES. Then ES woulda killed LE/Nereida on turn 1.
    or just flat out strong ES to 1 shot anything (in this case Amazon) from 100% hp. or with frostbite assistance.
    Playing at GTArcade currently S349 - Raphangelo

    and wow, I didn't know I had R2Games account since 2012..

    Comment


    • #47
      Lastly, even with '50 rage' IRB with LE+Dragon totem, your main can get skill-attack off for almost every turn in most cases.


      1) Line up Main + LE. (not ideal but w/e) and dragon orange totem.
      2) Turn 1: Your main has 75 rage, dragon totem works. Your main has 100 rage. skill attack
      3) Other turns: Your main gets 50 rage from LE and 25 from dragon everytime. You should be breaking enemy IRB by turn 1-2. Regardless if enemy has IRB or IRA or no rage build, they will do 'normal attack' to your main. Enemy should have at least 1 hero with high hit, so your main will get damaged and get 25 rage. Then total is 100 rage = skill attack
      4) Or right from turn 1, your red pants 25 rage drain proc and get 100 rage again on turn 2.


      Not 100% guarantee rage-loop for your main for sure, but good enough for a tank.
      Playing at GTArcade currently S349 - Raphangelo

      and wow, I didn't know I had R2Games account since 2012..

      Comment


      • #48
        > 4) Or right from turn 1, your red pants 25 rage drain proc and get 100 rage again on turn 2.

        I am not sure what this means?
        Do the greaves give you rage? I thought that they just removed rage from enemies

        Comment


        • #49
          Originally posted by AvatarXyz View Post
          > 4) Or right from turn 1, your red pants 25 rage drain proc and get 100 rage again on turn 2.

          I am not sure what this means?
          Do the greaves give you rage? I thought that they just removed rage from enemies
          red pants can 'drain' 25 rage. meaning remove 25 rage from the enemy and increase your hero's rage.

          crappier red pants just remove enemy's 25 rage. doesn't grant your hero any rage.
          Playing at GTArcade currently S349 - Raphangelo

          and wow, I didn't know I had R2Games account since 2012..

          Comment


          • #50
            Originally posted by Painindaback View Post
            Could you just explain how is having both LE and Ner waste of resources? Having LE already, means that Nereida doesn't need much invested in her except blessing (before LE, you needed Nereida to have high agility.. with her you don't). Yes, you do use ruby herosouls on her.. but then again if you check your second comment: "having 2 strikers? there simply not enough resource for both".. so tell me, what is more useless? Nereida with no resources, giving 20%+ DEF to whole party (and 15/20/25% ATK with fire totem if you're using it) or a mildly upgraded 2nd striker (which would take resources from your main striker to be effective)?
            Your comments would make more sense if you don't contradict yourself. As you simply said that all builds are fail, except having 4 built up heroes (you could add your name there as well, as you have actually spent as much resources as burning).

            First , I would tell u, I didn't have as much resource as them, the reason I only have 4 build up(that is included main) if I do, I would have the 5th build. 2, they are spending 10-20X more than me. If u want talk about Burning, if he a real player, his spending management sux, his resouce allocation sux. his build sux. the reason he had only won 1 single tournament.

            here the question the man asked: Ner+LE or 2 striker, (there is HE LE ES +main, this mean his is not doing a free or low end build) which u have no idea how a mid or high build should be looks like. stop imagine things.


            I had said having both LE and Ner is waste, Ner's buff is gone once LE kicked in. how can that is not a waste? of course Raphangelo have point out Hunter class can use it. Are u a hunter?
            resource: hero soul, gear, time skip, DS, bless stone , etc all gone.

            U must never fight with the correct build mid or high end build. Your low HP low Def NER or 2nd striker took one hit and gone, or maybe u will waste a super plate on them, so they re spawned and dies again, mean while u are giving enemy's ES extra buff for killing u.
            Low lvl Mystic at S77

            Comment


            • #51
              Originally posted by Raphangelo View Post
              25 rage for first 8 turns using orange dragon totem is sufficient enough.

              Let say you have LE and Nereida. Do you really think your Nereida will be alive more than 3-4turns? Are you planning to have 400k BR Nereida? LE+Nereida for 100 rage for everyone is amazing for world boss, gauntlet and others in PvE
              in PvP, it is a different story, none of your enemies will have heroes that hit 1 person only. NONE.

              Also doing LE+Nereida requires ALOT of blessed stone. Just alot. LE needs.... +21 right ? and Nereida +18?
              1) That is too much blessed stones for Nereida, with ONLy purpose. Let's face it, only person that needs +100 rage in your party is your main and also your Nereida. Of course there are some people who needs 75 rage to do stuff (Claw + Luna etc).
              2) Having 1-2 striker is just better overall, and you already spent +18 for Nereida.
              3) Main is just a tank. Not a striker. Unless you have hunter main, then go for LE+Nereida.

              If you have 75-rage heroes and want to have loop for them. Get astral hunter? Astral hunter + Main front row and LE + 2 other 75-rage heroes in the backline should be good enough.


              If you plan on having your PvP fights more than 8 turns, well I have no advices for you. (well if you are hunter, use LE+Nereida).



              LE+Orange totem rage build has 1 purpose. Give 50 rage for your party. That is it. Hence using ES/Thunder Lord makes perfect sense. I treat my main as a tank, so it doesn't matter what damage he does.

              Personally I thought about LE + Astral hunter. But then again, Just like Nereida, Astral hunter wouldn't survive 8 turns or more. Hence you lose the rage loop.


              I would rather have 1 reliable rage loop of 50 for 8 turns (LE usually lives longer) compared to having 75 rage or 100 rage loop that lasts 3-4 turns at most. IF astral hunter/Nereida survives longer than that = you are fighting low BR or lvl 50s.



              About dodge, I don't do dodge anymore in PvP tournaments. I decrease my dodge to about 10k from 20k+. I go back to high dodge for PvE.





              Lastly, people asked about having # of strikers. Here is my answer if you are not hunter main
              1) ES is your steak. He is your #1.
              2) Your LE is fries on the side. As long as your steak is good your LE will do good things for ES
              3) Your Main is salad. you probably won't eat it. Hes a tank. He exists to support your ES's damage. If you plan on doing tank/damage on your main, well then, good luck with that.
              4) Your Hectate is desert. If you got to a cheap place you might get fortune cookie. Hence, your hectate is just there for 2-3 turn survival/take free hits from enemy ES. He takes garbage scraps. IF hectate gets dragonsoul revive off good for him. 100k BR Hectate is fine.
              5) Your 5th hero is whatever. Use Mermaid if you want. Preferbly a staff-hero just for dragonsoul revive annoyance.
              Totem: Orange dragon.

              If your are hunter main, you are just born like a prince, or bill gate is your grandfather.
              1) Your main is a steak. Your main will pretty much do anything. a) do amazing damage to all 5 hereos using multishot. b) Tank so unfairly with free aquarius dragonsoul.
              2) Your LE is still your fries
              3) Your ES just became a salad. He doesn't need extreme high BR. All enemies have lower than 100% hp from turn 1, your ES will be doing extra damage already. Just get enough hit to kill backline. If your main is insane, enemy should have less than 30% hp, so its 100% guarantee kill with ES even if ES has 100k PATK.
              4) Your Nereida replaces your hectate. Your Nereida doesn't need high BR. Just insanely high +18 hero upgrade. Give her revive armor. You want LE+Nereida combo for at least 2-3 turns. If your fight doesn't end in 2-3 turns your main is weak. Your amazing hunter main should kill everyone by 2-3 turns along with ES's assistance. (maybe kill all 4 hereoes and leave enemy tank alive.)
              5) This is your filler spot. You can have Celestial Maiden to remove debuffs on your main. Think of all possible 'supportive' heroes that can do meaningful stuff with 10k BR. Could use guardian to reduce front line DEF. Can use any staff hero for tank. Can use dagger hero for a chance to stun enemy front row using dragonsouls. Be creative.

              oh Totem = fire totem to do even more insane damage.



              bottomline is, it is all about your main and your build. You want your IRB and think thats best? Go for it. I doubt that your IRB will last 3turns+, but during that 3 turns and if you are hunter main and can kill all or 4 of your enemies? IRB is worth it.
              I have my own "IRB" for 50-rage heroes. So I am happy with that. I used that +18 on Nereida into one of my heroes instead.

              For my PvE, I use LE, Nereida and Astral child for WB/gauntlet. I still do close to 200M damage, so I am ok with it. I am planning to get Astral hunter so that I can have Astral hunter+LE+Main+ES+Thunder Lord. Hopefully I can do more to 1 shot gauntlet dragons.

              this the best answer I had seen so far. there a a few things I like to add.

              1. Main can do decent DMG if had a lot resource put it in there. I'm have 616K Matk on main.
              2. HE and LE is really weak in terms in PVP. these 2 need a lot of work, if u like to keep them on for support. I had both of them at upgrade lvl 20, And Eisia killed both on second hit. thanks god, they both re-spawned.
              Low lvl Mystic at S77

              Comment


              • #52
                Originally posted by vhunter77 View Post
                First , I would tell u, I didn't have as much resource as them, the reason I only have 4 build up(that is included main) if I do, I would have the 5th build. 2, they are spending 10-20X more than me. If u want talk about Burning, if he a real player, his spending management sux, his resouce allocation sux. his build sux. the reason he had only won 1 single tournament.

                here the question the man asked: Ner+LE or 2 striker, (there is HE LE ES +main, this mean his is not doing a free or low end build) which u have no idea how a mid or high build should be looks like. stop imagine things.


                I had said having both LE and Ner is waste, Ner's buff is gone once LE kicked in. how can that is not a waste? of course Raphangelo have point out Hunter class can use it. Are u a hunter?
                resource: hero soul, gear, time skip, DS, bless stone , etc all gone.

                U must never fight with the correct build mid or high end build. Your low HP low Def NER or 2nd striker took one hit and gone, or maybe u will waste a super plate on them, so they re spawned and dies again, mean while u are giving enemy's ES extra buff for killing u.
                And this is probably if I had spent as much resources as you, I'd win. Just because you've spent to get really high br, doesn't mean you know what's strong later on. This is the reason why you keep dismissing charm totem. With well built Nereida (and by that, I mean ~800k hp, no need to go into 1 mln+) and charm totem, it's possible to survive 2 hits by your (800k BR?) Earthshaker before reviving. You go on and think why is that.
                And really, how is a 20% def buff a waste? 20% def buff+Fire totem as you don't like charm totem. Fights more often last 3-4 turns, it's not that hard to make nereida last that much unless you're facing someone way out of your league. And you might be correct... I hardly ever fight people with the correct build. It's mostly people with highly buffed ES, 1 mln+ hp LE, hecate and a random hero, plus 20k+ dodge on mains. Currently the fights end 50:50, since they've obviously spent more resources than me, but we'll see when things get even. And I love the "waste a super plate on them" comment... it's not like people have 3-4 of those already. And it's not like you can place your heroes in better positions to counter the "random" attacking by ES. With Godless Wolf right now it's easy as he gets more damage when at lower hp. But with ES it will be the same pretty soon, if you don't know. So it's quite easy to protect a Nereida from builds like yours.
                <--- 700k+ BR Claw

                Penetrator69:
                everyone knows there was a problem with claws not working how he should've, yet you seem to cry about which to me seems like you cant kill people you used to be able to.
                logic.

                Comment


                • #53
                  Good points.
                  I don't actually have LE yet. I am still saving for her. This will be my 3rd 1200 free card HOC.
                  I cash moderately (i.e. laser every day, eternal spire challenge every day for tycoon, etc), which has been neccesary to take #1 on S183 as there are few cashers on there with far more BR than I have and every hero available.

                  Comment


                  • #54
                    Originally posted by Raphangelo View Post
                    25 rage for first 8 turns using orange dragon totem is sufficient enough.

                    Let say you have LE and Nereida. Do you really think your Nereida will be alive more than 3-4turns? Are you planning to have 400k BR Nereida? LE+Nereida for 100 rage for everyone is amazing for world boss, gauntlet and others in PvE
                    in PvP, it is a different story, none of your enemies will have heroes that hit 1 person only. NONE.

                    Also doing LE+Nereida requires ALOT of blessed stone. Just alot. LE needs.... +21 right ? and Nereida +18?
                    1) That is too much blessed stones for Nereida, with ONLy purpose. Let's face it, only person that needs +100 rage in your party is your main and also your Nereida. Of course there are some people who needs 75 rage to do stuff (Claw + Luna etc).
                    2) Having 1-2 striker is just better overall, and you already spent +18 for Nereida.
                    3) Main is just a tank. Not a striker. Unless you have hunter main, then go for LE+Nereida.

                    If you have 75-rage heroes and want to have loop for them. Get astral hunter? Astral hunter + Main front row and LE + 2 other 75-rage heroes in the backline should be good enough.


                    If you plan on having your PvP fights more than 8 turns, well I have no advices for you. (well if you are hunter, use LE+Nereida).



                    LE+Orange totem rage build has 1 purpose. Give 50 rage for your party. That is it. Hence using ES/Thunder Lord makes perfect sense. I treat my main as a tank, so it doesn't matter what damage he does.

                    Personally I thought about LE + Astral hunter. But then again, Just like Nereida, Astral hunter wouldn't survive 8 turns or more. Hence you lose the rage loop.


                    I would rather have 1 reliable rage loop of 50 for 8 turns (LE usually lives longer) compared to having 75 rage or 100 rage loop that lasts 3-4 turns at most. IF astral hunter/Nereida survives longer than that = you are fighting low BR or lvl 50s.



                    About dodge, I don't do dodge anymore in PvP tournaments. I decrease my dodge to about 10k from 20k+. I go back to high dodge for PvE.





                    Lastly, people asked about having # of strikers. Here is my answer if you are not hunter main
                    1) ES is your steak. He is your #1.
                    2) Your LE is fries on the side. As long as your steak is good your LE will do good things for ES
                    3) Your Main is salad. you probably won't eat it. Hes a tank. He exists to support your ES's damage. If you plan on doing tank/damage on your main, well then, good luck with that.
                    4) Your Hectate is desert. If you got to a cheap place you might get fortune cookie. Hence, your hectate is just there for 2-3 turn survival/take free hits from enemy ES. He takes garbage scraps. IF hectate gets dragonsoul revive off good for him. 100k BR Hectate is fine.
                    5) Your 5th hero is whatever. Use Mermaid if you want. Preferbly a staff-hero just for dragonsoul revive annoyance.
                    Totem: Orange dragon.

                    If your are hunter main, you are just born like a prince, or bill gate is your grandfather.
                    1) Your main is a steak. Your main will pretty much do anything. a) do amazing damage to all 5 hereos using multishot. b) Tank so unfairly with free aquarius dragonsoul.
                    2) Your LE is still your fries
                    3) Your ES just became a salad. He doesn't need extreme high BR. All enemies have lower than 100% hp from turn 1, your ES will be doing extra damage already. Just get enough hit to kill backline. If your main is insane, enemy should have less than 30% hp, so its 100% guarantee kill with ES even if ES has 100k PATK.
                    4) Your Nereida replaces your hectate. Your Nereida doesn't need high BR. Just insanely high +18 hero upgrade. Give her revive armor. You want LE+Nereida combo for at least 2-3 turns. If your fight doesn't end in 2-3 turns your main is weak. Your amazing hunter main should kill everyone by 2-3 turns along with ES's assistance. (maybe kill all 4 hereoes and leave enemy tank alive.)
                    5) This is your filler spot. You can have Celestial Maiden to remove debuffs on your main. Think of all possible 'supportive' heroes that can do meaningful stuff with 10k BR. Could use guardian to reduce front line DEF. Can use any staff hero for tank. Can use dagger hero for a chance to stun enemy front row using dragonsouls. Be creative.

                    oh Totem = fire totem to do even more insane damage.



                    bottomline is, it is all about your main and your build. You want your IRB and think thats best? Go for it. I doubt that your IRB will last 3turns+, but during that 3 turns and if you are hunter main and can kill all or 4 of your enemies? IRB is worth it.
                    I have my own "IRB" for 50-rage heroes. So I am happy with that. I used that +18 on Nereida into one of my heroes instead.

                    For my PvE, I use LE, Nereida and Astral child for WB/gauntlet. I still do close to 200M damage, so I am ok with it. I am planning to get Astral hunter so that I can have Astral hunter+LE+Main+ES+Thunder Lord. Hopefully I can do more to 1 shot gauntlet dragons.

                    Hey! My build! xD I'm actually getting annoyed my nereida dies too fast too. There simply isnt enough resource to catch up to everyone else and build 4 heros with my level of spending. Main+LE+ES is all i can manage now.

                    I am hoping my hunter still does what she should do.
                    This is Eisia

                    Comment


                    • #55
                      Originally posted by Painindaback View Post
                      And this is probably if I had spent as much resources as you, I'd win. Just because you've spent to get really high br, doesn't mean you know what's strong later on. This is the reason why you keep dismissing charm totem. With well built Nereida (and by that, I mean ~800k hp, no need to go into 1 mln+) and charm totem, it's possible to survive 2 hits by your (800k BR?) Earthshaker before reviving. You go on and think why is that.
                      And really, how is a 20% def buff a waste? 20% def buff+Fire totem as you don't like charm totem. Fights more often last 3-4 turns, it's not that hard to make nereida last that much unless you're facing someone way out of your league. And you might be correct... I hardly ever fight people with the correct build. It's mostly people with highly buffed ES, 1 mln+ hp LE, hecate and a random hero, plus 20k+ dodge on mains. Currently the fights end 50:50, since they've obviously spent more resources than me, but we'll see when things get even. And I love the "waste a super plate on them" comment... it's not like people have 3-4 of those already. And it's not like you can place your heroes in better positions to counter the "random" attacking by ES. With Godless Wolf right now it's easy as he gets more damage when at lower hp. But with ES it will be the same pretty soon, if you don't know. So it's quite easy to protect a Nereida from builds like yours.
                      U will be surprized how fast nereida dies facing someone who knows how to guide ES. Getting nereida to be able to survive 700-800k ES is actually really resource intensive. 1 million HP plus 200k DEF plus 8k END? Then she will live to the second hit assuming enemy main/TL didn't shave your hp off to begin with.

                      And you really have not fought anyone even worth mentioning if they cant even properly guide an ES. That's like Build 101 level knowledge. We see videos of claw slaughtering ES builds a lot. But you know what? These are the really bad players who cannot use ES or simply is the wrong class to be using an ES and refuse to use other means of ES targeting. ES is harder to play well than a claw that u can just build up and let it rip.

                      Nereida is still important. For PvE. Without her it is actually extremely hard to pass maps withouy an extreme amount of resources.

                      I had nereida to begin with simply because i am a pve oriented guy. Pvp im only aiming for athena. Real top spot is not in my consideration. Eventually she will retire from my pvp formation when i actually have enough resources to get an odinson and when he is released.
                      Last edited by uxu4n; 11-04-2014, 08:06 PM.
                      This is Eisia

                      Comment


                      • #56
                        Originally posted by TylerWin
                        Eisia having LE + NEI + ES + MAIN + Guardian... using fire totem... So She's using IRB 2 and is kinda happy as I heard in both, PvP and PvE.
                        That set up is for my pve now. Pvp im carrying luna in place of guardian and even then i think luna wont work at all for me besides lengthing the time that i bully kids in CS. They are both quite useless when im fighting anyone important. At least for my investment in them.
                        This is Eisia

                        Comment


                        • #57
                          Originally posted by uxu4n View Post
                          U will be surprized how fast nereida dies facing someone who knows how to guide ES. Getting nereida to be able to survive 700-800k ES is actually really resource intensive. 1 million HP plus 200k DEF plus 8k END? Then she will live to the second hit assuming enemy main/TL didn't shave your hp off to begin with.

                          Nereida is still important. For PvE. Without her it is actually extremely hard to pass maps withouy an extreme amount of resources.

                          I had nereida to begin with simply because i am a pve oriented guy. Pvp im only aiming for athena. Real top spot is not in my consideration.
                          When I was testing, my Nereida: 740k hp, 90k def, 6k end for that fight, survived a hit from 490k PATK ES. Not as big as Vhunter, but not weak either (When I get Envoy it will be much easier as I'll just keep Envoy faster than those shakers which would give nereida extra 300-400k hp). And still, there are 2 spots that an ES hits if all heroes are full hp. Unless the player you're facing is a berserker or an archer, it's easy to keep Nereida alive (Mystics usually use icicle arrow to avoid dodge builds). From berserker and archer, only the berserker can't be tricket to attack a different target. Against archers using the "attack all enemies" skill, you could simply put END only on the valuable heroes, this way the others would get crit and be the main target for a shaker. A sacrificial warrior with revival armor does the trick perfectly as well. And yes, giving a shaker some damage if you can one hit it afterwards is worth it.
                          Last edited by Painindaback; 11-04-2014, 07:56 PM.
                          <--- 700k+ BR Claw

                          Penetrator69:
                          everyone knows there was a problem with claws not working how he should've, yet you seem to cry about which to me seems like you cant kill people you used to be able to.
                          logic.

                          Comment


                          • #58
                            Originally posted by Painindaback View Post
                            When I was testing, my Nereida: 740k hp, 90k def, 6k end for that fight, survived a hit from 490k PATK ES. Not as big as Vhunter, but not weak either (When I get Envoy it will be much easier as I'll just keep Envoy faster than those shakers which would give nereida extra 300-400k hp). And still, there are 2 spots that an ES hits if all heroes are full hp. Unless the player you're facing is a berserker or an archer, it's easy to keep Nereida alive (Mystics usually use icicle arrow to avoid dodge builds). From berserker and archer, only the berserker can't be tricket to attack a different target. Against archers using the "attack all enemies" skill, you could simply put END only on the valuable heroes, this way the others would get crit and be the main target for a shaker. A sacrificial warrior with revival armor does the trick perfectly as well. And yes, giving a shaker some damage if you can one hit it afterwards is worth it.
                            Your claim is all 'perspective'

                            In my server, our 2nd place has ES with 613k BR, 1.25M HP and 132k PDEF. My ES can 1 shot it from 100% to 0. This 2nd place player has 2.16M BR in total. So depending on your server 1v1 tournament or team tournament bracket, having less than 1M HP means byebye 1 shot from 100% by a good ES. If I was hunter main with multishot, that would secure kill even better. Please note that I focus ES as my #1, LE as #2 and my main as #3 (but due to wing/mount/clothe, my main just get BR anyways).


                            Now, you argue that you can save nereida for longer turn if you place it properly against enemies with NO hunter main and NO claw and just "ES".
                            YES I 100% agree with you but personally I find this method heavily wrong way to go.

                            If you have Nereida you are probably doing LE + Nereida. Or Nereida + Astral child. But given the original's post asked regarding LE, ES, hectate etc all "cash heroes", I am guessing you are going Nereida+LE for IRB.
                            --> If you have Infinite rage build with Nereida, you are probably doing 100 rage for all party (or backline). Given that we are talking about "end game build", I am assuming you have LE+Nereida.
                            --> Your LE+Nereida are probably in the back row, right? If you put one of them at front then well you are helping enemy to break your IRB
                            --> So now let say you put your 'main damage' dealer at 'backrow-bottom' just to secure your Nereida's life. Well, if you are facing me, my ES probably could kill your 'attacker' on turn 1. and finish killing it by turn 2 (after red-armor revive). Yes you can still have your 100 rage build for what purpose? I thought we are trying to have 100 rage build for your attacker?

                            That scenario is only for against non-hunter build.

                            If hunter is your enemy, what are you planning to do? Hunter will do multishot and make your nereida lower hp% (or even 1 shot nereida and waste red armor revive) and ES will finish her off on turn 1-2 completely.

                            I thought we want LE+Nereida rage loop for your striker. Why sacrifice your striker to keep your Nereida? Makes no sense to me.
                            Do you see how many flaws there are to have Nereida in end-game pvp for "IRB"? Regardless if you are hunter main or not.


                            Hence, I am saying to keep Nereida + LE for pvp if you are hunter main to make it worthwhile, otherwise its not that worthwhile in my opinion. Of course unless you want to make your Nereida 500k BR, then she could live for 3 turns. Given that people wanna focus/use up resources well, I wouldn't recommend that.




                            Personally I don't think LE's buff removing some of Nereida's buff (ATK part) a waste. Having +DEF from Nereida and +rage is good enough for me. But giving +18 upgrade Nereida just to use complete the 100 rage loop? (and +21 for LE) Just for first few turns (1-3) effectively? Hunter main? ya its probably worth it. If not, hell no

                            Using Nereida (no +18) for 5th sacrifice hero to tank against enemy's ES is probably worthwhile. But committing Nereida+18 for IRB, meaning CRUCIAL part in your PVP build? No.


                            Rather than having 2 'parts' to work for your rage-build (meaning having LE+Nereida), just having 1 part (meaning having LE+orange dragon totem) is much reliable.




                            Lastly, if your argument is not everyone can get LE ES. Yes that is true. but I thought we are talking about end-game build.

                            Also I was reading mostly why you think LE+Nereida being the best compared to LE+orange totem or other stuff. I am simply explaining why I think otherwise unless you are hunter main (and Avatar who posted this question is paladin main so ... ya)



                            Bottomline:
                            - Hunter is best in my opinion
                            - Spend just a little for your support/sacrifice heroes. This means focus less on your defense (this is why hectate is treated like garbage in the end game. Better to make 1-2 good attacker than 1 good hectate)
                            - Focus on your attack
                            It is all about how fast you can kill them compared to your enemies with small investment of 'support'/defence. Gotta find the sweet-ratio with limited resources you have.
                            Last edited by Raphangelo; 11-04-2014, 09:08 PM.
                            Playing at GTArcade currently S349 - Raphangelo

                            and wow, I didn't know I had R2Games account since 2012..

                            Comment


                            • #59
                              Originally posted by Painindaback View Post
                              And this is probably if I had spent as much resources as you, I'd win. Just because you've spent to get really high br, doesn't mean you know what's strong later on. This is the reason why you keep dismissing charm totem. With well built Nereida (and by that, I mean ~800k hp, no need to go into 1 mln+) and charm totem, it's possible to survive 2 hits by your (800k BR?) Earthshaker before reviving. You go on and think why is that.
                              And really, how is a 20% def buff a waste? 20% def buff+Fire totem as you don't like charm totem. Fights more often last 3-4 turns, it's not that hard to make nereida last that much unless you're facing someone way out of your league. And you might be correct... I hardly ever fight people with the correct build. It's mostly people with highly buffed ES, 1 mln+ hp LE, hecate and a random hero, plus 20k+ dodge on mains. Currently the fights end 50:50, since they've obviously spent more resources than me, but we'll see when things get even. And I love the "waste a super plate on them" comment... it's not like people have 3-4 of those already. And it's not like you can place your heroes in better positions to counter the "random" attacking by ES. With Godless Wolf right now it's easy as he gets more damage when at lower hp. But with ES it will be the same pretty soon, if you don't know. So it's quite easy to protect a Nereida from builds like yours.

                              if u honestly think u can beat me with same resource. lol And your low growth Ner will die very fast. keep thinking ur so called "charm" totem will do much. without dragon totem, Ner won't even attack with skill.



                              BTW, my build is tournament battle proved.
                              Low lvl Mystic at S77

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                              • #60
                                Raphangelo... how much $ have you spent? 0$ here, obviously you could 1 hit my striker (maybe, Vhunter's earthshaker didn't.. in TA so no Libra, but with charm totem it won't be useful anyway), it's still with just lvl 10 cherub. But if the resources spent are much closer that would never happen.
                                And Vhunter, yes it's tournament battle proven... as I said already, against opponents that don't know what they're doing just like you . Envoy=75 rage--->gives rage to Nereida-->she won't use skill without dragon totem?.... That just shows how much you know.
                                Last edited by Painindaback; 11-05-2014, 04:51 AM.
                                <--- 700k+ BR Claw

                                Penetrator69:
                                everyone knows there was a problem with claws not working how he should've, yet you seem to cry about which to me seems like you cant kill people you used to be able to.
                                logic.

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