Originally posted by Warasia
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Originally posted by Warasia View PostWhat useful things have YOU gotten from archaeology?
I admit, getting plundered used to bother me disproportionately to the amount of gold I would lose, so I can understand not moving out of the safe zone, but you are sacrificing significant gains in the long run by never doing archaeology.
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Ever since livestock came into the picture, smart players invest in them to store their gold. In fact, I had done this with my units that often ticks off those who wanted to plunder my outpost while I plunder a lot from their carelessness (I do guilds as part of a group effort if I wanted to send a message across that I don't want to be messed with). Since this latest patch, maint, and fiasco, my units on 586/590 are on Twilight for the time being (not too keen on the archeology, and heard that even low level NPCs are occupying other parts of the world that makes finding that nice piece of real estate close to being non-existent). Does that mean I am afraid? Not really as I care not at this point and hardly active as a result.
Bottomline, we do not need to remove plundering. We just need to be smart.Vicious! Approach with Caution!
Because some noob has called me such and had said it so
Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
Dissidia Final Fantasy - Opera Omnia: Rank 60
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Originally posted by Meikura001 View PostEver since livestock came into the picture, smart players invest in them to store their gold. In fact, I had done this with my units that often ticks off those who wanted to plunder my outpost while I plunder a lot from their carelessness (I do guilds as part of a group effort if I wanted to send a message across that I don't want to be messed with). Since this latest patch, maint, and fiasco, my units on 586/590 are on Twilight for the time being (not too keen on the archeology, and heard that even low level NPCs are occupying other parts of the world that makes finding that nice piece of real estate close to being non-existent). Does that mean I am afraid? Not really as I care not at this point and hardly active as a result.
Bottomline, we do not need to remove plundering. We just need to be smart.IGN: princestewii
Class: Archer
Server: Kabam 86
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the fact that archeology can get you 50 blue flames is enough reasons for me,
600 shards, average earned/dig is 40. if you get at least once in 2 days, in 1 month you can craft it once.
not to mention the golds, beast souls, etc.Originally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by Zedd60 View PostYou do realize its called "war"tune
I choose not to plunder since my academy has long been maxed but...if i get hit i hit backVicious! Approach with Caution!
Because some noob has called me such and had said it so
Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
Dissidia Final Fantasy - Opera Omnia: Rank 60
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Originally posted by warem- View PostThen you better choose a game whitout *PVP* if you want relax
pvp face-off is fun. doesnt matter what the result is. a good battle is more entertaining than a one-shot win.
but hitting my AI? not so much. first off, city plundering is not pvp. it's player vs. AI. they aren't fighting me, and i'm not fighting them. it's just a boring fight against a robot.
secondly, we have a server-wide consensus & good citizens are not allowed to plunder. but there are always some jerks who don't obey the rules and love drama.
hitting my city when i have gold in it? not good. i can hit the smaller ones to get back the gold, but the drama snowballs & frets me.
not as bad as when some "smart" player invades my completed dimension & accuses me for invading theirs, but still not a good thing to happen.
i would not be willing to deal with the drama in world chat & between guilds.
maybe it's time to revert back to the old days without this no-plunder rule, and i'd just hit for 4m gold daily & that typically took less than 3 minutes (for me that was much better than doing wb 1.5 years ago). but sadly i can't influence the g m's on this server. was a part-timer until 2 weeks ago.
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Originally posted by Warasia View Post...
Is Twilight Sands worth it? Yes. A million times yes. I've been a resident for almost a year and I don't plan on leaving any time soon. ...
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Originally posted by R238423534 View Posti (my WEAKLING toon) actually never had the need to hide in this lonesome place until this patch. the wilds was big & cloudy, dark & laggy, & most people were friendly. we were a small, quiet server with almost no drama centering plunders. but recently, we got some drama kings & drama queens who helped "spice up" the server with distracting yet very comical drama moments, & that was the start of turmoil. i managed to get away with it by moving further away from the jerks & living close only to the peaceful ones, until this damn patch shrinks the wild to the point of everyone is within a few clicks!!! now the drama is still ongoing, so i'd rather wait for it to cool off a little.
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Originally posted by AdaJames View PostNote that many of these drama queens are R2 employees. It is an open secret that they insert these type of players into the game to create tension and therefore an arms/balens race amongst players.
but the only result they got was:
#1-everyone buys animals asap.
#2-many players stay on twilight sands. it already started long ago.
#3-some players switch to same guild as the jerks to avoid plunders. the jerks feel delighted & bang even harder. guilds die faster. server dies faster.
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